private static void Program18() { Game.ShowScene(); Game.AddPlayer( PlayerData.Create( SvgImage.CreatePolygon( RGBAColors.Pink, new Position(50, 0), new Position(150, 50), new Position(250, 0), new Position(200, 100), new Position(300, 150), new Position(200, 150), new Position(150, 250), new Position(100, 150), new Position(0, 150), new Position(100, 100)))); }