private int spawnCounter; //menghitung sudah berapa kali boss keluar // Use this for initialization void Start() { rand = new System.Random(); Player = GameObject.Find("player"); enemySpawner = GameObject.Find("enemyFormation").GetComponent <EnemySpawner>(); sweeperSpawner = GameObject.Find("SweeperSpawner").GetComponent <SweeperSpawnerScript>(); disturberSpawner = GameObject.Find("DisturbingEnemySpawner").GetComponent <SweeperSpawnerScript>(); isBossAlreadySpawned = false; StageClearUI = StageClearHolder.GetComponent <StageUIScript> (); BossWarningUI = BossWarningHolder.GetComponent <BossWarningUIScript> (); PlayerPrefs.SetFloat("BossHealth", bossHealth); //pertama kali mulai, health boss awal }
// Use this for initialization void Start() { enemySpawner = GameObject.Find("enemyFormation").GetComponent <EnemySpawner>(); sweeperSpawner = GameObject.Find("SweeperSpawner").GetComponent <SweeperSpawnerScript>(); disturberSpawner = GameObject.Find("DisturbingEnemySpawner").GetComponent <SweeperSpawnerScript>(); }