예제 #1
0
 /// <summary>
 /// 角色飞升回调函数
 /// </summary>
 /// <param name="old_prof">原职业</param>
 /// <param name="new_prof">新职业</param>
 protected void OnMetempsychosis(TOCCUPATION old_prof, TOCCUPATION new_prof)
 {
 }
예제 #2
0
파일: Common.cs 프로젝트: amusegame/sdk
        public static string GetClassName(TOCCUPATION type)
        {
            string sResult = "未知";

            switch (type)
            {
            case TOCCUPATION.NONE: sResult = "少侠"; break;

            case TOCCUPATION.JADEON1: sResult = "青云一重"; break;

            case TOCCUPATION.JADEON2: sResult = "青云二重"; break;

            case TOCCUPATION.JADEON3: sResult = "青云三重"; break;

            case TOCCUPATION.JADEON4: sResult = "青云四重"; break;

            case TOCCUPATION.JADEON5: sResult = "青云五重"; break;

            case TOCCUPATION.VIM1: sResult = "鬼王一重"; break;

            case TOCCUPATION.VIM2: sResult = "鬼王二重"; break;

            case TOCCUPATION.VIM3: sResult = "鬼王三重"; break;

            case TOCCUPATION.VIM4: sResult = "鬼王四重"; break;

            case TOCCUPATION.VIM5: sResult = "鬼王五重"; break;

            case TOCCUPATION.LUPIN1: sResult = "合欢一重"; break;

            case TOCCUPATION.LUPIN2: sResult = "合欢二重"; break;

            case TOCCUPATION.LUPIN3: sResult = "合欢三重"; break;

            case TOCCUPATION.LUPIN4: sResult = "合欢四重"; break;

            case TOCCUPATION.LUPIN5: sResult = "合欢五重"; break;

            case TOCCUPATION.SKYSONG1: sResult = "天音一重"; break;

            case TOCCUPATION.SKYSONG2: sResult = "天音二重"; break;

            case TOCCUPATION.SKYSONG3: sResult = "天音三重"; break;

            case TOCCUPATION.SKYSONG4: sResult = "天音四重"; break;

            case TOCCUPATION.SKYSONG5: sResult = "天音五重"; break;

            case TOCCUPATION.MODO1: sResult = "鬼道一重"; break;

            case TOCCUPATION.MODO2: sResult = "鬼道二重"; break;

            case TOCCUPATION.MODO3: sResult = "鬼道三重"; break;

            case TOCCUPATION.MODO4: sResult = "鬼道四重"; break;

            case TOCCUPATION.MODO5: sResult = "鬼道五重"; break;

            case TOCCUPATION.BALO1: sResult = "九黎一重"; break;

            case TOCCUPATION.BALO2: sResult = "九黎二重"; break;

            case TOCCUPATION.BALO3: sResult = "九黎三重"; break;

            case TOCCUPATION.BALO4: sResult = "九黎四重"; break;

            case TOCCUPATION.BALO5: sResult = "九黎五重"; break;

            case TOCCUPATION.ARDEN1: sResult = "烈山一重"; break;

            case TOCCUPATION.ARDEN2: sResult = "烈山二重"; break;

            case TOCCUPATION.ARDEN3: sResult = "烈山三重"; break;

            case TOCCUPATION.ARDEN4: sResult = "烈山四重"; break;

            case TOCCUPATION.ARDEN5: sResult = "烈山五重"; break;

            case TOCCUPATION.RAYAN1: sResult = "怀光一重"; break;

            case TOCCUPATION.RAYAN2: sResult = "怀光二重"; break;

            case TOCCUPATION.RAYAN3: sResult = "怀光三重"; break;

            case TOCCUPATION.RAYAN4: sResult = "怀光四重"; break;

            case TOCCUPATION.RAYAN5: sResult = "怀光五重"; break;

            case TOCCUPATION.CELAN1: sResult = "天华一重"; break;

            case TOCCUPATION.CELAN2: sResult = "天华二重"; break;

            case TOCCUPATION.CELAN3: sResult = "天华三重"; break;

            case TOCCUPATION.CELAN4: sResult = "天华四重"; break;

            case TOCCUPATION.CELAN5: sResult = "天华五重"; break;

            case TOCCUPATION.VOIDA1: sResult = "辰皇一重"; break;

            case TOCCUPATION.VOIDA2: sResult = "辰皇二重"; break;

            case TOCCUPATION.VOIDA3: sResult = "辰皇三重"; break;

            case TOCCUPATION.VOIDA4: sResult = "辰皇四重"; break;

