예제 #1
0
 public void surfaceChanged(SurfaceHolder holder, int format, int w, int h)
 {
     Camera.Parameters parameters = camera.getParameters();
     //parameters.setPreviewSize(640, 480);
     parameters.setPictureFormat(android.graphics.PixelFormat.JPEG);
     camera.setParameters(parameters);
     camera.startPreview();
 }
 public void surfaceChanged(SurfaceHolder holder, int format, int w, int h)
 {
     Camera.Parameters parameters = camera.getParameters();
     //parameters.setPreviewSize(640, 480);
     parameters.setPictureFormat(android.graphics.PixelFormat.JPEG);
     camera.setParameters(parameters);
     camera.startPreview();
 }
            public Preview(Context context)
                : base(context)
            {
                mHolder = getHolder();
                mHolder.addCallback(this);

                // http://developer.android.com/reference/android/view/SurfaceHolder.html#SURFACE_TYPE_PUSH_BUFFERS
                mHolder.setType(3);
            }
예제 #4
0
            public Preview(Context context)
                : base(context)
            {
                mHolder = getHolder();
                mHolder.addCallback(this);

                // http://developer.android.com/reference/android/view/SurfaceHolder.html#SURFACE_TYPE_PUSH_BUFFERS
                mHolder.setType(3);
            }
            public void surfaceCreated(SurfaceHolder holder)
            {
                // http://developer.android.com/reference/android/hardware/Camera.html#open(int)
                camera = Camera.open(0);
                try
                {
                    camera.setPreviewDisplay(holder);

                    if (oncamera != null)
                        oncamera(camera);
                }
                catch
                {
                }
            }
예제 #6
0
            public void surfaceCreated(SurfaceHolder holder)
            {
                // http://developer.android.com/reference/android/hardware/Camera.html#open(int)
                camera = Camera.open(0);
                try
                {
                    camera.setPreviewDisplay(holder);

                    if (oncamera != null)
                    {
                        oncamera(camera);
                    }
                }
                catch
                {
                }
            }
예제 #7
0
    //deletes all obects in a surface unit if no more world units are in it
    public void deleteSurface(SurfaceUnit su)
    {
        SurfaceHolder sh = null;

        surfList.TryGetValue(su, out sh);
        sh.wuCount--;

        //if there are no more world units that exist in the surface unit, delete the surface unit and all objects in it
        if (sh.wuCount == 0)
        {
            foreach (WorldObject wo in sh.objects)
            {
                Build.destroyObject(wo);
            }
            surfList.Remove(su);
        }
    }
 public void surfaceChanged(SurfaceHolder arg0, int format, int width, int height)
 {
     onsurfaceChanged(arg0, format, width, height);
 }
예제 #9
0
 public void setPreviewDisplay(SurfaceHolder holder)
 {
 }
 public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3)
 {
     if (yield_surfaceChanged != null)
         yield_surfaceChanged();
 }
 public void surfaceDestroyed(SurfaceHolder value)
 {
     System.Console.WriteLine("surfaceDestroyed");
 }
 public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3)
 {
     System.Console.WriteLine("surfaceChanged");
 }
예제 #13
0
        protected override void onCreate(Bundle savedInstanceState)
        {
            base.onCreate(savedInstanceState);

            Console.WriteLine("enter OVRWindWheelActivity onCreate");

            // http://www.mkyong.com/android/how-to-turn-onoff-camera-ledflashlight-in-android/



            #region xCallback
            // X:\jsc.svn\examples\java\android\synergy\OVRVrCubeWorldSurfaceView\OVRVrCubeWorldSurfaceView\ApplicationActivity.cs
            var xCallback = new xSurfaceHolder_Callback
            {
                onsurfaceCreated = holder =>
                {
                    Console.WriteLine("enter onsurfaceCreated " + new { appThread });
                    if (appThread == 0)
                    {
                        return;
                    }

                    // did we use it for float window?
                    //holder.setFormat(android.graphics.PixelFormat.TRANSLUCENT);

                    GLES3JNILib.onSurfaceCreated(holder.getSurface());
                    xSurfaceHolder = holder;

                    //Console.WriteLine("exit onsurfaceCreated " + new { appThread });
                },

                onsurfaceChanged = (SurfaceHolder holder, int format, int width, int height) =>
                {
                    if (appThread == 0)
                    {
                        return;
                    }

                    GLES3JNILib.onSurfaceChanged(holder.getSurface());
                    xSurfaceHolder = holder;
                },

                onsurfaceDestroyed = holder =>
                {
                    //I/System.Console( 3549): 0ddd:0001 after OVRWindWheelActivity onCreate, attach the headset!
                    //I/System.Console( 3549): 0ddd:0001 enter onsurfaceDestroyed

                    //Console.WriteLine("enter onsurfaceDestroyed");


                    if (appThread == 0)
                    {
                        return;
                    }


                    // I/DEBUG   ( 2079):     #01 pc 0000672f  /data/app/OVRWindWheelActivity.Activities-1/lib/arm/libmain.so (Java_com_oculus_gles3jni_GLES3JNILib_onSurfaceDestroyed+46)
                    GLES3JNILib.onSurfaceDestroyed();
                    xSurfaceHolder = null;
                    //appThread = 0;

                    // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704/pui_global_menu
                }
            };
            #endregion

            // https://github.com/dalinaum/TextureViewDemo
            //  TextureView semi-translucent by calling myView.setAlpha(0.5f).
            // !! should we use TextureView instead?
            // https://groups.google.com/forum/#!topic/android-developers/jYjvm7ItpXQ
            //this.xSurfaceView.setZOrderOnTop(true);    // necessary
            //this.xSurfaceView.getHolder().setFormat(android.graphics.PixelFormat.TRANSPARENT);

            var ActivityPaused = true;



            // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20160101/ovrwindwheelndk
            WifiManager wifi = (WifiManager)this.getSystemService(Context.WIFI_SERVICE);
            var         lo   = wifi.createMulticastLock("vrudp");
            lo.acquire();

