public void GameGird(TPlayObject PlayObject, string[] @Params) { string sHumanName = @Params.Length > 0 ? @Params[0] : ""; string sCtr = @Params.Length > 1 ? @Params[1] : ""; int nGameGird = @Params.Length > 2 ? int.Parse(@Params[2]) : 0; TPlayObject m_PlayObject; char Ctr = '1'; if ((sCtr != "")) { Ctr = sCtr[1]; } if ((sHumanName == "") || !(new ArrayList(new string[] { "=", "+", "-" }).Contains(Ctr)) || (nGameGird < 0) || (nGameGird > 200000000) || ((sHumanName != "") && (sHumanName[0] == '?'))) { if (M2Share.g_Config.boGMShowFailMsg) { PlayObject.SysMsg(string.Format(GameMsgDef.g_sGameCommandParamUnKnow, this.Attributes.Name, GameMsgDef.g_sGameCommandGameGirdHelpMsg), TMsgColor.c_Red, TMsgType.t_Hint); } return; } m_PlayObject = UserEngine.GetPlayObject(sHumanName); if (m_PlayObject == null) { PlayObject.SysMsg(string.Format(GameMsgDef.g_sNowNotOnLineOrOnOtherServer, new string[] { sHumanName }), TMsgColor.c_Red, TMsgType.t_Hint); return; } switch (sCtr[1]) { case '=': m_PlayObject.m_nGAMEGIRD = nGameGird; break; case '+': m_PlayObject.m_nGAMEGIRD += nGameGird; break; case '-': m_PlayObject.m_nGAMEGIRD -= nGameGird; m_PlayObject.m_UseGameGird = nGameGird; if (M2Share.g_FunctionNPC != null) // 灵符使用计数 { M2Share.g_FunctionNPC.GotoLable(m_PlayObject, "@USEGAMEGIRD", false); } break; } if (M2Share.g_boGameLogGameGird) { M2Share.AddGameDataLog(string.Format(GameMsgDef.g_sGameLogMsg1, M2Share.LOG_GameGird, m_PlayObject.m_sMapName, m_PlayObject.m_nCurrX, m_PlayObject.m_nCurrY, m_PlayObject.m_sCharName, M2Share.g_Config.sGameGird, m_PlayObject.m_nGAMEGIRD, sCtr[1] + "(" + (nGameGird).ToString() + ")", PlayObject.m_sCharName)); } PlayObject.GameGoldChanged(); m_PlayObject.SysMsg(string.Format(GameMsgDef.g_sGameCommandGameGirdHumanMsg, M2Share.g_Config.sGameGird, nGameGird, m_PlayObject.m_nGAMEGIRD, M2Share.g_Config.sGameGird), TMsgColor.c_Green, TMsgType.t_Hint); PlayObject.SysMsg(string.Format(GameMsgDef.g_sGameCommandGameGirdGMMsg, sHumanName, M2Share.g_Config.sGameGird, nGameGird, m_PlayObject.m_nGAMEGIRD, M2Share.g_Config.sGameGird), TMsgColor.c_Green, TMsgType.t_Hint); }
public void GamePoint(TPlayObject PlayObject, string[] @Params) { TPlayObject m_PlayObject; char Ctr = '1'; string sHumanName = @Params.Length > 0 ? @Params[0] : ""; string sCtr = @Params.Length > 1 ? @Params[1] : ""; var nPoint = @Params.Length > 2 ? Convert.ToUInt16(@Params[2]) : 0; if (sHumanName == "") { return; } if ((sCtr != "")) { Ctr = sCtr[0]; } if ((sHumanName == "") || !