public SysteMessage(string sourceModule, object body, SystemMessageType type) { this.SourceModule = sourceModule; this.Body = body; this.Extensions = new Dictionary <string, string>(); this.Type = type; }
/// <summary> /// Adds the system message to a list stored in HttpContext.Items /// </summary> /// <param name="text"> message </param> /// <param name="msgType"> message type </param> /// <param name="isRedirectMessage"> set to true if the message should be displayed after a redirect </param> public static void Add(string text, SystemMessageType msgType, bool isRedirectMessage = false) { List <SystemMessage> list = Get(); list.Add(new SystemMessage(text, msgType, isRedirectMessage)); Set(list); }
private void ProcessServerMessage(NetIncomingMessage msg) { try { SystemMessageType m = (SystemMessageType)msg.ReadByte(); switch (m) { case SystemMessageType.GetMessageLagTime: var elapsed = DateTime.Now - lastEmptyQueue; NetOutgoingMessage result = networkServer.CreateMessage(); result.Write((byte)MessageDestination.System); result.Write((byte)SystemMessageType.GetMessageLagTime); result.Write((Int32)elapsed.TotalMilliseconds); networkServer.SendMessage(result, msg.SenderConnection, NetDeliveryMethod.ReliableSequenced, (int)ReliableSequencedChannels.SystemMessageLagTime); console.WriteInfo("Current Message lag time: " + elapsed.TotalMilliseconds); break; default: console.WriteWarn("Malformed message. Invalid message type byte: " + (byte)m); break; } } catch (Exception e) { console.WriteWarn("Unknown exception adding System Message: ", e); } finally { RecycleMessage(msg); } }
public void Add(string content, SystemMessageType type, int importance) { var message = new SystemMessage { Content = content, Importance = importance, Type = type }; this.Add(message); }
/// <summary> /// Sends MasterServer System information that the client can convert into a predefined text. /// </summary> public void SendInfo(Account account, SystemMessageType systemMessage) { NetOutgoingMessage msgOut = Server.CreateMessage(); msgOut.Write((byte)MasterMessageType.Information); msgOut.Write((byte)systemMessage); account.Connection.SendMessage(msgOut, NetDeliveryMethod.Unreliable, 0); }
/// <summary> /// Sends system message to client, for information, gets written to the chat on client side. /// </summary> /// <param name="connection">Message will be sent to this connection</param> /// <param name="msgType">The information that can be described by a value, it will be transformed into a predefined message on the client side. Like "Out of range"</param> public void SendSystemInfo(NetConnection connection, SystemMessageType msgType) { NetOutgoingMessage msgOut = Server.CreateMessage(); msgOut.Write((byte)MessageType.SystemInfo); msgOut.Write((byte)msgType); if (connection != null) { connection.SendMessage(msgOut, NetDeliveryMethod.Unreliable, 0); } }
/// <summary> /// Returns the number of messages of a certain type /// </summary> public static int CountForType(SystemMessageType type) { List<string> msgs = null; if (!Messages.TryGetValue(type, out msgs)) { msgs = new List<string>(); Messages.Add(type, msgs); } return msgs.Count; }
/// <summary> /// 系统消息处理 /// </summary> /// <param name="red"></param> public void SystemMsgRead(ParsePack dp) { string s = dp.getString(); SystemMessageType smt = (SystemMessageType)dp.getInt(); switch (smt) { case SystemMessageType.HeartBeat: bc.ReceiveHeart(s); break; } }
/// <summary> /// Gets all the messages of a certain type /// </summary> public List <string> MessagesOfType(SystemMessageType type) { List <string> msgs = null; if (!Messages.TryGetValue(type, out msgs)) { msgs = new List <string>(); Messages.Add(type, msgs); } return(msgs); }
/// <summary> /// SystemMessage constructor /// </summary> /// <param name="text"> the text of the message </param> /// <param name="msgType"> the type of the message, see SystemMessageType enum </param> /// <param name="isRedirectMessage"> is the message supposed to be persisted over a redirect result </param> public SystemMessage(string text, SystemMessageType msgType, bool isRedirectMessage = false) { Text = text; IsError = msgType == SystemMessageType.Error; MessageType = msgType; IsRedirectMsg = isRedirectMessage; if (IsRedirectMsg) { IsRedirectActive = true; } }