            #region ReceiveAsync
            // https://www.youtube.com/watch?v=GpmKq_qg3Tk



            var HUDStylusList = new List <Action <android.graphics.Canvas> >();

            // http://uploadvr.com/vr-hmd-specs/

            Action <android.graphics.Canvas> HUDStylus = canvas =>
            {
                // video?
                // https://www.youtube.com/watch?v=JaTH_hoLDxc

                // so cool. we get to use pen in vr!s
                while (HUDStylusList.Count > 1024)
                {
                    HUDStylusList.RemoveAt(0);
                }


                foreach (var item in HUDStylusList)
                {
                    item(canvas);
                }
            };

            #region fUDPPressure
            Action <IPAddress> fUDPPressure = async nic =>
            {
                // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20151003/ovrwindwheelactivity
                // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150712-1
                var uu = new UdpClient(40094);

                // X:\jsc.svn\examples\javascript\chrome\apps\ChromeFlashlightTracker\ChromeFlashlightTracker\Application.cs
                //args.pre = "awaiting Parallax at " + nic + " :40094";

                var oldx = 0f;
                var oldy = 0f;

                // X:\jsc.svn\examples\java\android\forms\FormsUDPJoinGroup\FormsUDPJoinGroup\ApplicationControl.cs
                // X:\jsc.svn\examples\java\android\LANBroadcastListener\LANBroadcastListener\ApplicationActivity.cs
                uu.JoinMulticastGroup(IPAddress.Parse("239.1.2.3"), nic);
                while (true)
                {
                    // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20151001/udppenpressure
                    // did we break async Continue ??
                    var ux = await uu.ReceiveAsync(); // did we jump to ui thread?


                    // discard input?
                    if (ActivityPaused)
                    {
                        continue;
                    }

                    // while we have the signal turn on torch/.


                    var m = new BinaryReader(new MemoryStream(ux.Buffer));

                    var x0 = m.ReadSingle();

                    var x = 200 + x0 * 0.1f;

                    var y0 = m.ReadSingle();

                    var y = 1200 - y0 * 0.1f;

                    var pressure = m.ReadSingle();


                    new { x, y, oldx, oldy, pressure }.With(
                        segment =>
                    {
                        var paint = new android.graphics.Paint();

                        HUDStylusList.Add(
                            canvas =>
                        {
                            //c.lineTo((int)(x * 0.1), 400 - (int)(y * 0.1));

                            //c.lineWidth = 1 + (pressure / 255.0 * 7);
                            //
                            paint.setStrokeWidth((int)(1 + (pressure / 255.0 * 6) * (pressure / 255.0 * 6)));

                            paint.setStyle(android.graphics.Paint.Style.STROKE);

                            if (pressure > 0)
                            {
                                paint.setColor(android.graphics.Color.YELLOW);
                            }
                            else
                            {
                                paint.setColor(android.graphics.Color.RED);
                            }

                            canvas.drawLine(segment.x, segment.y, segment.oldx, segment.oldy, paint);

                            canvas.drawLine(2560 / 2 + segment.x, segment.y, segment.oldx + 2560 / 2, segment.oldy, paint);
                        }

                            );
                    }
                        );


                    oldx = x;
                    oldy = y;

                    args.pen = new { x, y, pressure }.ToString();

                    //Console.WriteLine(new { args.parallax });

                    //// or marshal memory?
                    //var xy = args.mouse.Split(':');


                    //args.mousey = int.Parse(xy[1]);

                    //// getchar?
                    //args.ad = int.Parse(xy[2]);
                    //args.ws = int.Parse(xy[3]);

                    //// https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704
                    //args.c = int.Parse(xy[4]);
                    //// https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704/mousedown
                    //args.mousebutton = int.Parse(xy[5]);
                    //args.mousewheel = int.Parse(xy[6]);
                }
            };
            #endregion


            #region fParallax
            Action <IPAddress> fParallax = async nic =>
            {
                // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150712-1
                var uu = new UdpClient(43834);

                // X:\jsc.svn\examples\javascript\chrome\apps\ChromeFlashlightTracker\ChromeFlashlightTracker\Application.cs
                args.parallax = "awaiting Parallax at " + nic + " :43834";

                // X:\jsc.svn\examples\java\android\forms\FormsUDPJoinGroup\FormsUDPJoinGroup\ApplicationControl.cs
                // X:\jsc.svn\examples\java\android\LANBroadcastListener\LANBroadcastListener\ApplicationActivity.cs
                uu.JoinMulticastGroup(IPAddress.Parse("239.1.2.3"), nic);
                while (true)
                {
                    // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20151001/udppenpressure
                    // did we break async Continue ??
                    var x = await uu.ReceiveAsync(); // did we jump to ui thread?


                    // discard input?
                    if (ActivityPaused)
                    {
                        continue;
                    }

                    // while we have the signal turn on torch/.

                    #region await webcam feed
                    if (nogc == null)
                    {
                        // partial ?
                        var camera = android.hardware.Camera.open();
                        android.hardware.Camera.Parameters p = camera.getParameters();
                        p.setFlashMode(android.hardware.Camera.Parameters.FLASH_MODE_TORCH);
                        camera.setParameters(p);
                        camera.startPreview();

                        nogc = camera;
                    }
                    #endregion


                    //Console.WriteLine("ReceiveAsync done " + Encoding.UTF8.GetString(x.Buffer));
                    args.parallax = Encoding.UTF8.GetString(x.Buffer);

                    var xy = args.parallax.Split(':');

                    //Console.WriteLine(new { args.parallax });

                    //// or marshal memory?
                    //var xy = args.mouse.Split(':');

                    args.px = float.Parse(xy[1]);
                    args.py = float.Parse(xy[2]);
                    args.pz = float.Parse(xy[3]);

                    //args.mousey = int.Parse(xy[1]);

                    //// getchar?
                    //args.ad = int.Parse(xy[2]);
                    //args.ws = int.Parse(xy[3]);

                    //// https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704
                    //args.c = int.Parse(xy[4]);
                    //// https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704/mousedown
                    //args.mousebutton = int.Parse(xy[5]);
                    //args.mousewheel = int.Parse(xy[6]);
                }
            };
            #endregion

            #region fWASDC
            var fWASDCport            = 41814;
            Action <IPAddress> fWASDC = async nic =>
            {
                var uu = new UdpClient(fWASDCport);

                args.mouse = "awaiting mouse and WASDC at " + nic + ":" + fWASDCport;

                // X:\jsc.svn\examples\java\android\forms\FormsUDPJoinGroup\FormsUDPJoinGroup\ApplicationControl.cs
                // X:\jsc.svn\examples\java\android\LANBroadcastListener\LANBroadcastListener\ApplicationActivity.cs
                uu.JoinMulticastGroup(IPAddress.Parse("239.1.2.3"), nic);
                while (true)
                {
                    var x = await uu.ReceiveAsync();  // did we jump to ui thread?

