public async void User_Energy_Calculate() { do { var profile = await User_PVEQueryProfile(); IEnumerable <IGrouping <string, ISurvivorX> > survivorslots = await profile.Value.GetSurvivors(); var points = await survivorslots.CalcSurvivorFORTs(); int research = await profile.Value.CalcResearchFORTs(); var totalResources = points + research; var energy = await SurvivorStaticData.CalcEnergyByFORT(totalResources); Assert.True(energy >= 1); }while (true); }
public async Task <bool> UpdateDatabasePVEProfileAsync(KeyValuePair <string, IQueryProfile> profile, IGuildUser guser, IUserMessage msg = null, bool nameTag = false, bool IsNameLocked = false, bool PVEDecimals = true) { if (_uow.Db <BlackListUser>().Where(p => p.Id == guser.Id.ToString()).Any()) { return(false); } var svvrs = await profile.Value.GetSurvivors(); var svvrsResource = await svvrs.CalcSurvivorFORTs(); var resources = await profile.Value.CalcResearchFORTs(); var AccountPowerLevel = await SurvivorStaticData.CalcEnergyByFORT(svvrsResource + resources); var mSchematics = profile.Value.AmountOfMythicSchematics(); var frostnite2019 = profile.Value.DoneEliteFrostnite2019(); var mockPveProfile = new FortnitePVEProfile { EpicId = profile.Value.profileChanges.First().profile.accountId, PlayerName = profile.Key, AccountPowerLevel = AccountPowerLevel, NumMythicSchematics = mSchematics, EliteFortnite2019 = frostnite2019 }; if (AccountPowerLevel < 16) { mockPveProfile.Map = MapRoles.Stonewood; } else if (AccountPowerLevel < 46) { mockPveProfile.Map = MapRoles.Plankerton; } else if (AccountPowerLevel < 70) { mockPveProfile.Map = MapRoles.CannyValley; } else { mockPveProfile.Map = MapRoles.TwinePeaks; } StatAttribute stats = profile.Value.profileChanges.First().profile.stats["attributes"]; if (stats.rewards_claimed_post_max_level.HasValue) { if (stats != null) { mockPveProfile.CommanderLevel = (stats.level + stats.rewards_claimed_post_max_level.Value); } } else { if (stats != null) { mockPveProfile.CommanderLevel = stats.level; } } if (stats.collection_book != null) { mockPveProfile.CollectionBookLevel = stats.collection_book.maxBookXpLevelAchieved; } UpdateDatabaseUserProfile(mockPveProfile.EpicId, guser, msg, nameTag, GameUserMode.PVE); StoredProcedure.SP_TABLE_FortnitePVEProfile_Update(mockPveProfile); await UpdateDiscordPVEProfileAsync(mockPveProfile, nameTag, guser, msg, IsNameLocked, PVEDecimals); return(true); }