// Use this for initialization public virtual void Start() { var SYSTEM = GameObject.Find("System"); SystemScript = SYSTEM.GetComponent <SystemBehaviour>(); ObjectLoopsScript = SYSTEM.GetComponent <ObjectLoop>(); }
// Use this for initialization void Start() { SystemScript = MainSystemS.GetComponent <SystemBehaviour>(); ObjectLoopS = MainSystemS.GetComponent <ObjectLoop>(); HealthLost(); AddKill(); }
public void Register(SystemBehaviour system) { systems.Add(system); }
// Use this for initialization void Start() { SystemScript = this.GetComponent <SystemBehaviour>(); }