                    //Console.WriteLine("ReceiveAsync done " + Encoding.UTF8.GetString(x.Buffer));
                    args.mouse = Encoding.UTF8.GetString(x.Buffer);

                    // or marshal memory?
                    var xy = args.mouse.Split(':');

                    args.mousex = int.Parse(xy[0]);
                    args.mousey = int.Parse(xy[1]);

                    // getchar?
                    args.ad = int.Parse(xy[2]);
                    args.ws = int.Parse(xy[3]);

                    // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704
                    args.c = int.Parse(xy[4]);
                    // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704/mousedown
                    args.mousebutton = int.Parse(xy[5]);
                    args.mousewheel  = int.Parse(xy[6]);
                }
            };
            #endregion



            #region fvertexTransform
            // X:\jsc.svn\examples\java\android\vr\OVRWindWheelNDK\OVRUDPMatrix\Program.cs
            Action <IPAddress> fvertexTransform = async nic =>
            {
                var uu = new UdpClient(40014);

                //args.mouse = "awaiting vertexTransform at " + nic + " :40014";

                // X:\jsc.svn\examples\java\android\forms\FormsUDPJoinGroup\FormsUDPJoinGroup\ApplicationControl.cs
                // X:\jsc.svn\examples\java\android\LANBroadcastListener\LANBroadcastListener\ApplicationActivity.cs
                uu.JoinMulticastGroup(IPAddress.Parse("239.1.2.3"), nic);
                while (true)
                {
                    var x = await uu.ReceiveAsync(); // did we jump to ui thread?

                    //Console.WriteLine("ReceiveAsync done " + Encoding.UTF8.GetString(x.Buffer));
                    args.vertexTransform = x.Buffer;
                }
            };
            #endregion


            NetworkInterface.GetAllNetworkInterfaces().WithEach(
                n =>
            {
                // X:\jsc.svn\examples\java\android\forms\FormsUDPJoinGroup\FormsUDPJoinGroup\ApplicationControl.cs
                // X:\jsc.svn\core\ScriptCoreLibJava\BCLImplementation\System\Net\NetworkInformation\NetworkInterface.cs

                var IPProperties    = n.GetIPProperties();
                var PhysicalAddress = n.GetPhysicalAddress();



                foreach (var ip in IPProperties.UnicastAddresses)
                {
                    // ipv4
                    if (ip.Address.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
                    {
                        if (!IPAddress.IsLoopback(ip.Address))
                        {
                            if (n.SupportsMulticast)
                            {
                                fUDPPressure(ip.Address);
                                fWASDC(ip.Address);
                                fParallax(ip.Address);
                                fvertexTransform(ip.Address);
                            }
                        }
                    }
                }
            }
                );
            #endregion


            var sw = Stopwatch.StartNew();

            //var args = new object();

            // can we draw on back?



            #region mDraw
            var mDraw = new DrawOnTop(this)
            {
                // yes it appears top left.

                //text = "GearVR HUD"
                // (out) VrApi.vrapi_GetVersionString()
                text = () =>
                {
                    // can we listen to udp?
                    // like X:\jsc.svn\examples\java\android\AndroidServiceUDPNotification\AndroidServiceUDPNotification\ApplicationActivity.cs
                    // in vr if the other service is running it can display vr notification

                    // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150630/udp
                    // lets run it, and see if we can see some vr notifications as we skip a video



                    //if (args.total_allocated_space > 48 * 1024 * 1024)
                    //    this.recreate();


                    return
                        (sw.ElapsedMilliseconds + "ms | " + args.total_allocated_space + " bytes \n"
                         + new { vertexTransform = args.vertexTransform.Length } +"\n"
                         + args.mouse + "\n"
                         + args.parallax + "\n"
                         + args.vertexTransform.Length + "bytes udp\n"
                         + new { args.pen } +"\n"
                         //+ new { args.mousex, args.mousey } + "\n"
                         + new
                    {
                        //args.mousex,

                        // left to right
                        //args.x,
                        //args.px,

                        args.px,
                        args.py,
                        args.pz,


                        // nod up +0.7 down -0.7
                        ox = args.tracking_HeadPose_Pose_Orientation_x,

                        // -0.7 right +0.7 left
                        oy = args.tracking_HeadPose_Pose_Orientation_y

                             // tilt right -0.7 tilt left + 0.7
                             //oz = args.tracking_HeadPose_Pose_Orientation_z

                             // ??
                             //ow = args.tracking_HeadPose_Pose_Orientation_w
                    }.ToString().Replace(",", "\n"));
                }
            };

            //Task.Run(


            Func <string> safemode = () =>
            {
                return
                    (sw.ElapsedMilliseconds + "ms \n"
                     + args.total_allocated_space + " bytes \n"
                     + "GC safe mode / malloc limit..");
            };



            //    canvas.drawText(text, x + 2560 / 2, y + i * 24, paint);
            mDraw.AtDraw = canvas =>
            {
                {
                    var paint = new android.graphics.Paint();


                    paint.setStrokeWidth(16);
                    paint.setStyle(android.graphics.Paint.Style.STROKE);

                    paint.setColor(android.graphics.Color.RED);

                    canvas.drawLine(0, 0, 400, 400, paint);

                    canvas.drawLine(2560 / 2, 0, 400 + 2560 / 2, 400, paint);


