public static float getCompressorSpeed(float orig, T4_ParticleCompressor filter) { if (!config.getBoolean(FTConfig.ConfigEntries.GAS_SPEED)) { return(orig); } float f = filter.mrCurrentPower / filter.mrMaxPower; if (f < 0.5) { return(orig); } float ratio = Math.Min(4F, (f - 0.5F) * 2 * 4.1F); return(ratio * orig); }
public static float getCompressorSpeed(float orig, T4_ParticleCompressor filter) { if (!DifficultySettings.mbCasualResource) { return(orig); } float f = filter.mrCurrentPower / filter.mrMaxPower; if (f < 0.5) { return(orig); } float ratio = Math.Min(4F, (f - 0.5F) * 2 * 4.1F); return(ratio * orig); }