(new ArrayList(new char[] { '=', '+', '-' }).Contains(Ctr)) || (nPoint < 0) || (nPoint > 100000000) || ((sHumanName != "") && (sHumanName[1] == '?'))) { PlayObject.SysMsg(String.Format(GameMsgDef.g_sGameCommandParamUnKnow, this.Attributes.Name, GameMsgDef.g_sGameCommandGamePointHelpMsg), TMsgColor.c_Red, TMsgType.t_Hint); return; } m_PlayObject = UserEngine.GetPlayObject(sHumanName); if (m_PlayObject == null) { PlayObject.SysMsg(String.Format(GameMsgDef.g_sNowNotOnLineOrOnOtherServer, sHumanName), TMsgColor.c_Red, TMsgType.t_Hint); return; } switch (sCtr[1]) { case '=': m_PlayObject.m_nGamePoint = (UInt16)nPoint; break; case '+': m_PlayObject.m_nGamePoint += (UInt16)nPoint; break; case '-': m_PlayObject.m_nGamePoint -= (UInt16)nPoint; break; } if (M2Share.g_boGameLogGamePoint) { M2Share.AddGameDataLog(String.Format(GameMsgDef.g_sGameLogMsg1, M2Share.LOG_GAMEPOINT, m_PlayObject.m_sMapName, m_PlayObject.m_nCurrX, m_PlayObject.m_nCurrY, m_PlayObject.m_sCharName, M2Share.g_Config.sGamePointName, nPoint, sCtr[1], m_PlayObject.m_sCharName)); } PlayObject.GameGoldChanged(); m_PlayObject.SysMsg(String.Format(GameMsgDef.g_sGameCommandGamePointHumanMsg, nPoint, m_PlayObject.m_nGamePoint), TMsgColor.c_Green, TMsgType.t_Hint); PlayObject.SysMsg(String.Format(GameMsgDef.g_sGameCommandGamePointGMMsg, sHumanName, nPoint, m_PlayObject.m_nGamePoint), TMsgColor.c_Green, TMsgType.t_Hint); }
public void GameDiaMond(TPlayObject PlayObject, string[] @Params) { string sHumanName = @Params.Length > 0 ? @Params[0] : ""; string sCtr = @Params.Length > 1 ? @Params[1] : ""; int nGameDiaMond = @Params.Length > 2 ? byte.Parse(@Params[2]) : (byte)0; char Ctr = '1'; if ((sCtr != "")) { Ctr = sCtr[1]; } if ((sHumanName == "") || !(new ArrayList(new string[] { "=", "+", "-" }).Contains(Ctr)) || (nGameDiaMond < 0) || (nGameDiaMond > 200000000) || ((sHumanName != "") && (sHumanName[0] == '?'))) { if (GameConfig.boGMShowFailMsg) { PlayObject.SysMsg(string.Format(GameMsgDef.g_sGameCommandParamUnKnow, base.Attributes.Name, GameMsgDef.g_sGameCommandGameDiaMondHelpMsg), TMsgColor.c_Red, TMsgType.t_Hint); } return; } TPlayObject m_PlayObject = UserEngine.GetPlayObject(sHumanName); if (m_PlayObject == null) { PlayObject.SysMsg(string.Format(GameMsgDef.g_sNowNotOnLineOrOnOtherServer, sHumanName), TMsgColor.c_Red, TMsgType.t_Hint); return; } switch (sCtr[1]) { case '=': m_PlayObject.m_nGAMEDIAMOND = nGameDiaMond; break; case '+': m_PlayObject.m_nGAMEDIAMOND += nGameDiaMond; break; case '-': m_PlayObject.m_nGAMEDIAMOND -= nGameDiaMond; break; } if (M2Share.g_boGameLogGameDiaMond) { M2Share.AddGameDataLog(string.Format(GameMsgDef.g_sGameLogMsg1, M2Share.LOG_GameDiaMond, m_PlayObject.m_sMapName, m_PlayObject.m_nCurrX, m_PlayObject.m_nCurrY, m_PlayObject.m_sCharName, GameConfig.sGameDiaMond, m_PlayObject.m_nGAMEDIAMOND, sCtr[1] + "(" + (nGameDiaMond).ToString() + ")", m_PlayObject.m_sCharName)); } m_PlayObject.GameGoldChanged(); m_PlayObject.SysMsg(string.Format(GameMsgDef.g_sGameCommandGameDiaMondHumanMsg, GameConfig.sGameDiaMond, nGameDiaMond, m_PlayObject.m_nGAMEDIAMOND, GameConfig.sGameDiaMond), TMsgColor.c_Green, TMsgType.t_Hint); PlayObject.SysMsg(string.Format(GameMsgDef.g_sGameCommandGameDiaMondGMMsg, sHumanName, GameConfig.sGameDiaMond, nGameDiaMond, m_PlayObject.m_nGAMEDIAMOND, GameConfig.sGameDiaMond), TMsgColor.c_Green, TMsgType.t_Hint); }