                    HUDStylus(canvas);
                }


                // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150717/replay
                // can w visually store tracking intel. like tvs do.
                {
                    // https://code.google.com/p/android/issues/detail?id=4086

                    var paint = new android.graphics.Paint();


                    paint.setStrokeWidth(0);
                    paint.setStyle(android.graphics.Paint.Style.FILL_AND_STROKE);

                    // lets have left to right recorder as a color block

                    //// nod up +0.7 down -0.7
                    // cannot see it.
                    var rgb_left_to_right = (int)(0xffffff * (args.tracking_HeadPose_Pose_Orientation_x + 0.7) / 1.4);



                    // I/System.Console( 8999): 2327:0001 AtDraw 16 0078af2e
                    // why wont our tracking correctly show?
                    //Console.WriteLine("AtDraw 16 " + rgb_left_to_right.ToString("x8"));

                    //paint.setColor(android.graphics.Color.YELLOW);
                    paint.setColor(
                        (int)(0xff000000 | rgb_left_to_right));


                    canvas.drawRect(16, 0, 32, 32, paint);
                }

                //       ox = args.tracking_HeadPose_Pose_Orientation_x,

                //       oy = args.tracking_HeadPose_Pose_Orientation_y

                {
                    // https://code.google.com/p/android/issues/detail?id=4086

                    var paint = new android.graphics.Paint();


                    paint.setStrokeWidth(0);
                    paint.setStyle(android.graphics.Paint.Style.FILL_AND_STROKE);
                    //paint.setColor(android.graphics.Color.RED);

                    // lets have left to right recorder as a color block

                    //       // -0.7 right +0.7 left
                    var rgb_left_to_right = (int)(0xffffff * (args.tracking_HeadPose_Pose_Orientation_y + 0.7) / 1.4);

                    //paint.setColor(android.graphics.Color.YELLOW);
                    paint.setColor(
                        (int)(0xff000000 | rgb_left_to_right));

                    canvas.drawRect(16 + 64, 0, 320, 32, paint);
                }
            };

            new Thread(
                delegate()
            {
                // bg thread

                while (true)
                {
                    //Thread.Sleep(1000 / 15);
                    //Thread.Sleep(1000 / 30);

                    // fullspeed



                    GLES3JNILib.stringFromJNI(args);

                    // http://developer.android.com/reference/android/graphics/Color.html
                    if (args.total_allocated_space > GLES3JNILib.safemodeMemoryLimitMB * 1024 * 1024)
                    {
                        mDraw.color = android.graphics.Color.RED;
                        mDraw.alpha = 255;

                        mDraw.text = safemode;
                        // goto secondary activity?
                    }
                    else if (args.mousebutton != 0)
                    {
                        // go a head. lean left or up
                        mDraw.color = android.graphics.Color.YELLOW;
                        mDraw.alpha = 255;
                    }
                    else
                    {
                        mDraw.color = android.graphics.Color.GREEN;

                        // not leaning in?
                        if (args.pz < 0)
                        {
                            mDraw.color = android.graphics.Color.WHITE;
                        }

                        var BaseStationEdgeX = Math.Abs(args.px) > 0.3;
                        var BaseStationEdgeY = Math.Abs(args.py) > 0.3;

                        if (BaseStationEdgeX ||
                            BaseStationEdgeY
                            )
                        {
                            // base station wont track ya for long..
                            // reorient?
                            // fade to black?
                            mDraw.color = android.graphics.Color.YELLOW;
                            mDraw.alpha = 255;
                        }
                    }

                    mDraw.postInvalidate();

                    Thread.Sleep(1000 / 60);

                    // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150716/ovrwindwheelactivity
                    //Thread.Sleep(1000 / 15);
                    //Thread.Sleep(1000 / 4);
                }
            }
                ).Start();
            #endregion

            #region ondispatchTouchEvent
            this.ondispatchTouchEvent = @event =>
            {
                if (appThread == 0)
                {
                    return;
                }

                int   action = @event.getAction();
                float x      = @event.getRawX();
                float y      = @event.getRawY();
                //if (action == MotionEvent.ACTION_UP)
                {
                    var halfx = 2560 / 2;
                    var halfy = 1440 / 2;

                    // touch sending int to offfset the cubes
                    this.args.x = (int)(halfx - x);
                    this.args.y = (int)(y - halfy);

                    mDraw.x = (int)(500 + halfx - x);
                    mDraw.y = (int)(600 + y - halfy);
                    //mDraw.text = () => sw.ElapsedMilliseconds + "ms \n" + new { x, y, action }.ToString();
                    //Console.WriteLine(" ::dispatchTouchEvent( " + action + ", " + x + ", " + y + " )");
                }
                GLES3JNILib.onTouchEvent(action, x, y);

                // can we move hud around and record it to gif or mp4?
            };
            #endregion

            #region ondispatchKeyEvent
            this.ondispatchKeyEvent = @event =>
            {
                if (appThread == 0)
                {
                    return(false);
                }

                int keyCode = @event.getKeyCode();
                int action  = @event.getAction();
                if (action != KeyEvent.ACTION_DOWN && action != KeyEvent.ACTION_UP)
                {
                    return(base.dispatchKeyEvent(@event));
                }
                if (action == KeyEvent.ACTION_UP)
                {
                    // keycode 4
                    //mDraw.text = () => sw.ElapsedMilliseconds + "ms \n" + new { keyCode, action }.ToString();
                    //Log.v(TAG, "GLES3JNIActivity::dispatchKeyEvent( " + keyCode + ", " + action + " )");
                }
                GLES3JNILib.onKeyEvent(keyCode, action);

                return(true);
            };
            #endregion


            AtPause = delegate
            {
                ActivityPaused = true;
                GLES3JNILib.onPause();


                // http://www.mkyong.com/android/how-to-turn-onoff-camera-ledflashlight-in-android/

                if (nogc != null)
                {
                    var camera = nogc;
                    var p      = camera.getParameters();
                    p.setFlashMode(android.hardware.Camera.Parameters.FLASH_MODE_OFF);
                    camera.setParameters(p);
                    camera.stopPreview();

                    camera.release();
                    nogc = null;
                }
            };

            AtResume = delegate
            {
                //Console.WriteLine("enter onResume");
                ActivityPaused = false;

                // http://stackoverflow.com/questions/3527621/how-to-pause-and-resume-a-surfaceview-thread
                // http://stackoverflow.com/questions/10277694/resume-to-surfaceview-shows-black-screen
                //this.xSurfaceView.onres

                // You must ensure that the drawing thread only touches the underlying Surface while it is valid

                this.xSurfaceView = new SurfaceView(this);

                this.setContentView(xSurfaceView);
                this.addContentView(mDraw, new ViewGroup.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT));

                this.xSurfaceView.getHolder().addCallback(xCallback);

                GLES3JNILib.onResume();
            };

            // canw e add a camera too?