/// <summary> /// Returns the number of messages of a certain type /// </summary> public static int CountForType(SystemMessageType type) { List <string> msgs = null; if (!Messages.TryGetValue(type, out msgs)) { msgs = new List <string>(); Messages.Add(type, msgs); } return(msgs.Count); }
/// <summary> /// Add a message to the message store /// </summary> public static void AddMessage(string msg, SystemMessageType type) { //System.Diagnostics.Debug.WriteLine(type.ToString() + ": " + msg); List<string> msgs = null; if (!Messages.TryGetValue(type, out msgs)) { msgs = new List<string>(); Messages.Add(type, msgs); } msgs.Add(msg); while (msgs.Count > MaxMessageLog) { msgs.RemoveAt(0); } }
/// <summary> /// Add a message to the message store /// </summary> public static void AddMessage(string msg, SystemMessageType type) { //System.Diagnostics.Debug.WriteLine(type.ToString() + ": " + msg); List <string> msgs = null; if (!Messages.TryGetValue(type, out msgs)) { msgs = new List <string>(); Messages.Add(type, msgs); } msgs.Add(msg); while (msgs.Count > MaxMessageLog) { msgs.RemoveAt(0); } }
public void SystemInfo(NetIncomingMessage msgIn) { SystemMessageType msgType = (SystemMessageType)msgIn.ReadByte(); switch (msgType) { case SystemMessageType.OutOfRange: uiController.SystemMessage("Targe out of range!"); break; case SystemMessageType.NotEnoughMana: uiController.SystemMessage("Not enough mana!"); break; case SystemMessageType.YouAreDead: uiController.SystemMessage("You piece of crap! You dead NOOB!"); break; } }
public string ToString(IFormatProvider provider) { if (MessageType != OscMidiMessageType.SystemExclusive) { return(String.Format("{0}, {1}, {2}, {3}, {4}", PortID.ToString(provider), MessageType.ToString(), Channel.ToString(provider), Data1.ToString(provider), Data2.ToString(provider))); } else { return(String.Format("{0}, {1}, {2}, {3}", PortID.ToString(provider), SystemMessageType.ToString(), Data1.ToString(provider), Data2.ToString(provider))); } }
public void SendSystemMessage( string senderId, string receiverId, SystemMessageType messageType, int?projectId, int?taskId) { var message = new Message(); message.FromId = senderId; message.ToId = receiverId; message.IsSystemMessage = true; message.MessageType = messageType; message.ProjectId = projectId; message.SubTaskId = taskId; message.Subject = "System"; message.Text = "System"; message.Date = DateTime.Now; this.Add(message); }
/// <summary> /// The last message that stored for the given type /// </summary> public static string LastMessageOfType(SystemMessageType type) { if (Messages.Count < 1) { return ""; } List<string> msgs = null; if (!Messages.TryGetValue(type, out msgs)) { msgs = new List<string>(); Messages.Add(type, msgs); } if (msgs.Count < 1) { return ""; } return msgs[msgs.Count - 1]; }
/// <summary> /// The last message that stored for the given type /// </summary> public static string LastMessageOfType(SystemMessageType type) { if (Messages.Count < 1) { return(""); } List <string> msgs = null; if (!Messages.TryGetValue(type, out msgs)) { msgs = new List <string>(); Messages.Add(type, msgs); } if (msgs.Count < 1) { return(""); } return(msgs[msgs.Count - 1]); }
private void mouseKeyDownASystemMessageEventHandler(int id) { Debug.Write("Message ID: "); Debug.WriteLine(id); Debug.Write("- "); Debug.WriteLine(systemMessages[id].ID); SystemMessageType type = systemMessages[id].type; switch (type) { case SystemMessageType.ContactApplySended: break; case SystemMessageType.ContactApplyRequest: eventAggregator.GetEvent <ShowSolveContactApplyViewEvent>().Publish(systemMessages[id].OriginMessage); //Debug.WriteLine(((ProtoMessage)systemMessages[id].OriginMessage).ContactApplyingInfoPushMessage.ApplyerMailAddress); break; default: break; } }
