예제 #1
0
 public SurvivalMob(int X, int Y, int Z, string model, string map, SurvivalPlayers playersListRef, byte sID, SurvivalMobs mobsListRef)
 {
     ID               = sID;
     _pos             = new Position(X, Y, Z);
     _rot             = new Orientation();
     _model           = model;
     _curMap          = map;
     _survivalPlayers = playersListRef;
     _survivalMobs    = mobsListRef;
     _speedX          = 4;
 }
예제 #2
0
 public MobsSpawningHandler(SurvivalMobs mobsListRef, SurvivalPlayers playersListRef, SurvivalTime time)
 {
     _survivalMobs    = mobsListRef;
     _survivalPlayers = playersListRef;
     _survivalTime    = time;
 }
예제 #3
0
 public EnemyMob(int X, int Y, int Z, string model, string map, SurvivalPlayers playersListRef, byte sID, SurvivalMobs mobsListRef)
     : base(X, Y, Z, model, map, playersListRef, sID, mobsListRef)
 {
 }