            //  stackoverflow.com/questions/20936480/how-to-make-surfaceview-transparent-background
            //this.setContentView(mDraw);
            //this.addContentView(xSurfaceView, new ViewGroup.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT));


            // sometimes system wants to try to black the screen it seems..
            getWindow().addFlags(WindowManager_LayoutParams.FLAG_KEEP_SCREEN_ON);

            appThread = com.oculus.gles3jni.GLES3JNILib.onCreate(this);

            Console.WriteLine("after OVRWindWheelActivity onCreate, attach the headset!");
        }
        protected override void onCreate(Bundle savedInstanceState)
        {
            base.onCreate(savedInstanceState);

            #region xCallback
            // X:\jsc.svn\examples\java\android\synergy\OVRVrCubeWorldSurfaceView\OVRVrCubeWorldSurfaceView\ApplicationActivity.cs
            var xCallback = new xCallback
            {
                onsurfaceCreated = holder =>
                {
                    if (mNativeHandle != 0)
                    {
                        GLES3JNILib.onSurfaceCreated(mNativeHandle, holder.getSurface());
                        mSurfaceHolder = holder;
                    }
                },

                onsurfaceChanged = (SurfaceHolder holder, int format, int width, int height) =>
                {
                    if (mNativeHandle != 0)
                    {
                        GLES3JNILib.onSurfaceChanged(mNativeHandle, holder.getSurface());
                        mSurfaceHolder = holder;
                    }
                },

                onsurfaceDestroyed = holder =>
                {
                    if (mNativeHandle != 0)
                    {
                        GLES3JNILib.onSurfaceDestroyed(mNativeHandle);
                        mSurfaceHolder = null;
                    }
                }
            };
            #endregion






            mView = new SurfaceView(this);
            this.setContentView(mView);



            //            E/AndroidRuntime(22718): Caused by: java.lang.NullPointerException: Attempt to invoke virtual method 'android.view.ViewParent android.view.View.getParent()' on a null object reference
            //E/AndroidRuntime(22718):        at android.view.ViewGroup.addViewInner(ViewGroup.java:4216)
            //E/AndroidRuntime(22718):        at android.view.ViewGroup.addView(ViewGroup.java:4070)
            //E/AndroidRuntime(22718):        at android.view.ViewGroup.addView(ViewGroup.java:4046)
            //E/AndroidRuntime(22718):        at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:478)
            //E/AndroidRuntime(22718):        at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:459)
            //E/AndroidRuntime(22718):        at android.app.Activity.setContentView(Activity.java:2298)

            var sw = Stopwatch.StartNew();

            #region mDraw
            var mDraw = new DrawOnTop(this)
            {
                // yes it appears top left.

                //text = "GearVR HUD"
                text = () => sw.ElapsedMilliseconds + "ms !"
            };

            //Task.Run(

            new Thread(
                delegate()
                {
                    // bg thread

                    while (true)
                    {
                        //Thread.Sleep(1000 / 15);
                        Thread.Sleep(1000 / 30);


                        mDraw.postInvalidate();
                    }
                }
            ).Start();
            #endregion


            this.ondispatchTouchEvent = @event =>
            {
                if (mNativeHandle == 0)
                    return;

                int action = @event.getAction();
                float x = @event.getRawX();
                float y = @event.getRawY();
                //if (action == MotionEvent.ACTION_UP)
                {
                    var halfx = 2560 / 2;
                    var halfy = 1440 / 2;

                    mDraw.x = (int)(500 + halfx - x);
                    mDraw.y = (int)(600 + y - halfy);
                    mDraw.text = () => sw.ElapsedMilliseconds + "ms \n" + new { x, y, action }.ToString();
                    //Console.WriteLine(" ::dispatchTouchEvent( " + action + ", " + x + ", " + y + " )");
                }
                GLES3JNILib.onTouchEvent(mNativeHandle, action, x, y);

                // can we move hud around and record it to gif or mp4?
            };

            this.ondispatchKeyEvent = @event =>
            {
                if (mNativeHandle == 0)
                    return false;

                int keyCode = @event.getKeyCode();
                int action = @event.getAction();
                if (action != KeyEvent.ACTION_DOWN && action != KeyEvent.ACTION_UP)
                {
                    return base.dispatchKeyEvent(@event);
                }
                if (action == KeyEvent.ACTION_UP)
                {
                    // keycode 4
                    mDraw.text = () => sw.ElapsedMilliseconds + "ms \n" + new { keyCode, action }.ToString();
                    //Log.v(TAG, "GLES3JNIActivity::dispatchKeyEvent( " + keyCode + ", " + action + " )");
                }
                GLES3JNILib.onKeyEvent(mNativeHandle, keyCode, action);

                return true;
            };

            // X:\jsc.svn\examples\java\android\synergy\OVRVrCubeWorldSurfaceView\OVRVrCubeWorldSurfaceView\ApplicationActivity.cs
            // X:\jsc.svn\examples\java\android\AndroidLacasCameraServerActivity\AndroidLacasCameraServerActivity\ApplicationActivity.cs
            addContentView(mDraw, new ViewGroup.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT));

            mView.getHolder().addCallback(xCallback);

            // Force the screen to stay on, rather than letting it dim and shut off
            // while the user is watching a movie.

