public void Start(Type systemType) { var system = GetBySystemType(systemType); if (system == null) { return; } system.Start(); SystemStarted?.Invoke(this, new SystemStartedEventArgs(system)); }
private void RegisterManagers() { // Entity events EntityManager.Register(this); EntityManager.EntityAdded += EntityManagerOnEntityAdded; EntityManager.EntityRemoved += EntityManagerOnEntityRemoved; EntityManager.ComponentAdded += EntityManagerOnComponentAdded; EntityManager.ComponentRemoved += EntityManagerOnComponentRemoved; // Systems events Systems.Register(this); Systems.SystemAdded += (sender, args) => SystemAdded?.Invoke(sender, args); Systems.SystemStarted += (sender, args) => SystemStarted?.Invoke(sender, args); Systems.SystemRemoved += (sender, args) => SystemRemoved?.Invoke(sender, args); Systems.SystemStopped += (sender, args) => SystemStopped?.Invoke(sender, args); }