public void LoadIntoView() { TransferDataToWorldData(); TMBAW_Game.ChangeState(TMBAW_Game.CurrentGameState, GameMode.None, true); }
public void LoadIntoPlay() { TransferDataToWorldData(); //GameWorld.game1.LoadWorldFromFile(GameMode.Play); TMBAW_Game.ChangeState(GameState.GameWorld, GameMode.Play, true); }