public static int Create <T1, T2, T3, T4, T5, T6, T7, T8>(T1?value1, T2?value2, T3?value3, T4?value4, T5?value5, T6?value6, T7?value7, T8?value8) { uint hc1 = (uint)(value1?.GetHashCode() ?? 0); uint hc2 = (uint)(value2?.GetHashCode() ?? 0); uint hc3 = (uint)(value3?.GetHashCode() ?? 0); uint hc4 = (uint)(value4?.GetHashCode() ?? 0); uint hc5 = (uint)(value5?.GetHashCode() ?? 0); uint hc6 = (uint)(value6?.GetHashCode() ?? 0); uint hc7 = (uint)(value7?.GetHashCode() ?? 0); uint hc8 = (uint)(value8?.GetHashCode() ?? 0); Initialize(out uint v1, out uint v2, out uint v3, out uint v4); v1 = Round(v1, hc1); v2 = Round(v2, hc2); v3 = Round(v3, hc3); v4 = Round(v4, hc4); v1 = Round(v1, hc5); v2 = Round(v2, hc6); v3 = Round(v3, hc7); v4 = Round(v4, hc8); uint hash = MixState(v1, v2, v3, v4); hash += 32; hash = MixFinal(hash); return((int)hash); }
public static int Create <T1, T2, T3>(T1?value1, T2?value2, T3?value3) { uint hc1 = (uint)(value1?.GetHashCode() ?? 0); uint hc2 = (uint)(value2?.GetHashCode() ?? 0); uint hc3 = (uint)(value3?.GetHashCode() ?? 0); uint hash = MixEmptyState(); hash += 12; hash = QueueRound(hash, hc1); hash = QueueRound(hash, hc2); hash = QueueRound(hash, hc3); hash = MixFinal(hash); return((int)hash); }
public override int GetHashCode() { var hashCode = 2018318558; hashCode = hashCode * -1521134295 + T1.GetHashCode(); hashCode = hashCode * -1521134295 + T2.GetHashCode(); hashCode = hashCode * -1521134295 + T3.GetHashCode(); hashCode = hashCode * -1521134295 + T4.GetHashCode(); hashCode = hashCode * -1521134295 + T5.GetHashCode(); hashCode = hashCode * -1521134295 + P1.GetHashCode(); hashCode = hashCode * -1521134295 + P2.GetHashCode(); hashCode = hashCode * -1521134295 + P3.GetHashCode(); hashCode = hashCode * -1521134295 + P4.GetHashCode(); hashCode = hashCode * -1521134295 + P5.GetHashCode(); hashCode = hashCode * -1521134295 + JunctionIndex.GetHashCode(); hashCode = hashCode * -1521134295 + NearestJunctionIndex.GetHashCode(); return(hashCode); }
public override int GetHashCode() { var hashCode = -1044093539; hashCode = hashCode * -1521134295 + T1.GetHashCode(); hashCode = hashCode * -1521134295 + T2.GetHashCode(); hashCode = hashCode * -1521134295 + T3.GetHashCode(); hashCode = hashCode * -1521134295 + T4.GetHashCode(); hashCode = hashCode * -1521134295 + T5.GetHashCode(); hashCode = hashCode * -1521134295 + P1.GetHashCode(); hashCode = hashCode * -1521134295 + P2.GetHashCode(); hashCode = hashCode * -1521134295 + P3.GetHashCode(); hashCode = hashCode * -1521134295 + P4.GetHashCode(); hashCode = hashCode * -1521134295 + P5.GetHashCode(); hashCode = hashCode * -1521134295 + JunctionIndex.GetHashCode(); hashCode = hashCode * -1521134295 + NearestJunctionIndex.GetHashCode(); hashCode = hashCode * -1521134295 + Length.GetHashCode(); hashCode = hashCode * -1521134295 + Lock.GetHashCode(); return(hashCode); }
public static int Create <T1, T2, T3, T4>(T1?value1, T2?value2, T3?value3, T4?value4) { uint hc1 = (uint)(value1?.GetHashCode() ?? 0); uint hc2 = (uint)(value2?.GetHashCode() ?? 0); uint hc3 = (uint)(value3?.GetHashCode() ?? 0); uint hc4 = (uint)(value4?.GetHashCode() ?? 0); Initialize(out uint v1, out uint v2, out uint v3, out uint v4); v1 = Round(v1, hc1); v2 = Round(v2, hc2); v3 = Round(v3, hc3); v4 = Round(v4, hc4); uint hash = MixState(v1, v2, v3, v4); hash += 16; hash = MixFinal(hash); return((int)hash); }