/// <summary> /// Creates the simplified configuration of the state machine following the pure LSM design. /// </summary> /// <param name="totalSize">The total number of hidden neurons.</param> /// <param name="spikingActivationCfg">The configuration of the spiking activation function.</param> /// <param name="excitabilityCfg">The homogenous excitability configuration.</param> /// <param name="inputConnectionDensity">The density of the input field connections to hidden neurons.</param> /// <param name="maxInputDelay">The maximum delay of an input synapse.</param> /// <param name="interconnectionDensity">The density of the hidden neurons recurrent interconnection.</param> /// <param name="maxInternalDelay">The maximum delay of an internal synapse.</param> /// <param name="steadyBias">The constant bias (0 means no bias).</param> /// <param name="predictorsProviderCfg">The configuration of the predictors provider.</param> public StateMachineSettings CreatePureLSMCfg(int totalSize, IActivationSettings spikingActivationCfg, HomogenousExcitabilitySettings excitabilityCfg, double inputConnectionDensity, int maxInputDelay, double interconnectionDensity, int maxInternalDelay, double steadyBias, PredictorsProviderSettings predictorsProviderCfg ) { //Check NP is not bypassed if (BypassedNP) { throw new InvalidOperationException("Neural preprocessor is bypassed thus LSM design can't be created."); } //Activation check if (ActivationFactory.CreateAF(spikingActivationCfg, new Random()).TypeOfActivation != ActivationType.Spiking) { throw new ArgumentException("Specified activation must be spiking.", "spikingActivationCfg"); } //One neuron group SpikingNeuronGroupSettings grp = CreateSpikingGroup(spikingActivationCfg, predictorsProviderCfg, excitabilityCfg, steadyBias); //Simple spiking pool PoolSettings poolCfg = new PoolSettings(BuildPoolName(ActivationContent.Spiking, 0), new ProportionsSettings(totalSize, 1, 1), new NeuronGroupsSettings(grp), new InterconnSettings(new RandomSchemaSettings(interconnectionDensity, 0d, false, false)) ); //Simple reservoir structure ReservoirStructureSettings resStructCfg = new ReservoirStructureSettings(BuildResStructName(ActivationContent.Spiking, 0), new PoolsSettings(poolCfg) ); //Input connections configuration List <InputConnSettings> inputConns = new List <InputConnSettings>(InputEncoderCfg.VaryingFieldsCfg.ExternalFieldsCfg.FieldCfgCollection.Count); foreach (ExternalFieldSettings fieldCfg in InputEncoderCfg.VaryingFieldsCfg.ExternalFieldsCfg.FieldCfgCollection) { InputConnSettings inputConnCfg = new InputConnSettings(fieldCfg.Name, poolCfg.Name, inputConnectionDensity, 0 ); inputConns.Add(inputConnCfg); } //Synapse general configuration SpikingSourceSTInputSettings spikingSourceSTInputSettings = new SpikingSourceSTInputSettings(new URandomValueSettings(0, 1), new PlasticitySTInputSettings(new NonlinearDynamicsSTInputSettings())); SpikingSourceSTExcitatorySettings spikingSourceSTExcitatorySettings = new SpikingSourceSTExcitatorySettings(new URandomValueSettings(0, 1), new PlasticitySTExcitatorySettings(new NonlinearDynamicsSTExcitatorySettings())); SpikingSourceSTInhibitorySettings spikingSourceSTInhibitorySettings = new SpikingSourceSTInhibitorySettings(new URandomValueSettings(0, 1), new PlasticitySTInhibitorySettings(new NonlinearDynamicsSTInhibitorySettings())); SynapseSTInputSettings synapseSTInputSettings = new SynapseSTInputSettings(Synapse.SynapticDelayMethod.Random, maxInputDelay, null, spikingSourceSTInputSettings); SynapseSTExcitatorySettings synapseSTExcitatorySettings = new SynapseSTExcitatorySettings(Synapse.SynapticDelayMethod.Random, maxInternalDelay, 4, null, spikingSourceSTExcitatorySettings); SynapseSTInhibitorySettings synapseSTInhibitorySettings = new SynapseSTInhibitorySettings(Synapse.SynapticDelayMethod.Random, maxInternalDelay, 1, null, spikingSourceSTInhibitorySettings); SynapseSTSettings synapseSTCfg = new SynapseSTSettings(synapseSTInputSettings, synapseSTExcitatorySettings, synapseSTInhibitorySettings); SynapseSettings synapseCfg = new SynapseSettings(synapseSTCfg, null); //Create reservoir instance ReservoirInstanceSettings resInstCfg = new ReservoirInstanceSettings(GetResInstName(ResDesign.PureLSM, 0), resStructCfg.Name, new InputConnsSettings(inputConns), synapseCfg ); //Build and return SM configuration return(new StateMachineSettings(new NeuralPreprocessorSettings(InputEncoderCfg, new ReservoirStructuresSettings(resStructCfg), new ReservoirInstancesSettings(resInstCfg) ), ReadoutLayerCfg )); }
