예제 #1
0
    /// <summary>
    /// 设置打包运行时设置
    /// </summary>
    private static void SetBuilderRunningTimeSettings(TSysRunningType tType)
    {
        RunningTimeSettings.SystemRunningType = tType;
        sBuildAllConfig = GetBuildConfigAll();
        switch (tType)
        {
        case TSysRunningType.enEditor:
        {
        }
        break;

        case TSysRunningType.enRelease:
        {
        }
        break;
        }
    }
예제 #2
0
    /// <summary>
    /// 启动游戏机
    /// </summary>
    /// <returns></returns>
    public bool GameStart(TSysRunningType tType)
    {
        bool bStartRet = CGameClient.Instance.Start();

        return(bStartRet);
    }