예제 #1
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 public SkillTreeTypeReader(TT2DataService dataService)
 {
     DataService = dataService;
 }
예제 #2
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 public EquipmentsCommand(TT2DataService dataService)
 {
     DataService  = dataService;
     DelayMessage = "This might take a short while, theres a fair bit of data to download!";
 }
예제 #3
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 public ArtifactsCommand(TT2DataService dataService) : base(dataService)
 {
 }
예제 #4
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 public GameEntityCommand(TT2DataService dataService)
 {
     DataService = dataService;
 }
예제 #5
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 public HelperTypeReader(TT2DataService dataService)
 {
     DataService = dataService;
 }
예제 #6
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 public ArtifactTypeReader(TT2DataService dataService)
 {
     DataService = dataService;
 }
예제 #7
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 public EquipmentsCommand(TT2DataService dataService) : base(dataService)
 {
 }
 public EquipmentTypeReader(TT2DataService dataService)
 {
     DataService = dataService;
 }
예제 #9
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 public PetsCommand(TT2DataService dataService) : base(dataService) { }
예제 #10
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 public HelpersCommand(TT2DataService dataService) : base(dataService)
 {
 }
예제 #11
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 public PetTypeReader(TT2DataService dataService)
 {
     DataService = dataService;
 }
예제 #12
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 public HighScoreCommand(TT2DataService dataService)
 {
     DataService = dataService;
 }