/// <summary> /// Creates StateMachine configuration following pure LSM design /// </summary> /// <param name="proportionsCfg">LSM pool proportions</param> /// <param name="aFnCfg">Spiking activation function configuration</param> /// <param name="hes">Homogenous excitability configuration</param> /// <param name="inputConnectionDensity">Density of the input field connections to hidden neurons</param> /// <param name="maxInputDelay">Maximum delay of input synapse</param> /// <param name="interconnectionDensity">Density of the hidden neurons interconnection</param> /// <param name="maxInternalDelay">Maximum delay of internal synapse</param> /// <param name="steadyBias">Constant bias (0 means bias is not required)</param> /// <param name="predictorsParamsCfg">Predictors parameters (use null for defaults)</param> /// <param name="allowedPredictor">Allowed predictor(s)</param> public StateMachineSettings CreatePureLSMCfg(ProportionsSettings proportionsCfg, RCNetBaseSettings aFnCfg, HomogenousExcitabilitySettings hes, double inputConnectionDensity, int maxInputDelay, double interconnectionDensity, int maxInternalDelay, double steadyBias, PredictorsParamsSettings predictorsParamsCfg, params PredictorsProvider.PredictorID[] allowedPredictor ) { //Activation check if (ActivationFactory.Create(aFnCfg, new Random()).TypeOfActivation != ActivationType.Spiking) { throw new ArgumentException("Specified activation must be spiking.", "aFnCfg"); } //One neuron group SpikingNeuronGroupSettings grp = CreateSpikingGroup(aFnCfg, hes, steadyBias); //Simple spiking pool PoolSettings poolCfg = new PoolSettings(GetPoolName(ActivationContent.Spiking, 0), proportionsCfg, new NeuronGroupsSettings(grp), new InterconnSettings(new RandomSchemaSettings(interconnectionDensity, 0d, false, false)) ); //Simple reservoir structure ReservoirStructureSettings resStructCfg = new ReservoirStructureSettings(GetResStructName(ActivationContent.Spiking, 0), new PoolsSettings(poolCfg) ); //Input connections configuration List <InputConnSettings> inputConns = new List <InputConnSettings>(InputCfg.VaryingFieldsCfg.ExternalFieldsCfg.FieldCfgCollection.Count); foreach (ExternalFieldSettings fieldCfg in InputCfg.VaryingFieldsCfg.ExternalFieldsCfg.FieldCfgCollection) { InputConnSettings inputConnCfg = new InputConnSettings(fieldCfg.Name, poolCfg.Name, inputConnectionDensity, 0 ); inputConns.Add(inputConnCfg); } //Synapse general configuration SynapseSTInputSettings synapseSTInputSettings = new SynapseSTInputSettings(Synapse.SynapticDelayMethod.Random, maxInputDelay); SynapseSTExcitatorySettings synapseSTExcitatorySettings = new SynapseSTExcitatorySettings(Synapse.SynapticDelayMethod.Random, maxInternalDelay); SynapseSTInhibitorySettings synapseSTInhibitorySettings = new SynapseSTInhibitorySettings(Synapse.SynapticDelayMethod.Random, maxInternalDelay); SynapseSTSettings synapseSTCfg = new SynapseSTSettings(synapseSTInputSettings, synapseSTExcitatorySettings, synapseSTInhibitorySettings); SynapseSettings synapseCfg = new SynapseSettings(synapseSTCfg, null); //Initially set all switches to false - all available predictors are forbidden bool[] predictorSwitches = new bool[PredictorsProvider.NumOfSupportedPredictors]; predictorSwitches.Populate(false); //Enable specified predictors foreach (PredictorsProvider.PredictorID predictorID in allowedPredictor) { predictorSwitches[(int)predictorID] = true; } //Create predictors configuration using default params PredictorsSettings predictorsCfg = new PredictorsSettings(predictorSwitches, predictorsParamsCfg); //Create reservoir instance ReservoirInstanceSettings resInstCfg = new ReservoirInstanceSettings(GetResInstName(ResDesign.PureLSM, 0), resStructCfg.Name, new InputConnsSettings(inputConns), synapseCfg, predictorsCfg ); //Build and return SM configuration return(new StateMachineSettings(new NeuralPreprocessorSettings(InputCfg, new ReservoirStructuresSettings(resStructCfg), new ReservoirInstancesSettings(resInstCfg) ), ReadoutCfg )); }