private void InitSensors() { var id = 0; foreach (var s in this.map.GetAllStations()) { var g = s.Transform.GetComponent <MaskableGraphic> (); TableGameDragSensor.Init(g, this, id++); } }
private void InitSensors() { var id = 0; foreach (var s in sensors) { TableGameDragSensor.Init(s, this, id++); } sensors = null; }