public TAStudio() { Settings = new TAStudioSettings(); InitializeComponent(); // TODO: show this at all times or hide it when saving is done? this.SavingProgressBar.Visible = false; InitializeSaveWorker(); InitializeSeekWorker(); WantsToControlStopMovie = true; WantsToControlRestartMovie = true; TasPlaybackBox.Tastudio = this; MarkerControl.Tastudio = this; BookMarkControl.Tastudio = this; MarkerControl.Emulator = this.Emulator; TasView.QueryItemText += TasView_QueryItemText; TasView.QueryItemBkColor += TasView_QueryItemBkColor; TasView.QueryRowBkColor += TasView_QueryRowBkColor; TasView.QueryItemIcon += TasView_QueryItemIcon; TasView.QueryFrameLag += TasView_QueryFrameLag; TasView.PointedCellChanged += TasView_PointedCellChanged; TasView.MultiSelect = true; TasView.MaxCharactersInHorizontal = 1; LastPositionFrame = -1; }
public TAStudio() { InitializeComponent(); Settings = new TAStudioSettings(); // TODO: show this at all times or hide it when saving is done? this.SavingProgressBar.Visible = false; InitializeSaveWorker(); WantsToControlStopMovie = true; TasPlaybackBox.Tastudio = this; MarkerControl.Tastudio = this; MarkerControl.Emulator = this.Emulator; TasView.QueryItemText += TasView_QueryItemText; TasView.QueryItemBkColor += TasView_QueryItemBkColor; TasView.QueryRowBkColor += TasView_QueryRowBkColor; TasView.QueryItemIcon += TasView_QueryItemIcon; TasView.QueryFrameLag += TasView_QueryFrameLag; TasView.InputPaintingMode = Settings.DrawInput; TasView.PointedCellChanged += TasView_PointedCellChanged; TasView.MultiSelect = true; TasView.MaxCharactersInHorizontal = 1; WantsToControlRestartMovie = true; }
public TAStudio() { Settings = new TAStudioSettings(); // input roll renderer must be set before InputRoll initialisation InputRollRenderer = BizHawk.Common.PlatformLinkedLibSingleton.RunningOnUnix ? 1 : Global.Config.TasStudioRenderer; InitializeComponent(); InitializeSeekWorker(); // TODO: show this at all times or hide it when saving is done? SavingProgressBar.Visible = false; WantsToControlStopMovie = true; WantsToControlRestartMovie = true; TasPlaybackBox.Tastudio = this; MarkerControl.Tastudio = this; BookMarkControl.Tastudio = this; TasView.QueryItemText += TasView_QueryItemText; TasView.QueryItemBkColor += TasView_QueryItemBkColor; TasView.QueryRowBkColor += TasView_QueryRowBkColor; TasView.QueryItemIcon += TasView_QueryItemIcon; TasView.QueryFrameLag += TasView_QueryFrameLag; TasView.PointedCellChanged += TasView_PointedCellChanged; TasView.MultiSelect = true; TasView.MaxCharactersInHorizontal = 1; LastPositionFrame = -1; }
public TAStudio() { Settings = new TAStudioSettings(); InitializeComponent(); InitializeSeekWorker(); _defaultMainSplitDistance = MainVertialSplit.SplitterDistance; _defaultBranchMarkerSplitDistance = BranchesMarkersSplit.SplitterDistance; // TODO: show this at all times or hide it when saving is done? SavingProgressBar.Visible = false; WantsToControlStopMovie = true; WantsToControlRestartMovie = true; TasPlaybackBox.Tastudio = this; MarkerControl.Tastudio = this; BookMarkControl.Tastudio = this; TasView.QueryItemText += TasView_QueryItemText; TasView.QueryItemBkColor += TasView_QueryItemBkColor; TasView.QueryRowBkColor += TasView_QueryRowBkColor; TasView.QueryItemIcon += TasView_QueryItemIcon; TasView.QueryFrameLag += TasView_QueryFrameLag; TasView.PointedCellChanged += TasView_PointedCellChanged; TasView.MultiSelect = true; LastPositionFrame = -1; }
