public SkillTreeTypeReader(TT2DataService dataService) { DataService = dataService; }
public EquipmentsCommand(TT2DataService dataService) { DataService = dataService; DelayMessage = "This might take a short while, theres a fair bit of data to download!"; }
public ArtifactsCommand(TT2DataService dataService) : base(dataService) { }
public GameEntityCommand(TT2DataService dataService) { DataService = dataService; }
public HelperTypeReader(TT2DataService dataService) { DataService = dataService; }
public ArtifactTypeReader(TT2DataService dataService) { DataService = dataService; }
public EquipmentsCommand(TT2DataService dataService) : base(dataService) { }
public EquipmentTypeReader(TT2DataService dataService) { DataService = dataService; }
public PetsCommand(TT2DataService dataService) : base(dataService) { }
public HelpersCommand(TT2DataService dataService) : base(dataService) { }
public PetTypeReader(TT2DataService dataService) { DataService = dataService; }
public HighScoreCommand(TT2DataService dataService) { DataService = dataService; }