//-------------------------------------------------------------------------------------------------------------------------------- public static string FindReadmePath(bool relativeToAssets = false) { var readmePath = TCP2_ShaderGeneratorUtils.GetFileSafe(Application.dataPath, "!ToonyColorsPro Readme.txt"); if (readmePath == null) { return null; } readmePath = ToSystemSlashPath(Path.GetDirectoryName(readmePath)); if (relativeToAssets) { #if UNITY_EDITOR_WIN readmePath = readmePath.Replace(ToSystemSlashPath(Application.dataPath), "").Replace(@"\", "/"); #else readmePath = readmePath.Replace(ToSystemSlashPath(Application.dataPath), ""); #endif } return readmePath; }