void Update() { if (inMotion) { coroutine.MoveNext(); } touchOutput = swipeController.Tap(); if (touchOutput[0] == 0) { transform.position = transform.position += transform.right * -speed * Time.deltaTime; } if (touchOutput[1] == 0) { transform.position = transform.position += transform.right * speed * Time.deltaTime; } // Detect space key press and allow jump if collision with ground is true //if (Input.GetKey(KeyCode.D) && Input.GetKeyDown(KeyCode.Space) && grounded) //{ // Debug.Log("pressed"); // grounded = false; // myBody.velocity += jumpVelocity * Vector2.up; // transform.position = transform.position += transform.right * speed * Time.deltaTime; //} if (1 == touchOutput[1] && grounded) { grounded = false; /* * Transform Vector2(x,y) */ StartCoroutine(coroutine); } //if (Input.GetKey("space") && grounded == false) //{ // doubleJump = false; // myBody.velocity += jumpVelocity * Vector2.up; //} }