protected bool Equals(TSocketSettings other) { return SendBufferSize == other.SendBufferSize && ReceiveBufferSize == other.ReceiveBufferSize && SendTimeout == other.SendTimeout && ReceiveTimeout == other.ReceiveTimeout && ConnectTimeout == other.ConnectTimeout; }
protected bool Equals(TSocketSettings other) { return(SendBufferSize == other.SendBufferSize && ReceiveBufferSize == other.ReceiveBufferSize && SendTimeout == other.SendTimeout && ReceiveTimeout == other.ReceiveTimeout && ConnectTimeout == other.ConnectTimeout); }
/// <summary> /// /// </summary> /// <param name="indexCatalog"></param> /// <param name="host"></param> /// <param name="port"></param> /// <param name="timeout">Milliseconds</param> public ConnectionBuilder(TSocketSettings socketSettings, string host, int port = 9200, bool isframed = false, int timeout = 0, bool pooled = false, int poolSize = 25, int lifetime = 0) { Servers = new List <Server> { new Server(host, port, isframed) }; Timeout = timeout; Pooled = pooled; PoolSize = poolSize; Lifetime = lifetime; ConnectionString = GetConnectionString(); TSocketSetting = socketSettings; }
public ConnectionPool(string host, int port, ConnectionPoolConfig config, bool isframed = false) { if (config == null) { throw new ArgumentNullException("config"); } _target = new Server(host, port, isframed); _config = config; _socketSettings = config.SocketSettings ?? TSocketSettings.DefaultSettings; if (config.PoolSize > 0) { _useLimiter = true; _connectionLimiter = new Semaphore(config.PoolSize, config.PoolSize); } }
/// <summary> /// /// </summary> public Connection(Server server, TSocketSettings socketSettings) { Created = DateTime.Now; Server = server; if (server.IsFramed) { var tsocket = new TSocket(server.Host, server.Port); _transport = new TFramedTransport(tsocket); // _transport = new TFramedTransport(server.Host, server.Port, socketSettings); } else { var tsocket = new TSocket(server.Host, server.Port); _transport = new TBufferedTransport(tsocket, 1024); //TODO remove hardcode } _protocol = new TBinaryProtocol(_transport); _client = new Rest.Client(_protocol); }