            case TOCCUPATION.VOIDA5: sResult = "辰皇五重"; break;

            case TOCCUPATION.INCENSE1: sResult = "焚香一重"; break;

            case TOCCUPATION.INCENSE2: sResult = "焚香二重"; break;

            case TOCCUPATION.INCENSE3: sResult = "焚香三重"; break;

            case TOCCUPATION.INCENSE4: sResult = "焚香四重"; break;

            case TOCCUPATION.INCENSE5: sResult = "焚香五重"; break;

            case TOCCUPATION.FORTA1: sResult = "太昊一重"; break;

            case TOCCUPATION.FORTA2: sResult = "太昊二重"; break;

            case TOCCUPATION.FORTA3: sResult = "太昊三重"; break;

            case TOCCUPATION.FORTA4: sResult = "太昊四重"; break;

            case TOCCUPATION.FORTA5: sResult = "太昊五重"; break;

            case TOCCUPATION.PSYCHEA1: sResult = "牵机一重"; break;

            case TOCCUPATION.PSYCHEA2: sResult = "牵机二重"; break;

            case TOCCUPATION.PSYCHEA3: sResult = "牵机三重"; break;

            case TOCCUPATION.PSYCHEA4: sResult = "牵机四重"; break;

            case TOCCUPATION.PSYCHEA5: sResult = "牵机五重"; break;

            case TOCCUPATION.KYTOS1: sResult = "英招一重"; break;

            case TOCCUPATION.KYTOS2: sResult = "英招二重"; break;

            case TOCCUPATION.KYTOS3: sResult = "英招三重"; break;

            case TOCCUPATION.KYTOS4: sResult = "英招四重"; break;

            case TOCCUPATION.KYTOS5: sResult = "英招五重"; break;

            case TOCCUPATION.SEIRA1: sResult = "青罗一重"; break;

            case TOCCUPATION.SEIRA2: sResult = "青罗二重"; break;

            case TOCCUPATION.SEIRA3: sResult = "青罗三重"; break;

            case TOCCUPATION.SEIRA4: sResult = "青罗四重"; break;

            case TOCCUPATION.SEIRA5: sResult = "青罗五重"; break;

            case TOCCUPATION.GEVRIN1: sResult = "归云一重"; break;

            case TOCCUPATION.GEVRIN2: sResult = "归云二重"; break;

            case TOCCUPATION.GEVRIN3: sResult = "归云三重"; break;

            case TOCCUPATION.GEVRIN4: sResult = "归云四重"; break;

            case TOCCUPATION.GEVRIN5: sResult = "归云五重"; break;

            case TOCCUPATION.OCC_83: sResult = "画影一重"; break;

            case TOCCUPATION.OCC_84: sResult = "画影二重"; break;

            case TOCCUPATION.OCC_85: sResult = "画影三重"; break;

            case TOCCUPATION.OCC_86: sResult = "画影四重"; break;

            case TOCCUPATION.OCC_87: sResult = "画影五重"; break;

            case TOCCUPATION.HYDRAN1: sResult = "破军一重"; break;

            case TOCCUPATION.HYDRAN2: sResult = "破军二重"; break;

            case TOCCUPATION.HYDRAN3: sResult = "破军三重"; break;

            case TOCCUPATION.HYDRAN4: sResult = "破军四重"; break;

            case TOCCUPATION.HYDRAN5: sResult = "破军五重"; break;

            case TOCCUPATION.OCC_243: sResult = "惊岚一重"; break;

            case TOCCUPATION.OCC_244: sResult = "惊岚二重"; break;

            case TOCCUPATION.OCC_245: sResult = "惊岚三重"; break;

            case TOCCUPATION.OCC_246: sResult = "惊岚四重"; break;

            case TOCCUPATION.OCC_247: sResult = "惊岚五重"; break;

            case TOCCUPATION.OCC_249: sResult = "逐霜"; break;

            case TOCCUPATION.OCC_250: sResult = "逐霜一重"; break;

            case TOCCUPATION.OCC_251: sResult = "逐霜二重"; break;

            case TOCCUPATION.OCC_252: sResult = "逐霜三重"; break;

            case TOCCUPATION.OCC_253: sResult = "逐霜四重"; break;

            case TOCCUPATION.OCC_254: sResult = "逐霜五重"; break;
            }
            return(sResult);
        }
예제 #3
0
 /// <summary>
 /// 角色转重回调函数
 /// </summary>
 /// <param name="old_prof">原职业</param>
 /// <param name="new_prof">新职业</param>
 protected void OnNewProfession(TOCCUPATION old_prof, TOCCUPATION new_prof)
 {
 }