private void Window_ContentRendered(object sender, EventArgs e) { Vector2 windowPos = windowTalePosition; windowPos += -(Vector2)TailShape.TranslatePoint(new Point((float)TailShape.ActualWidth, (float)-TailShape.ActualHeight * 0.5f), this); Left = windowPos.x; Top = windowPos.y; PlayShowingAnimation(); Opacity = 1d; }
private void Window_ContentRendered(object sender, EventArgs e) { RegisterEvents(); OnValueChanged_SelectedHsv(); Vector2 windowPos = windowTalePosition; windowPos += -(Vector2)TailShape.TranslatePoint(new Point((float)TailShape.ActualWidth, (float)-TailShape.ActualHeight * 0.5f), this); Left = windowPos.x; Top = windowPos.y; this.PlaySlideInAnim(); Opacity = 1d; }