async private Task<bool> TestConnExec() { SystemMenagerService.SystemManagerServiceClient sm = new SystemMenagerService.SystemManagerServiceClient(); LogService.LogServiceClient lv = new LogService.LogServiceClient(); InfoManagerService.InfoManagerServiceClient im = new InfoManagerService.InfoManagerServiceClient(); bool testConnRet = false; string lToken = System.Configuration.ConfigurationManager.AppSettings["localToken"]; try { var ran = new System.Random(); var token = ran.Next(int.MaxValue).ToString(); sm.Open(); Task<int> testsm = sm.TestConnAsync(token); lv.Open(); Task<int> testLv = lv.TestConnAsync(token); im.Open(); Task<int> testIm = im.TestConnAsync(token); int smRet = await testsm; int imRet = await testIm; int lvRet = await testLv; testConnRet = (smRet == (token+lToken).GetHashCode()) || (smRet == imRet) || (smRet == lvRet); } catch (System.Exception) { this.IsChecking = false; Messenger.Default.Send<GenericMessage<string>>(new GenericMessage<string>("fail"), "connFail"); return false; } finally { sm.Close(); lv.Close(); im.Close(); } this.IsChecking = false; if (testConnRet) Messenger.Default.Send<GenericMessage<string>>(new GenericMessage<string>("success"), "loginSuccess"); else Messenger.Default.Send<GenericMessage<string>>(new GenericMessage<string>("fail"), "connFail"); this.Title = "登录"; return true; }
private void UpdateExec() { SystemMenagerService.SystemManagerServiceClient client = new SystemMenagerService.SystemManagerServiceClient(); try { client.Open(); var ret = client.ChangePwd(MainViewModel.NowUser.id, this.Password == null ? null : this.Password.GetHashCode().ToString(), this.NewPasswordAg == null ? null : this.NewPasswordAg.GetHashCode().ToString()); if (ret == 1|| ret ==0) { Messenger.Default.Send<GenericMessage<string>>(new GenericMessage<string>("Success"), "ChangePasswordMsg"); return; } else if (ret == -1) { Messenger.Default.Send<GenericMessage<string>>(new GenericMessage<string>("密码输入错误"), "ChangePasswordMsg"); } else Messenger.Default.Send<GenericMessage<string>>(new GenericMessage<string>("密码修改失败"), "ChangePasswordMsg"); } catch (System.Exception ex) { Messenger.Default.Send<GenericMessage<System.Exception>>(new GenericMessage<System.Exception>(ex), "ChangePasswordError"); } finally { client.Close(); } }
public void LonginExec() { // Messenger.Default.Send<GenericMessage<string>>(new GenericMessage<string>(""), "start"); //Messenger.Default.Send<NotificationMessageAction<MahApps.Metro.Controls.ProgressRing>>( // new NotificationMessageAction<MahApps.Metro.Controls.ProgressRing>("start", // res => res.IsActive = true)); // System.Threading.Thread.Sleep(5000); Messenger.Default.Send<GenericMessage<string>>(new GenericMessage<string>("update text of textbox "), "update"); if (string.IsNullOrEmpty(this.UserName))//用户名验证 { Messenger.Default.Send<GenericMessage<string>>(new GenericMessage<string>("用户名不能为空!"), "errorUserName"); this._isLogin = false; } if (!string.IsNullOrEmpty(this.Password)) { this.Password = Password.GetHashCode().ToString(); } else { this.Password = null; } SystemMenagerService.SystemManagerServiceClient smService = new SystemMenagerService.SystemManagerServiceClient(); try { smService.Open(); var user = smService.Login(this.UserName, this.Password, System.Net.Dns.GetHostName()); if (user != null)//登录成功 { // Debug // System.Windows.MessageBox.Show("Login seuccess!"); Messenger.Default.Send<GenericMessage<SystemMenagerService.LoginUser>>(new GenericMessage<SystemMenagerService.LoginUser>(user), "success"); } else { Messenger.Default.Send<GenericMessage<string>>(new GenericMessage<string>("账户或者密码错误!"), "errorUser"); } } catch (System.Exception ex) { if (ex.Message.Contains("NotFindUsetException")) { Messenger.Default.Send<GenericMessage<string>>(new GenericMessage<string>("账户或者密码错误!"), "errorUser"); } else { Messenger.Default.Send<GenericMessage<string>>(new GenericMessage<string>("登录错误,请联系管理员!\r\n错误描述: " + ex.Message), "systemError"); } } finally { smService.Close(); Messenger.Default.Send<GenericMessage<string>>(new GenericMessage<string>("Finish login"), "finish"); } #region Debug //System.Threading.Thread.Sleep(2000); //if (this.UserName == "admin") // Messenger.Default.Send<GenericMessage<SystemMenagerService.LoginUser>>(new GenericMessage<SystemMenagerService.LoginUser>(new LoginUser { RealName = "success" }), "success"); //else // Messenger.Default.Send<GenericMessage<string>>(new GenericMessage<string>("账户或者密码错误!"), "errorUser"); //Messenger.Default.Send<GenericMessage<string>>(new GenericMessage<string>(""), "finish"); #endregion IsRunning = false; this.Title = "登录"; return; }