            // does this disable the face sensor?
            getWindow().addFlags(WindowManager_LayoutParams.FLAG_KEEP_SCREEN_ON);

            // Force screen brightness to stay at maximum
            //WindowManager_LayoutParams _params = getWindow().getAttributes();
            //_params.screenBrightness = 1.0f;
            //getWindow().setAttributes(_params);

            mNativeHandle = com.oculus.gles3jni.GLES3JNILib.onCreate(this);

            // can we now overlay something on top of the surface?
        }
예제 #15
0
 public void surfaceDestroyed(SurfaceHolder holder)
 {
     camera.stopPreview();
     camera.release();
     camera = null;
 }
        protected override void onCreate(Bundle savedInstanceState)
        {
            base.onCreate(savedInstanceState);

            Console.WriteLine("enter OVRMyCubeWorld onCreate");




            #region xCallback
            // X:\jsc.svn\examples\java\android\synergy\OVRVrCubeWorldSurfaceView\OVRVrCubeWorldSurfaceView\ApplicationActivity.cs
            var xCallback = new xSurfaceHolder_Callback
            {
                onsurfaceCreated = holder =>
                {
                    Console.WriteLine("enter onsurfaceCreated " + new { appThread });
                    if (appThread == 0)
                        return;

                    // did we use it for float window?
                    //holder.setFormat(android.graphics.PixelFormat.TRANSLUCENT);

                    GLES3JNILib.onSurfaceCreated(holder.getSurface());
                    xSurfaceHolder = holder;

                    //Console.WriteLine("exit onsurfaceCreated " + new { appThread });
                },

                onsurfaceChanged = (SurfaceHolder holder, int format, int width, int height) =>
                {
                    if (appThread == 0)
                        return;

                    GLES3JNILib.onSurfaceChanged(holder.getSurface());
                    xSurfaceHolder = holder;
                },

                onsurfaceDestroyed = holder =>
                {
                    //I/System.Console( 3549): 0ddd:0001 after OVRMyCubeWorld onCreate, attach the headset!
                    //I/System.Console( 3549): 0ddd:0001 enter onsurfaceDestroyed

                    //Console.WriteLine("enter onsurfaceDestroyed");


                    if (appThread == 0)
                        return;


                    // I/DEBUG   ( 2079):     #01 pc 0000672f  /data/app/OVRMyCubeWorld.Activities-1/lib/arm/libmain.so (Java_com_oculus_gles3jni_GLES3JNILib_onSurfaceDestroyed+46)
                    GLES3JNILib.onSurfaceDestroyed();
                    xSurfaceHolder = null;
                    //appThread = 0;

                    // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704/pui_global_menu
                }
            };
            #endregion

            // https://github.com/dalinaum/TextureViewDemo
            //  TextureView semi-translucent by calling myView.setAlpha(0.5f).
            // !! should we use TextureView instead?
            // https://groups.google.com/forum/#!topic/android-developers/jYjvm7ItpXQ
            //this.xSurfaceView.setZOrderOnTop(true);    // necessary
            //this.xSurfaceView.getHolder().setFormat(android.graphics.PixelFormat.TRANSPARENT);

            #region ReceiveAsync
            Action<IPAddress> f = async nic =>
             {
                 args.mouse = "awaiting at " + nic;

                 // Z:\jsc.svn\examples\java\android\AndroidUDPClipboard\ApplicationActivity.cs
                 // X:\jsc.svn\examples\java\android\forms\FormsUDPJoinGroup\FormsUDPJoinGroup\ApplicationControl.cs
                 // X:\jsc.svn\examples\java\android\LANBroadcastListener\LANBroadcastListener\ApplicationActivity.cs
                 var uu = new UdpClient(41814);
                 uu.JoinMulticastGroup(IPAddress.Parse("239.1.2.3"), nic);
                 while (true)
                 {
                     var x = await uu.ReceiveAsync(); // did we jump to ui thread?
                     //Console.WriteLine("ReceiveAsync done " + Encoding.UTF8.GetString(x.Buffer));
                     args.mouse = Encoding.UTF8.GetString(x.Buffer);

                     // or marshal memory?
                     var xy = args.mouse.Split(':');

                     args.mousex = int.Parse(xy[0]);
                     args.mousey = int.Parse(xy[1]);

                     // getchar?
                     args.ad = int.Parse(xy[2]);
                     args.ws = int.Parse(xy[3]);

                     // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704
                     args.c = int.Parse(xy[4]);
                     // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704/mousedown
                     args.mousebutton = int.Parse(xy[5]);
                     args.mousewheel = int.Parse(xy[6]);
                 }
             };

            NetworkInterface.GetAllNetworkInterfaces().WithEach(
                n =>
                {
                    // X:\jsc.svn\examples\java\android\forms\FormsUDPJoinGroup\FormsUDPJoinGroup\ApplicationControl.cs
                    // X:\jsc.svn\core\ScriptCoreLibJava\BCLImplementation\System\Net\NetworkInformation\NetworkInterface.cs

                    var IPProperties = n.GetIPProperties();
                    var PhysicalAddress = n.GetPhysicalAddress();



                    foreach (var ip in IPProperties.UnicastAddresses)
                    {
                        // ipv4
                        if (ip.Address.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
                        {
                            if (!IPAddress.IsLoopback(ip.Address))
                                if (n.SupportsMulticast)
                                    f(ip.Address);
                        }
                    }




                }
            );
            #endregion


            var sw = Stopwatch.StartNew();

            //var args = new object();

            // can we draw on back?

            #region mDraw
            var mDraw = new DrawOnTop(this)
            {
                // yes it appears top left.

