public void UserLookUpRequest() { TW_UsersLookUpRequest r = TW_UsersLookUpRequest.Create(); r.ActionComplete += OnLookUpRequestComplete; r.AddParam("screen_name", "unity3d"); r.Send(); }
private void UserLookUpRequest() { TW_UsersLookUpRequest r = TW_UsersLookUpRequest.Create(); r.addEventListener(BaseEvent.COMPLETE, OnLookUpRequestComplete); r.AddParam("screen_name", "unity3d"); r.Send(); }