예제 #1
0
	void enforceNinjaThrowMode(bool showOnButtonText) {
		if(wasNM != throwNinjaMode) {
			wasNM = throwNinjaMode;

			HarpoonDrag.fishTorquesSpear = (throwNinjaMode != THROW_NINJAMODE.FastLine);
			FishTime.useBulletTime = (throwNinjaMode == THROW_NINJAMODE.SlowFish);

			if(showOnButtonText) {
				// cycleInteractionText.text = ""+throwNinjaMode; // debug display
			}
		}
	}
예제 #2
0
	public void CycleNinjaMode() {
		throwNinjaMode++;
		if((int)throwNinjaMode >= (int)THROW_NINJAMODE.SlowFish) { // currently skipping slow fish mode, rope not supported
			throwNinjaMode = (THROW_NINJAMODE)0;
		}
		enforceNinjaThrowMode(true);
	}