예제 #1
0
 public void StartOn()
 {
     if (_isBackMnue) { return; }
     if(howToPlayImage != null) { Destroy(howToPlayImage); }
     _tabPattern = TabPattern.Play;
     //_manager.OnPlay();
     _readyKey.DrawReadyImage();
     _isPushPlayButton = true;
 }
예제 #2
0
 void ModelCheck()
 {
     if (_tabPattern == TabPattern.ARLoad || _tabPattern == TabPattern.Ready)
     {
         if (_manager.isStart)
         {
             _tabPattern = TabPattern.Ready;
         }
         else
         {
             _tabPattern = TabPattern.ARLoad;
         }
     }
 }
예제 #3
0
 public void StartOn()
 {
     if (_isBackMnue)
     {
         return;
     }
     if (howToPlayImage != null)
     {
         Destroy(howToPlayImage);
     }
     _tabPattern = TabPattern.Play;
     //_manager.OnPlay();
     _readyKey.DrawReadyImage();
     _isPushPlayButton = true;
 }
예제 #4
0
 void ModelCheck()
 {
     if (_tabPattern == TabPattern.ARLoad || _tabPattern == TabPattern.Ready)
     {
         if (_manager.isStart)
         {
             _tabPattern = TabPattern.Ready;
         }
         else
         {
             _tabPattern = TabPattern.ARLoad;
         }
     }
 }