public static bool IsWithInShopArea(SysBattleShopVo shopVo, Units player, out float distance) { bool result = false; distance = 0f; Vector3 a = Vector3.zero; float num = 0f; if (shopVo != null) { TeamType team = BattleEquipTools_config.ShopType2TeamType((EBattleShopType)shopVo.type); Transform spawnPos = MapManager.Instance.GetSpawnPos(team, shopVo.shop_origin); if (null != spawnPos) { a = spawnPos.position; num = (float)shopVo.shop_range; } } if (null != player) { Vector3 position = player.transform.position; distance = Vector3.Distance(a, position); result = (distance <= num); } return(result); }
public static bool GetShopIDListByScene(string levelID, EBattleShopType type, out Dictionary <EBattleShopType, ShopInfo> shopIDList) { bool result = false; shopIDList = new Dictionary <EBattleShopType, ShopInfo>(); SysBattleSceneVo sysBattleSceneVo; if (BattleEquipTools_config.GetBattleSceneVo(levelID, out sysBattleSceneVo)) { string shop_id = sysBattleSceneVo.shop_id; if (!string.IsNullOrEmpty(shop_id)) { string[] array = shop_id.Split(new char[] { ',' }); for (int i = 0; i < array.Length; i++) { SysBattleShopVo sysBattleShopVo = null; if (BattleEquipTools_config.GetBattelShopVo(array[i], out sysBattleShopVo)) { if ((sysBattleShopVo.type == (int)type || sysBattleShopVo.type == 3 || sysBattleShopVo.type == 5) && !shopIDList.ContainsKey((EBattleShopType)sysBattleShopVo.type)) { shopIDList.Add((EBattleShopType)sysBattleShopVo.type, new ShopInfo(sysBattleShopVo, false)); } } } result = true; } } return(result); }
public void Clear() { this.inArea = false; this.config = null; this.dealCounter = 0; this.state = EBattleShopState.eIdle; this.pveStack = null; }
public ShopInfo(SysBattleShopVo con, bool inA = false) { this.bOpen = false; this.inArea = inA; this.config = con; this.dealCounter = 0; this.state = EBattleShopState.eIdle; this.pveStack = new Stack <RollbackInfo>(); this.ShopItems = BattleEquipTools_config.GetShopItems(con); }
public static bool GetBattleShopVo(string shopID, out SysBattleShopVo vo) { vo = null; if (!string.IsNullOrEmpty(shopID)) { vo = BaseDataMgr.instance.GetDataById <SysBattleShopVo>(shopID); if (vo == null) { Reminder.ReminderStr("battleShop is Null shopId" + shopID); } } return(vo != null); }
public static bool GetBattelShopVo(string id, out SysBattleShopVo battleShop) { battleShop = null; if (!string.IsNullOrEmpty(id)) { battleShop = BaseDataMgr.instance.GetDataById <SysBattleShopVo>(id); if (battleShop == null) { Reminder.ReminderStr("SysBattleShopVo配置表 找不到levelID=" + id); } } return(null != battleShop); }
public static List <string> GetShopItems(SysBattleShopVo shopVo) { List <string> list = null; if (shopVo == null) { Reminder.ReminderStr("根据ID未获取到商店信息SHopID===>" + shopVo); } else if (shopVo.items == null) { Reminder.ReminderStr("商店数据为空"); } else { list = new List <string>(shopVo.items.Split(new char[] { ',' })); } return((list == null) ? new List <string>() : list); }