protected override void ParseBody(ByteBuffer buf) { #if DEBUG Client.LogManager.Log(ToString() + " " + Utils.Util.ToHex(buf.ToByteArray())); #endif byte[] b = buf.ToByteArray(); String s = null; s = Utils.Util.GetString(b); String[] fields = s.Split(DIVIDER.ToCharArray()); Type = (SystemMessageType)Utils.Util.GetInt(fields[0], 0); From = Utils.Util.GetInt(fields[1], 0); To = Utils.Util.GetInt(fields[2], 0); if (fields.Length > 3) { switch (Type) { case SystemMessageType.ADD_FRIEND_REQUEST_EX: byte[] fByte = Utils.Util.GetBytes(fields[3]); int len = fByte[0] & 0xFF; Message = Utils.Util.GetString(fByte, 1, len); ReverseAdd = (RevenseAdd)fByte[len + 1];//后面还有个token //int //ReverseAdd = (RevenseAdd)fByte[fByte.Length - 1]; break; case SystemMessageType.BEING_ADDED_EX: case SystemMessageType.ADD_FRIEND_APPROVED_AND_ADD: Message = ""; break; default: Message = fields[3]; break; } } else Message = ""; if (From == 0 || To == 0) throw new PacketParseException("系统通知字段解析出错"); }
public SystemPingMessage(SystemMessageType mt, uint sequence, int sentTime) : base(mt) { Debug.Assert(mt == SystemMessageType.PingRequest || mt == SystemMessageType.PingResponse); Sequence = sequence; SentTime = sentTime; }
public void SendSystemMessage( string senderId, string receiverId, SystemMessageType messageType, int? projectId, int? taskId) { var message = new Message(); message.FromId = senderId; message.ToId = receiverId; message.IsSystemMessage = true; message.MessageType = messageType; message.ProjectId = projectId; message.SubTaskId = taskId; message.Subject = "System"; message.Text = "System"; message.Date = DateTime.Now; this.Add(message); }
protected void AddSystemMessage(string message, SystemMessageType type) { this.TempData[type.ToString()] = message; }
public SysteMessage(string title, string sourceModule, object body, SystemMessageType type) : this(sourceModule, body, type) { this.Title = title; }
/// <summary> /// 向小网格聊天室中发送系统消息 /// </summary> /// <param name="type">类型</param> /// <param name="message">消息内容</param> public static void SendMessageToChatRoom(SystemMessageType type, string message) { var context = GlobalHost.ConnectionManager.GetHubContext<MessageHub>(); context.Clients.All.addNewMessageToPage("#系统[" + type + "]@" + DateTime.Now.ToString("hh:mm:ss") + ":", message); }
/// <summary> /// Gets all the messages of a certain type /// </summary> public List<string> MessagesOfType(SystemMessageType type) { List<string> msgs = null; if (!Messages.TryGetValue(type, out msgs)) { msgs = new List<string>(); Messages.Add(type, msgs); } return msgs; }
internal static string GetColorClassNameForSystemMessageType(SystemMessageType systemMessageType) { return(systemMessageType == SystemMessageType.Information ? "blue-border-left" : "yellow-border-left"); }
/// <summary> /// Create a new system message that will be show to the user sometime /// </summary> /// <param name="message">The message to create</param> /// <param name="type">The message type</param> public SystemMessage(string message, SystemMessageType type) { this._time = DateTime.Now; this._message = message; this._type = type; }
protected void AddSystemMessage(string message, SystemMessageType type) { this.TempData[type.ToString()] = message; }
/// <summary>Create a new SystemMessage</summary> public SystemMessage(SystemMessageType t) : base((byte)t, MessageType.System) { }
public TransientSystemMessage(IClient client, MessageJsonModel model) : base(client, model) { Type = (SystemMessageType)(model.Type - 1); }
public void SendMessage(string message, SystemMessageType type) { ThreadHelper.MainThread.BeginInvokeIfRequired(delegate { switch (type) { case SystemMessageType.INFO: if (Settings.Default.IsSilentAlerts) { ((Client)ThreadHelper.MainThread).ShowInfo("Information", message); return; } DialogHelper.ShowInfo(message, "Information"); return; case SystemMessageType.ERROR: DialogHelper.ShowError(message, "Error"); return; case SystemMessageType.BLOCKINGINFO: DialogHelper.ShowInfo(message, "Information"); return; default: return; } }); }