private void SelectEvent() { switch (Main.rand.Next(3)) { case 0: PillarCrashEvent = true; TUA.BroadcastMessage("A pillar has crashed into the atmosphere, a massive fog cover the area around the pillar"); CrashPillar(); break; case 1: VolcanoTremor = true; TUA.BroadcastMessage("A volcano tremor is happening!"); VolcanoTremorInitialize(); break; case 2: MeteorRain = true; TUA.BroadcastMessage("Meteor are falling from the sky"); MeteorRainInitialize(); break; case 3: SolarFog = true; TUA.BroadcastMessage("A massive fog is surrounding the surface"); FogInitialize(); break; } }
public void SetCurrentRaids(UIMouseEvent evt, UIElement el) { if (currentlySelectedRaids.RaidsType == 0) { return; } RaidsWorld.currentRaid = currentlySelectedRaids.RaidsType; TUA.BroadcastMessage(Main.LocalPlayer.name + " has started [" + RaidsID.raidsName[currentlySelectedRaids.RaidsType] + "] raids!"); }
public override bool UseItem(Player player) { if (!SubworldLibrary.Subworld.IsActive <SolarSubworld>()) { TUA.BroadcastMessage("You are suddendly entering the solar realm, it's quite fiery here...", Color.OrangeRed); SubworldLibrary.Subworld.Enter <SolarSubworld>(); } return(true); }
public override bool UseItem(Player player) { if (!SubworldLibrary.Subworld.IsActive <StardustSubworld>()) { TUA.BroadcastMessage("You are entering into the cold environment of stardust...", Color.CornflowerBlue); SubworldLibrary.Subworld.Enter <SolarSubworld>(); } return(true); }
private void InitialMysteriousGodDialog(FrameEventData evt) { if (Main.netMode == 0) { string gender = Main.LocalPlayer.Male ? "him" : "her"; TUA.BroadcastMessage($"<???> You failure of a minion, you can't even avenge your lord properly. But I am willing to give you a chance to beat {gender}."); } else { TUA.BroadcastMessage($"<???> You failure of a minion, you can't even avenge your lord properly. But I am willing to give you a chance to beat them."); } }
/// <summary> /// Push title to TUA /// </summary> /// <param name="_track"></param> /// <param name="dc"></param> public static string Write2_TUA(Track _track, MusicDBDataContext dc) { if (dc.TUAs.Any(tua => tua.Ten_Tua == _track.Title)) { return((from tua in dc.TUAs where tua.Ten_Tua == _track.Title select tua.Ma_Tua).FirstOrDefault()); } else { TUA tua = new TUA(); tua.Ma_Tua = Utils.GenerateID("TUA"); tua.Ten_Tua = _track.Title; dc.TUAs.InsertOnSubmit(tua); dc.SubmitChanges(); return(tua.Ma_Tua); } }
public override void NPCLoot(NPC npc) { if (npc.type == NPCID.WallofFlesh) { VoidPlayer player; if (Main.netMode == 0) { player = Main.LocalPlayer.GetModPlayer <VoidPlayer>(); if (!player.voidTier2Unlocked) { TUA.BroadcastMessage("You feel that the darkness is taking more space...", new Color(0, 0, 0)); player.voidTier2Unlocked = true; } } else if (Main.netMode == 2) { foreach (Player p in Main.player) { if (p == null) { continue; } player = p.GetModPlayer <VoidPlayer>(); if (!player.voidTier2Unlocked) { TUA.BroadcastMessage("You feel that the darkness is taking more space...", new Color(0, 0, 0)); player.voidTier2Unlocked = true; } } } } else if (npc.type == NPCID.MoonLordCore) { VoidPlayer player; if (Main.netMode == 0) { player = Main.LocalPlayer.GetModPlayer <VoidPlayer>(); if (player.voidTier2Unlocked && !player.voidTier3Unlocked) { TUA.BroadcastMessage("The void inside you is getting bigger...", new Color(0, 0, 0)); player.voidTier3Unlocked = true; } } else if (Main.netMode == 2) { foreach (Player p in Main.player) { if (p == null) { continue; } player = p.GetModPlayer <VoidPlayer>(); if (player.voidTier2Unlocked && !player.voidTier3Unlocked) { TUA.BroadcastMessage("The void inside you is getting bigger...", new Color(0, 0, 0)); player.voidTier3Unlocked = true; } } } } if (npc.boss && Main.rand.Next(5) == 0) { TUA.BroadcastMessage("You are assimilating the darkness...", new Color(0, 0, 0)); VoidPlayer player; if (Main.netMode == 0) { player = Main.LocalPlayer.GetModPlayer <VoidPlayer>(); player.AddVoidAffinity(5); } else if (Main.netMode == 2) { foreach (Player p in Main.player) { if (p == null) { continue; } player = p.GetModPlayer <VoidPlayer>(); player.AddVoidAffinity(5); } } } }
