예제 #1
0
    //初期化しゅるぅうううう
    void talkProcessInit()
    {
        sTalkWindow = Resources.Load("CanvasTalkMini") as GameObject;
        bTalkWindow = Resources.Load("CanvasTalkBig") as GameObject;

        talksetting = GameObject.Find("GameObject").GetComponent <TalkSettings>();

        //	audioSource = gameObject.GetComponent<AudioSource>();

        for (int i = 0; i < 2000; i++)
        {
            talkClass[i] = new talk();
            talkClass[i].talkInit();
        }

        flagsInStageManager = GameObject.Find("GameControlObject").GetComponent <FlagsInStageManager>();
    }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     GameObject.FindGameObjectWithTag("EndImg").GetComponent <Image>().enabled = false;
     talkSet           = GameObject.Find("GameControlObject").GetComponent <TalkSettings>();
     GameManager.clear = true;
 }