                //text = "GearVR HUD"
                // (out) VrApi.vrapi_GetVersionString()
                text = () =>
                {
                    // can we listen to udp?
                    // like X:\jsc.svn\examples\java\android\AndroidServiceUDPNotification\AndroidServiceUDPNotification\ApplicationActivity.cs
                    // in vr if the other service is running it can display vr notification

                    // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150630/udp
                    // lets run it, and see if we can see some vr notifications as we skip a video 

                    GLES3JNILib.stringFromJNI(args);



                    return sw.ElapsedMilliseconds + "ms \n"
                        + args.mouse + "\n"
                        + new { args.mousex, args.mousey } + "\n"
                        + new
                        {
                            //args.mousex,

                            // left to right
                            args.x,


                            // nod up +0.7 down -0.7
                            //ox = args.tracking_HeadPose_Pose_Orientation_x 

                            // -0.7 right +0.7 left
                            oy = args.tracking_HeadPose_Pose_Orientation_y

                            // tilt right -0.7 tilt left + 0.7
                            //oz = args.tracking_HeadPose_Pose_Orientation_z

                            // ??
                            //ow = args.tracking_HeadPose_Pose_Orientation_w
                        };
                }
            };

            //Task.Run(

            new Thread(
                delegate()
                {
                    // bg thread

                    while (true)
                    {
                        //Thread.Sleep(1000 / 15);
                        //Thread.Sleep(1000 / 30);

                        // fullspeed

                        Thread.Sleep(1000 / 60);


                        if (args.mousebutton == 0)
                        {
                            mDraw.color = android.graphics.Color.GREEN;
                            mDraw.alpha = 80;
                        }
                        else
                        {
                            mDraw.color = android.graphics.Color.YELLOW;
                            mDraw.alpha = 255;
                        }

                        mDraw.postInvalidate();
                    }
                }
            ).Start();
            #endregion

            #region ondispatchTouchEvent
            this.ondispatchTouchEvent = @event =>
            {
                if (appThread == 0)
                    return;

                int action = @event.getAction();
                float x = @event.getRawX();
                float y = @event.getRawY();
                //if (action == MotionEvent.ACTION_UP)
                {
                    var halfx = 2560 / 2;
                    var halfy = 1440 / 2;

                    // touch sending int to offfset the cubes
                    this.args.x = (int)(halfx - x);
                    this.args.y = (int)(y - halfy);

                    mDraw.x = (int)(500 + halfx - x);
                    mDraw.y = (int)(600 + y - halfy);
                    //mDraw.text = () => sw.ElapsedMilliseconds + "ms \n" + new { x, y, action }.ToString();
                    //Console.WriteLine(" ::dispatchTouchEvent( " + action + ", " + x + ", " + y + " )");
                }
                GLES3JNILib.onTouchEvent(action, x, y);

                // can we move hud around and record it to gif or mp4?
            };
            #endregion

            #region ondispatchKeyEvent
            this.ondispatchKeyEvent = @event =>
            {
                if (appThread == 0)
                    return false;

                int keyCode = @event.getKeyCode();
                int action = @event.getAction();
                if (action != KeyEvent.ACTION_DOWN && action != KeyEvent.ACTION_UP)
                {
                    return base.dispatchKeyEvent(@event);
                }
                if (action == KeyEvent.ACTION_UP)
                {
                    // keycode 4
                    //mDraw.text = () => sw.ElapsedMilliseconds + "ms \n" + new { keyCode, action }.ToString();
                    //Log.v(TAG, "GLES3JNIActivity::dispatchKeyEvent( " + keyCode + ", " + action + " )");
                }
                GLES3JNILib.onKeyEvent(keyCode, action);

                return true;
            };
            #endregion



            AtResume = delegate
            {
                Console.WriteLine("enter onResume");


                // http://stackoverflow.com/questions/3527621/how-to-pause-and-resume-a-surfaceview-thread
                // http://stackoverflow.com/questions/10277694/resume-to-surfaceview-shows-black-screen
                //this.xSurfaceView.onres

                // You must ensure that the drawing thread only touches the underlying Surface while it is valid

                this.xSurfaceView = new SurfaceView(this);

                this.setContentView(xSurfaceView);
                this.addContentView(mDraw, new ViewGroup.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT));

                this.xSurfaceView.getHolder().addCallback(xCallback);

                GLES3JNILib.onResume();
            };

            // canw e add a camera too?

            //  stackoverflow.com/questions/20936480/how-to-make-surfaceview-transparent-background
            //this.setContentView(mDraw);
            //this.addContentView(xSurfaceView, new ViewGroup.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT));


            // sometimes system wants to try to black the screen it seems..
            getWindow().addFlags(WindowManager_LayoutParams.FLAG_KEEP_SCREEN_ON);

            appThread = com.oculus.gles3jni.GLES3JNILib.onCreate(this);

            Console.WriteLine("after OVRMyCubeWorld onCreate, attach the headset!");

        }
 public static void setTryPreviewDisplay(this android.hardware.Camera c, SurfaceHolder i)
 {
     try
     {
         c.setPreviewDisplay(i);
     }
     catch
     {
         throw;
     }
 }
 public void surfaceCreated(SurfaceHolder value)
 {
     if (yield_surfaceCreated != null)
         yield_surfaceCreated();
 }
 public void surfaceCreated(SurfaceHolder value)
 {
     onsurfaceCreated(value);
 }
        protected override void onCreate(Bundle savedInstanceState)
        {
            base.onCreate(savedInstanceState);

            Console.WriteLine("enter OVRWindWheelActivity onCreate");

            // http://www.mkyong.com/android/how-to-turn-onoff-camera-ledflashlight-in-android/




            #region xCallback
            // X:\jsc.svn\examples\java\android\synergy\OVRVrCubeWorldSurfaceView\OVRVrCubeWorldSurfaceView\ApplicationActivity.cs
            var xCallback = new xSurfaceHolder_Callback
            {
                onsurfaceCreated = holder =>
                {
                    Console.WriteLine("enter onsurfaceCreated " + new { appThread });
                    if (appThread == 0)
                        return;

                    // did we use it for float window?
                    //holder.setFormat(android.graphics.PixelFormat.TRANSLUCENT);

                    GLES3JNILib.onSurfaceCreated(holder.getSurface());
                    xSurfaceHolder = holder;

