public void UpdateWith(UpdateUserBattleStatus u) { if (u != null) { if (u.Name != Name) { throw new Exception(string.Format("Applying update of {0} to user {1}", u.Name, Name)); } if (u.AllyNumber.HasValue) { AllyNumber = u.AllyNumber.Value; } if (u.IsSpectator.HasValue) { IsSpectator = u.IsSpectator.Value; } if (u.Sync.HasValue) { SyncStatus = u.Sync.Value; } if (u.JoinTime.HasValue) { JoinTime = u.JoinTime.Value; } } }
public void UpdateWith(UpdateUserBattleStatus u) { if (u != null) { if (u.Name != Name) throw new Exception(string.Format("Applying update of {0} to user {1}", u.Name, Name)); if (u.AllyNumber.HasValue) AllyNumber = u.AllyNumber.Value; if (u.IsSpectator.HasValue) IsSpectator = u.IsSpectator.Value; if (u.Sync.HasValue) SyncStatus = u.Sync.Value; } }
public void SetFrom(int status, int color) { IsReady = (status & 2) > 0; TeamNumber = (status >> 2) & 15; AllyNumber = (status >> 6) & 15; IsSpectator = (status & 1024) == 0; SyncStatus = (SyncStatuses)(int)((status >> 22) & 3); Side = (status >> 24) & 15; TeamColor = color; }
public void SetFrom(int status, int color) { IsReady = (status & 2) > 0; TeamNumber = (status >> 2) & 15; AllyNumber = (status >> 6) & 15; IsSpectator = (status & 1024) == 0; SyncStatus = (SyncStatuses) ((status >> 22) & 3); Side = (status >> 24) & 15; TeamColor = color; }
public UserBattleStatus(string name) { this.name = name; this.IsReady = false; this.TeamNumber = 0; this.AllyNumber = 0; this.IsSpectator = false; this.SyncStatus = SyncStatuses.Unknown; this.Side = 0; this.TeamColor = 0; }
public UserBattleStatus(string name) { this.name = name; this.IsReady = false; this.TeamNumber = 0; this.AllyNumber = 0; this.IsSpectator = false; this.SyncStatus = SyncStatuses.Unknown; this.Side = 0; this.TeamColor = 0; this.ip = IPAddress.None; }
public UserBattleStatus(string name) { this.name = name; IsReady = false; TeamNumber = 0; AllyNumber = 0; IsSpectator = false; SyncStatus = SyncStatuses.Unknown; Side = 0; TeamColor = 0; port = 0; ip = IPAddress.None; }
public UserBattleStatus(string name) { this.name = name; IsReady = false; TeamNumber = 0; AllyNumber = 0; IsSpectator = false; SyncStatus = SyncStatuses.Unknown; Side = 0; TeamColor = 0; port = 0; ip = IPAddress.None; }
public int GetSyncChangedBattleStatus(SyncStatuses syncStatus) { var status = 0; if (IsReady) { status |= 2; } status += (TeamNumber & 15) << 2; status += (AllyNumber & 15) << 6; if (!IsSpectator) { status |= 1024; } status += ((int)syncStatus & 3) << 22; status += (Side & 15) << 24; return(status); }
public void ChangeMyBattleStatus(bool? spectate = null, bool? ready = null, SyncStatuses? syncStatus = null, int? side = null, int? ally = null, int? team = null) { var ubs = MyBattleStatus; if (ubs != null) { var clone = (UserBattleStatus)ubs.Clone(); clone.SetFrom(lastUserBattleStatus, ubs.TeamColor); if (spectate.HasValue) clone.IsSpectator = spectate.Value; if (ready.HasValue) clone.IsReady = ready.Value; if (syncStatus.HasValue) clone.SyncStatus = syncStatus.Value; if (side.HasValue) clone.Side = side.Value; if (ally.HasValue) clone.AllyNumber = ally.Value; if (team.HasValue) clone.TeamNumber = team.Value; if (clone.ToInt() != lastUserBattleStatus) { SendMyBattleStatus(clone.ToInt(), clone.TeamColor); lastUserBattleStatus = clone.ToInt(); } } }
public int GetSyncChangedBattleStatus(SyncStatuses syncStatus) { var status = 0; if (IsReady) status |= 2; status += (TeamNumber & 15) << 2; status += (AllyNumber & 15) << 6; if (!IsSpectator) status |= 1024; status += ((int)syncStatus & 3) << 22; status += (Side & 15) << 24; return status; }