int TSLuaFrameworkToolUIEvent_m_Destroy(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; TSLuaFramework.Tool.UIEvent gen_to_be_invoked = (TSLuaFramework.Tool.UIEvent)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Destroy( ); return(0); } }
int __CreateInstanceTSLuaFrameworkToolUIEvent(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; if (gen_param_count == 2 && translator.Assignable <UnityEngine.GameObject>(L, 2)) { UnityEngine.GameObject _obj = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); TSLuaFramework.Tool.UIEvent gen_ret = new TSLuaFramework.Tool.UIEvent(_obj); translator.Push(L, gen_ret); return(1); } return(LuaAPI.luaL_error(L, "invalid arguments to TSLuaFramework.Tool.UIEvent constructor!")); }
int TSLuaFrameworkToolUIEvent_m_AddBaseEvent(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; TSLuaFramework.Tool.UIEvent gen_to_be_invoked = (TSLuaFramework.Tool.UIEvent)translator.FastGetCSObj(L, 1); { UnityEngine.EventSystems.EventTriggerType _triggerType; translator.Get(L, 2, out _triggerType); XLua.LuaTable _value = (XLua.LuaTable)translator.GetObject(L, 3, typeof(XLua.LuaTable)); gen_to_be_invoked.AddBaseEvent(_triggerType, _value); return(0); } }