public override void Action(CommandCaller caller, string input, string[] args) { if (SteamID64Checker.Instance.VerifyDevID()) { switch (args[0]) { case "Sandstorm": if (Sandstorm.Happening) { ReflManager <Type> .GetItem("TMain").GetMethod("StopSandstorm", BindingFlags.NonPublic | BindingFlags.Static) .Invoke(null, new object[] { }); } else { ReflManager <Type> .GetItem("TMain").GetMethod("StartSandstorm", BindingFlags.NonPublic | BindingFlags.Static) .Invoke(null, new object[] { }); } Sandstorm.Happening = !Sandstorm.Happening; TUA.BroadcastMessage("Sandstorm toggled " + ((Sandstorm.Happening) ? "on" : "off")); break; case "Rain": if (Main.raining) { ReflManager <Type> .GetItem("TMain").GetMethod("StopRain", BindingFlags.NonPublic | BindingFlags.Static) .Invoke(null, new object[] { }); } else { ReflManager <Type> .GetItem("TMain").GetMethod("StartRain", BindingFlags.NonPublic | BindingFlags.Static) .Invoke(null, new object[] { }); } TUA.BroadcastMessage("Rain toggled " + ((Main.raining) ? "on" : "off")); break; case "SlimeRain": Main.slimeRain = !Main.slimeRain; Main.slimeRainTime = (Main.slimeRain) ? 54000.0 : 0; TUA.BroadcastMessage("Slime rain toggled " + ((Main.slimeRain) ? "on" : "off")); break; case "GoblinArmy": Main.invasionType = ((Main.invasionType == 1) ? 0 : 1); TUA.BroadcastMessage("Goblin army toggled " + ((Main.invasionType == 1) ? "on" : "off")); break; case "FrostLegion": Main.invasionType = ((Main.invasionType == 2) ? 0 : 2); TUA.BroadcastMessage("Frost legion toggled " + ((Main.invasionType == 2) ? "on" : "off")); break; case "PirateInvasion": Main.invasionType = ((Main.invasionType == 3) ? 0 : 3); TUA.BroadcastMessage("Pirate invasion toggled " + ((Main.invasionType == 3) ? "on" : "off")); break; case "MartianMadness": Main.invasionType = ((Main.invasionType == 4) ? 0 : 4); TUA.BroadcastMessage("Martian madness toggled " + ((Main.invasionType == 4) ? "on" : "off")); break; case "Eclipse": Main.dayTime = true; Main.time = 0; Main.eclipse = !Main.eclipse; TUA.BroadcastMessage("Solar eclipse toggled " + ((Main.eclipse) ? "on" : "off")); break; case "BloodMoon": Main.dayTime = false; Main.time = 0; Main.bloodMoon = !Main.bloodMoon; TUA.BroadcastMessage("Blood moon toggled " + ((Main.bloodMoon) ? "on" : "off")); break; case "FrostMoon": Main.dayTime = false; Main.time = 0; Main.snowMoon = !Main.snowMoon; TUA.BroadcastMessage("Frost moon toggled " + ((Main.snowMoon) ? "on" : "off")); break; case "PumpkinMoon": Main.dayTime = false; Main.time = 0; Main.pumpkinMoon = !Main.pumpkinMoon; TUA.BroadcastMessage("Pumpkin moon toggled " + ((Main.pumpkinMoon) ? "on" : "off")); break; default: TUA.BroadcastMessage("Event is not supported by the command currently"); break; } } }
private void ExecuteCutscene() { Vector2 centerPosition = new Vector2(npc.position.X + 300, npc.Center.Y); npc.velocity = Vector2.Zero; TUAPlayer.LockPlayerCamera(new Vector2(npc.position.X + 300 - Main.screenWidth / 2, npc.Center.Y - Main.screenHeight / 2), true); if (CutsceneTimer == 0) { switch (CutscenePhase) { case 0: npc.GivenName = "Eye of Cthulhu"; TUA.BroadcastMessage("<Eye of Cthulhu> I'm sorry, I failed you master... The terrarian are much more stronger than I thought"); CutsceneTimer = 200; CutscenePhase++; break; case 1: TUA.BroadcastMessage("<???> You failure of a minion, you can't even do your job properly. I was sealed for 1000 year ago and when I wake up I find that the terrarian are more strong than what they were during the god reign time."); CutsceneTimer = 300; CutscenePhase++; break; case 2: TUA.BroadcastMessage("<Eye of Cthulhu> But master, those are not the same from 1000 year ago, those area new race."); CutsceneTimer = 250; CutscenePhase++; break; case 3: TUA.BroadcastMessage("<???