예제 #1
0
 void Awake()
 {
     ui = GameObject.Find("UI").GetComponent <T10_UI>();
     // Camera
     camera = GetComponent <Camera>();
     target = GameObject.FindWithTag("Player").GetComponent <Transform>();
     offset = new Vector3(0, 0, -10);
 }
예제 #2
0
 private void Awake()
 {
     lineRenderer.enabled = false;
     lineRenderer.SetVertexCount(2);
     lineRenderer.SetWidth(0.02f, 0.02f);
     lineRenderer.SetColors(Color.red, Color.red);
     playerCap = GameObject.Find("/Player/smileyCap").GetComponent <SpriteRenderer>();
     // Julien
     ui = GameObject.Find("UI").GetComponent <T10_UI>();
 }