/// <summary> /// Inspector GUI event for immediate-mode Editor GUI. /// </summary> public override void OnInspectorGUI() { DrawDefaultInspector(); if (TangoPrefabInspectorHelper.CheckForTangoApplication((MonoBehaviour)target, ref m_tangoApplication)) { TangoPrefabInspectorHelper.CheckVideoOverlayPermissions(m_tangoApplication, true, false); } }
/// <summary> /// Inspector GUI event for immediate-mode Editor GUI. /// </summary> public override void OnInspectorGUI() { DrawDefaultInspector(); if (TangoPrefabInspectorHelper.CheckForTangoApplication((MonoBehaviour)target, ref m_tangoApplication)) { TangoPrefabInspectorHelper.CheckMotionTrackingPermissions(m_tangoApplication); } }
/// <summary> /// Inspector GUI event for immediate-mode Editor GUI. /// </summary> public override void OnInspectorGUI() { DrawDefaultInspector(); TangoARPoseController inspectedObject = (TangoARPoseController)target; if (TangoPrefabInspectorHelper.CheckForTangoApplication(inspectedObject, ref m_tangoApplication)) { TangoPrefabInspectorHelper.CheckMotionTrackingPermissions(m_tangoApplication); TangoPrefabInspectorHelper.CheckAreaDescriptionPermissions(m_tangoApplication, inspectedObject.m_useAreaDescriptionPose); } }
/// <summary> /// Inspector GUI event for immediate-mode Editor GUI. /// </summary> public override void OnInspectorGUI() { DrawDefaultInspector(); TangoPointCloud inspectedObject = (TangoPointCloud)target; if (TangoPrefabInspectorHelper.CheckForTangoApplication(inspectedObject, ref m_tangoApplication)) { TangoPrefabInspectorHelper.CheckDepthPermissions(m_tangoApplication); // Need motion tracking to transform points to world space. TangoPrefabInspectorHelper.CheckMotionTrackingPermissions(m_tangoApplication); // TangoPrefabInspectorHelper.CheckAreaDescriptionPermissions(m_tangoApplication, // inspectedObject.m_useAreaDescriptionPose); } }