> I do not care about what they are or what they became, I can still smell the presence of the traveler around the world, the one that made us perish."); TUA.BroadcastMessage("<???> Anyway, enough talking for now, I'll give you one last chance and don't fail on me. Here is a fraction of my power"); CutsceneTimer = 400; CutscenePhase++; break; case 4: TUA.BroadcastMessage("<Ultra Eye of Cthulhu> Master, I promise I will do this request, the terrarian will be destroyed."); TUA.instance.SetTitle("Ultra Eye of Cthulhu", "Not what you were expecting?", Color.White, Color.DarkRed, Main.fontDeathText, 600, 0.8f, true); TUAPlayer.LockPlayerCamera(null, false); IsCutsceneExecuting = false; CutscenePhase++; npc.GivenName = "Ultra Eye of Cthulhu"; break; } } if (CutscenePhase == 4) { npc.rotation -= 0.5f; if (CutsceneDustTimer == 0) { Dust.NewDust(npc.Center, 2, 2, DustID.Shadowflame, Main.rand.Next(-4, 4), Main.rand.Next(-4, 4), 0, Color.White, 2f); CutsceneDustTimer = 2; } CutsceneDustTimer--; } else { rotateToPosition(centerPosition); } CutsceneTimer--; }
private void ExecuteCutscene() { if (previousMusicVolume == -1f) { previousMusicVolume = Main.musicVolume; } Main.musicVolume = 0f; cutscenetimer--; if (cutscenetimer == 0) { cutscenetimer = 300; opacity += 0.3f; npc.Opacity = opacity; switch (cutscenePhase) { case 0: TUA.instance.SetTitle("Eye of Azathoth", "The god of destruction", Color.Red, Color.Black, Main.fontDeathText, 300, 1, true); TUA.BroadcastMessage("<???> Who hath summoned this to this wretched world? " + "It will be a pleasure to destroy them, like I did a years ago.", Color.Black); npc.GivenName = "???"; break; case 1: TUA.BroadcastMessage("<???> Humans sealed me eons ago, but now I'm finally free " + "and I'll bring this world back to its most glorious stage, the era of destruction!"); break; case 2: npc.GivenName = "Eye of Azathoth"; TUA.BroadcastMessage($"<{npc.GivenName}> I, the Eye of Azathoth, the divine incarnation of destruction, " + "will bring the world back to the times when humanity was nothing more than a speck on the earth."); break; case 3: TUA.BroadcastMessage($"<{npc.GivenName}> Once I reigned supreme over all other gods of this world , " + "but that despicable man completely defeated me, impossibly, " + "and somehow me and my brotherhood was rendered powerless and trapped in another dimension."); break; case 4: TUA.BroadcastMessage($"<{npc.GivenName}> I'll never forgive that human, never."); break; case 5: TUA.BroadcastMessage($"<{npc.GivenName}> But now I am back to seek revenge on the humans, " + "their worthless spells and so-called \"technology\" won't be able to stop me this time " + "and everyone will perish under the plagues! I will allow all of humanity to be crushed by " + "our divine power!"); break; case 6: TUA.instance.SetTitle("Eye of Azathoth", "The god of destruction", Color.Red, Color.Black, Main.fontDeathText, 300, 1, true); TUA.BroadcastMessage($"<{npc.GivenName}> We are taking our throne back " + "and we will conquer the world like we did a millenia ago, I hope you're ready to fight Terraria, " + "otherwise it would be boring for me."); break; } cutscenePhase++; } TUAPlayer.LockPlayerCamera(new Vector2(npc.Center.X - Main.screenWidth / 2, npc.Center.Y - Main.screenHeight / 2), true); Dust.NewDust(npc.Center, 5, 5, DustID.Electric, Main.rand.Next(-5, 5), Main.rand.Next(-5, 5), 255, Color.White * opacity, 1f); }
private void UEoCInitialDialog(FrameEventData evt) { TUA.BroadcastMessage("<Eye of Cthulhu> ... Not again, I'm too weak to defeat the terrarian, sorry lord but I cannot avenge you..."); _UEoC.Opacity -= 0.25f; }
private void UEoCfirstTalk(FrameEventData evt) { TUA.BroadcastMessage("<Eye of Cthulhu> Who are you???"); }