public void SpawnItemSelections()
 {
     foreach (Item item in Player.instance.ItemList)
     {
         TBC_SelectionButton selectionButton = Instantiate(selectionButtonPrefab, selectionButtonParentTransform).GetComponent <TBC_SelectionButton>();
         selectionButton.SetupUI(item);
     }
 }
    public void SpawnAttackSelections()
    {
        ClearSelectionButtons();

        foreach (TBC_Attack attack in TBC_GameManager.instance.ActiveTurnEntity.attackList)
        {
            TBC_SelectionButton selectionButton = Instantiate(selectionButtonPrefab, selectionButtonParentTransform).GetComponent <TBC_SelectionButton>();
            selectionButton.SetupUI(attack);
        }
    }