public void GameGold(string[] @Params, TPlayObject PlayObject) { string sHumanName = @Params.Length > 0 ? @Params[0] : ""; string sCtr = @Params.Length > 1 ? @Params[1] : ""; int nGold = @Params.Length > 2 ? int.Parse(@Params[2]) : 0; char Ctr = '1'; if ((sCtr != "")) { Ctr = sCtr[0]; } if ((sHumanName == "") || !(new ArrayList(new char[] { '=', '+', '-' }).Contains(Ctr)) || (nGold < 0) || (nGold > 200000000) || ((sHumanName != "") && (sHumanName[1] == '?'))) { PlayObject.SysMsg(String.Format(GameMsgDef.g_sGameCommandParamUnKnow, this.Attributes.Name, GameMsgDef.g_sGameCommandGameGoldHelpMsg), TMsgColor.c_Red, TMsgType.t_Hint); return; } TPlayObject m_PlayObject = UserEngine.GetPlayObject(sHumanName); if (m_PlayObject == null) { PlayObject.SysMsg(String.Format(GameMsgDef.g_sNowNotOnLineOrOnOtherServer, sHumanName), TMsgColor.c_Red, TMsgType.t_Hint); return; } switch (sCtr[0]) { case '=': m_PlayObject.m_nGameGold = nGold; break; case '+': m_PlayObject.m_nGameGold += nGold; break; case '-': m_PlayObject.m_nGameGold -= nGold; break; } if (M2Share.g_boGameLogGameGold) { M2Share.AddGameDataLog(String.Format(GameMsgDef.g_sGameLogMsg1, M2Share.LOG_GAMEGOLD, m_PlayObject.m_sMapName, m_PlayObject.m_nCurrX, m_PlayObject.m_nCurrY, m_PlayObject.m_sCharName, M2Share.g_Config.sGameGoldName, nGold, sCtr[1], PlayObject.m_sCharName)); } PlayObject.GameGoldChanged(); m_PlayObject.SysMsg(String.Format(GameMsgDef.g_sGameCommandGameGoldHumanMsg, M2Share.g_Config.sGameGoldName, nGold, m_PlayObject.m_nGameGold, M2Share.g_Config.sGameGoldName), TMsgColor.c_Green, TMsgType.t_Hint); PlayObject.SysMsg(String.Format(GameMsgDef.g_sGameCommandGameGoldGMMsg, sHumanName, M2Share.g_Config.sGameGoldName, nGold, m_PlayObject.m_nGameGold, M2Share.g_Config.sGameGoldName), TMsgColor.c_Green, TMsgType.t_Hint); }
/**************************************************************** ** 函 数 名:ButtonSave_Click ** 功能描述:修改数据按钮 ** 输入参数:无 ** 输出参数:无 ** 返 回 值:无 ** 创 建 人:陶志强 ** 日 期:2013-4-22 ** 修 改 人: ** 日 期: ****************************************************************/ private void ButtonSave_Click(object sender, EventArgs e) { int nLevel; int nGold; int nPKPOINT; int nGameGold; int nGameDiaMond; // 20071226 金刚石 int nGameGird; // 20071226 灵符 int nLoyal; // 英雄的忠诚度(20080109) int nGamePoint; int nCreditPoint; int nBonusPoint; bool boGameMaster; bool boObServer; bool boSuperman; string sAutoSendMsg; if (PlayObject == null) { return; } sAutoSendMsg = EditSayMsg.Text.Trim(); nLevel = (int)EditLevel.Value; nGold = (int)EditGold.Value; nPKPOINT = (int)EditPKPoint.Value; nGameGold = (int)EditGameGold.Value; nGameDiaMond = (int)EditGameDiaMond.Value; // 20071226 金刚石 nGameGird = (int)EditGameGird.Value; // 20071226 灵符 nLoyal = (int)EditHeroLoyal.Value; // 英雄的忠诚度(20080109) nGamePoint = (int)EditGamePoint.Value; nCreditPoint = (int)EditCreditPoint.Value; nBonusPoint = (int)EditBonusPoint.Value; boGameMaster = CheckBoxGameMaster.Checked; boObServer = CheckBoxObserver.Checked; boSuperman = CheckBoxSuperMan.Checked; // (*or (nCreditPoint > High(Integer{Byte}))*) // 20080118 if ((nLevel < 0) || (nLevel > ushort.MaxValue) || (nGold < 0) || (nGold > 200000000) || (nPKPOINT < 0) || (nPKPOINT > 2000000) || (nCreditPoint < 0) || (nBonusPoint < 0) || (nBonusPoint > 20000000) || (nLoyal > 10000)) { MessageBox.Show("输入数据不正确!!!", "错误信息", System.Windows.Forms.MessageBoxButtons.OK); return; } PlayObject.m_sAutoSendMsg = sAutoSendMsg; if (PlayObject.m_Abil.Level != nLevel) { // 等级调整记录日志 20081102 M2Share.AddGameDataLog("17" + "\09" + PlayObject.m_sMapName + "\09" + (PlayObject.m_nCurrX).ToString() + "\09" + (PlayObject.m_nCurrY).ToString() + "\09" + PlayObject.m_sCharName + "\09" + (PlayObject.m_Abil.Level).ToString() + "\09" + "0" + "\09" + "调整(" + (nLevel).ToString() + ")" + "\09" + "在线人物窗口"); } PlayObject.m_Abil.Level = (ushort)nLevel; PlayObject.m_nGold = nGold; PlayObject.m_nPkPoint = nPKPOINT; PlayObject.m_nGameGold = nGameGold; PlayObject.m_nGAMEDIAMOND = nGameDiaMond; // 20071226 金刚石 PlayObject.m_nGAMEGIRD = nGameGird; // 20071226 灵符 PlayObject.m_nGamePoint = (ushort)nGamePoint; PlayObject.m_btCreditPoint = nCreditPoint; PlayObject.m_nBonusPoint = nBonusPoint; PlayObject.m_boAdminMode = boGameMaster; PlayObject.m_boObMode = boObServer; PlayObject.m_boSuperMan = boSuperman; if (PlayObject.m_boTrainingNG) { PlayObject.m_NGLevel = (byte)EditNGLevel.Value; // 20081005 内功等级 PlayObject.m_ExpSkill69 = (uint)EditExpSkill69.Value; // 20081005 内功心法当前经验 PlayObject.SendNGData(); // 发送内功数据 20081005 } PlayObject.GoldChanged(); PlayObject.GameGoldChanged(); // 20080211 PlayObject.HasLevelUp(1); //#if HEROVERSION = 1 if (PlayObject.m_MyHero != null) { nLevel = (int)EditHeroLevel.Value; nPKPOINT = (int)EditHeroPKPoint.Value; if (PlayObject.m_MyHero.m_Abil.Level != nLevel) { // 等级调整记录日志 20081102 M2Share.AddGameDataLog("17" + "\09" + PlayObject.m_MyHero.m_sMapName + "\09" + (PlayObject.m_MyHero.m_nCurrX).ToString() + "\09" + (PlayObject.m_MyHero.m_nCurrY).ToString() + "\09" + PlayObject.m_MyHero.m_sCharName + "\09" + (PlayObject.m_MyHero.m_Abil.Level).ToString() + "\09" + "0" + "\09" + "调整(" + (nLevel).ToString() + ")" + "\09" + "在线人物窗口"); } PlayObject.m_MyHero.m_Abil.Level = (ushort)nLevel; PlayObject.m_MyHero.m_nPkPoint = nPKPOINT; ((THeroObject)(PlayObject.m_MyHero)).m_nLoyal = nLoyal; // 英雄的忠诚度(20080110) if (((THeroObject)(PlayObject.m_MyHero)).m_boTrainingNG) { ((THeroObject)(PlayObject.m_MyHero)).m_NGLevel = (byte)EditHeroNGLevel.Value; // 20081005 内功等级 ((THeroObject)(PlayObject.m_MyHero)).m_ExpSkill69 = (uint)EditHeroExpSkill69.Value; // 20081005 内功心法当前经验 PlayObject.m_MyHero.SendNGData(); // 发送内功数据 20081005 } PlayObject.m_MyHero.HasLevelUp(1); } MessageBox.Show("人物数据已保存。", "提示信息", System.Windows.Forms.MessageBoxButtons.OK); }