public static ushort GetTalentTitle(TalentTitle talent, TalentLevel level) { if (level == 0) return 0; return (ushort)((ushort)talent + (byte)level); }
public ActionResult UpdateTalent(TalentLevel talentLevel) { talentLevelManager.Update(talentLevel); return(RedirectToAction("Index")); }
public ActionResult AddTalent(TalentLevel talentLevel) { talentLevelManager.Add(talentLevel); return(RedirectToAction("Index")); }
public void Update(TalentLevel talentLevel) { _talentLevelDal.Update(talentLevel); }
public void Delete(TalentLevel talentLevel) { _talentLevelDal.Delete(talentLevel); }
public void Add(TalentLevel talentLevel) { _talentLevelDal.Insert(talentLevel); }