예제 #1
0
파일: RGBSocial.cs 프로젝트: bacca87/rgb
 public void save()
 {
     if (loggedIn)
     {
         SwarmActiveUser.saveUserData("ESCatched", esCatched.ToString());
         SwarmActiveUser.saveUserData("TotalGameTime", totalGameTime.ToString());
         SwarmActiveUser.saveUserData("CompletedGames", completedGames.ToString());
     }
 }
예제 #2
0
파일: RGBSocial.cs 프로젝트: bacca87/rgb
    void load()
    {
        //ho usato il += perche se è lento a caricare somma ai dati calcolati in locale
        print("[begin loading cloud data]");

        SwarmActiveUser.getUserData("ESCatched", delegate(string responseData)
        {
            if (responseData != null)
            {
                esCatched += int.Parse(responseData);
                print("[esCatched = " + esCatched + "]");
            }
            else
            {
                print("[ESCatched = NULL]");
            }
        });

        SwarmActiveUser.getUserData("TotalGameTime", delegate(string responseData)
        {
            if (responseData != null)
            {
                totalGameTime += float.Parse(responseData);
                print("[TotalGameTime = " + totalGameTime + "]");
            }
            else
            {
                print("[TotalGameTime = NULL]");
            }
        });

        SwarmActiveUser.getUserData("CompletedGames", delegate(string responseData)
        {
            if (responseData != null)
            {
                completedGames += int.Parse(responseData);
                print("[completedGames = " + completedGames + "]");
            }
            else
            {
                print("[CompletedGames = NULL]");
            }
        });

        print("[end loading cloud data]");
    }
예제 #3
0
    /**
     * Retrieve data of type string from the user's cloud data
     *
     * @param key The unique identifier of the object created on the server.
     * @param action The action to be performed (delegate to be called) when the callback is complete (the user data is returned).
     */
    public static void getUserData(string key, System.Action <string> action)
    {
                #if UNITY_ANDROID
                        #if !UNITY_EDITOR
        string     objName = "SwarmActiveUserGetData." + key + "." + DateTime.Now.Ticks;
        GameObject gameObj = new GameObject(objName);
        DontDestroyOnLoad(gameObj);
        SwarmActiveUser component = gameObj.AddComponent <SwarmActiveUser>();
        component.callbackAction = action;

        AndroidJavaObject callback = new AndroidJavaObject("java.lang.String", objName);
        AndroidJavaObject jkey     = new AndroidJavaObject("java.lang.String", key);

        jvalue[] args = new jvalue[2];
        args[0].l = jkey.GetRawObject();
        args[1].l = callback.GetRawObject();

        AndroidJNI.CallStaticVoidMethod(swarmUnityInterface, getCloudData, args);
                        #endif
                #endif
    }