public TAStudio() { Settings = new TAStudioSettings(); InitializeComponent(); if (Global.Emulator != null) { // Set the screenshot to "1x" resolution of the core // cores like n64 and psx are going to still have sizes too big for the control, so cap them int width = Global.Emulator.VideoProvider().BufferWidth; int height = Global.Emulator.VideoProvider().BufferHeight; if (width > 320) { double ratio = 320.0 / (double)width; width = 320; height = (int)((double)(height) * ratio); } ScreenshotControl.DrawingHeight = height; ScreenshotControl.Size = new Size(width, ScreenshotControl.DrawingHeight + ScreenshotControl.UserPadding); } ScreenshotControl.Visible = false; Controls.Add(ScreenshotControl); ScreenshotControl.BringToFront(); // TODO: show this at all times or hide it when saving is done? this.SavingProgressBar.Visible = false; InitializeSaveWorker(); InitializeSeekWorker(); WantsToControlStopMovie = true; WantsToControlRestartMovie = true; TasPlaybackBox.Tastudio = this; MarkerControl.Tastudio = this; BookMarkControl.Tastudio = this; MarkerControl.Emulator = this.Emulator; TasView.QueryItemText += TasView_QueryItemText; TasView.QueryItemBkColor += TasView_QueryItemBkColor; TasView.QueryRowBkColor += TasView_QueryRowBkColor; TasView.QueryItemIcon += TasView_QueryItemIcon; TasView.QueryFrameLag += TasView_QueryFrameLag; TasView.PointedCellChanged += TasView_PointedCellChanged; TasView.MultiSelect = true; TasView.MaxCharactersInHorizontal = 1; IgnoreSeekFrame = false; }
public TAStudio() { void SetImages() { RecentSubMenu.Image = Properties.Resources.Recent; recentMacrosToolStripMenuItem.Image = Properties.Resources.Recent; TASEditorManualOnlineMenuItem.Image = Properties.Resources.Help; ForumThreadMenuItem.Image = Properties.Resources.TAStudio; Icon = Properties.Resources.TAStudio_MultiSize; } Settings = new TAStudioSettings(); InitializeComponent(); SetImages(); InitializeSeekWorker(); _defaultMainSplitDistance = MainVertialSplit.SplitterDistance; _defaultBranchMarkerSplitDistance = BranchesMarkersSplit.SplitterDistance; // TODO: show this at all times or hide it when saving is done? SavingProgressBar.Visible = false; WantsToControlStopMovie = true; WantsToControlRestartMovie = true; TasPlaybackBox.Tastudio = this; MarkerControl.Tastudio = this; BookMarkControl.Tastudio = this; TasView.QueryItemText += TasView_QueryItemText; TasView.QueryItemBkColor += TasView_QueryItemBkColor; TasView.QueryRowBkColor += TasView_QueryRowBkColor; TasView.QueryItemIcon += TasView_QueryItemIcon; TasView.QueryFrameLag += TasView_QueryFrameLag; TasView.PointedCellChanged += TasView_PointedCellChanged; TasView.MultiSelect = true; LastPositionFrame = -1; BookMarkControl.LoadedCallback = BranchLoaded; BookMarkControl.SavedCallback = BranchSaved; BookMarkControl.RemovedCallback = BranchRemoved; }
public TAStudio() { InitializeComponent(); if (Global.Emulator != null) { // Set the screenshot to "1x" resolution of the core // TODO: cores like n64 and psx are going to still have sizes too big for the control // Find a smart way to keep them small ScreenshotControl.Size = new Size(Global.Emulator.VideoProvider().BufferWidth, Global.Emulator.VideoProvider().BufferHeight); } ScreenshotControl.Visible = false; Controls.Add(ScreenshotControl); ScreenshotControl.BringToFront(); Settings = new TAStudioSettings(); // TODO: show this at all times or hide it when saving is done? this.SavingProgressBar.Visible = false; InitializeSaveWorker(); WantsToControlStopMovie = true; TasPlaybackBox.Tastudio = this; MarkerControl.Tastudio = this; BookMarkControl.Tastudio = this; MarkerControl.Emulator = this.Emulator; TasView.QueryItemText += TasView_QueryItemText; TasView.QueryItemBkColor += TasView_QueryItemBkColor; TasView.QueryRowBkColor += TasView_QueryRowBkColor; TasView.QueryItemIcon += TasView_QueryItemIcon; TasView.QueryFrameLag += TasView_QueryFrameLag; TasView.PointedCellChanged += TasView_PointedCellChanged; TasView.MultiSelect = true; TasView.MaxCharactersInHorizontal = 1; WantsToControlRestartMovie = true; }