                    //Console.WriteLine("exit onsurfaceCreated " + new { appThread });
                },

                onsurfaceChanged = (SurfaceHolder holder, int format, int width, int height) =>
                {
                    if (appThread == 0)
                        return;

                    GLES3JNILib.onSurfaceChanged(holder.getSurface());
                    xSurfaceHolder = holder;
                },

                onsurfaceDestroyed = holder =>
                {
                    //I/System.Console( 3549): 0ddd:0001 after OVRWindWheelActivity onCreate, attach the headset!
                    //I/System.Console( 3549): 0ddd:0001 enter onsurfaceDestroyed

                    //Console.WriteLine("enter onsurfaceDestroyed");


                    if (appThread == 0)
                        return;


                    // I/DEBUG   ( 2079):     #01 pc 0000672f  /data/app/OVRWindWheelActivity.Activities-1/lib/arm/libmain.so (Java_com_oculus_gles3jni_GLES3JNILib_onSurfaceDestroyed+46)
                    GLES3JNILib.onSurfaceDestroyed();
                    xSurfaceHolder = null;
                    //appThread = 0;

                    // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704/pui_global_menu
                }
            };
            #endregion

            // https://github.com/dalinaum/TextureViewDemo
            //  TextureView semi-translucent by calling myView.setAlpha(0.5f).
            // !! should we use TextureView instead?
            // https://groups.google.com/forum/#!topic/android-developers/jYjvm7ItpXQ
            //this.xSurfaceView.setZOrderOnTop(true);    // necessary
            //this.xSurfaceView.getHolder().setFormat(android.graphics.PixelFormat.TRANSPARENT);

            var ActivityPaused = true;





            // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20160101/ovrwindwheelndk
            WifiManager wifi = (WifiManager)this.getSystemService(Context.WIFI_SERVICE);
            var lo = wifi.createMulticastLock("vrudp");
            lo.acquire();

            #region ReceiveAsync
            // https://www.youtube.com/watch?v=GpmKq_qg3Tk




            var HUDStylusList = new List<Action<android.graphics.Canvas>>();

            // http://uploadvr.com/vr-hmd-specs/

            Action<android.graphics.Canvas> HUDStylus = canvas =>
            {
                // video?
                // https://www.youtube.com/watch?v=JaTH_hoLDxc

                // so cool. we get to use pen in vr!s
                while (HUDStylusList.Count > 1024)
                    HUDStylusList.RemoveAt(0);


                foreach (var item in HUDStylusList)
                {
                    item(canvas);

                }
            };

            #region fUDPPressure
            Action<IPAddress> fUDPPressure = async nic =>
            {
                // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20151003/ovrwindwheelactivity
                // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150712-1
                var uu = new UdpClient(40094);

                // X:\jsc.svn\examples\javascript\chrome\apps\ChromeFlashlightTracker\ChromeFlashlightTracker\Application.cs
                //args.pre = "awaiting Parallax at " + nic + " :40094";

                var oldx = 0f;
                var oldy = 0f;

                // X:\jsc.svn\examples\java\android\forms\FormsUDPJoinGroup\FormsUDPJoinGroup\ApplicationControl.cs
                // X:\jsc.svn\examples\java\android\LANBroadcastListener\LANBroadcastListener\ApplicationActivity.cs
                uu.JoinMulticastGroup(IPAddress.Parse("239.1.2.3"), nic);
                while (true)
                {
                    // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20151001/udppenpressure
                    // did we break async Continue ??
                    var ux = await uu.ReceiveAsync(); // did we jump to ui thread?


                    // discard input?
                    if (ActivityPaused)
                        continue;

                    // while we have the signal turn on torch/.


                    var m = new BinaryReader(new MemoryStream(ux.Buffer));

                    var x0 = m.ReadSingle();

                    var x = 200 + x0 * 0.1f;

                    var y0 = m.ReadSingle();

                    var y = 1200 - y0 * 0.1f;

                    var pressure = m.ReadSingle();


                    new { x, y, oldx, oldy, pressure }.With(
                        segment =>
                        {
                            var paint = new android.graphics.Paint();

                            HUDStylusList.Add(
                                canvas =>
                                {
                                    //c.lineTo((int)(x * 0.1), 400 - (int)(y * 0.1));

                                    //c.lineWidth = 1 + (pressure / 255.0 * 7);
                                    // 
                                    paint.setStrokeWidth((int)(1 + (pressure / 255.0 * 6) * (pressure / 255.0 * 6)));

                                    paint.setStyle(android.graphics.Paint.Style.STROKE);

                                    if (pressure > 0)
                                        paint.setColor(android.graphics.Color.YELLOW);
                                    else
                                        paint.setColor(android.graphics.Color.RED);

                                    canvas.drawLine(segment.x, segment.y, segment.oldx, segment.oldy, paint);

                                    canvas.drawLine(2560 / 2 + segment.x, segment.y, segment.oldx + 2560 / 2, segment.oldy, paint);
                                }

                            );
                        }
                    );


                    oldx = x;
                    oldy = y;

                    args.pen = new { x, y, pressure }.ToString();

                    //Console.WriteLine(new { args.parallax });

                    //// or marshal memory?
                    //var xy = args.mouse.Split(':');


                    //args.mousey = int.Parse(xy[1]);

                    //// getchar?
                    //args.ad = int.Parse(xy[2]);
                    //args.ws = int.Parse(xy[3]);

                    //// https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704
                    //args.c = int.Parse(xy[4]);
                    //// https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704/mousedown
                    //args.mousebutton = int.Parse(xy[5]);
                    //args.mousewheel = int.Parse(xy[6]);
                }
            };
            #endregion


            #region fParallax
            Action<IPAddress> fParallax = async nic =>
            {
                // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150712-1
                var uu = new UdpClient(43834);

                // X:\jsc.svn\examples\javascript\chrome\apps\ChromeFlashlightTracker\ChromeFlashlightTracker\Application.cs
                args.parallax = "awaiting Parallax at " + nic + " :43834";

                // X:\jsc.svn\examples\java\android\forms\FormsUDPJoinGroup\FormsUDPJoinGroup\ApplicationControl.cs
                // X:\jsc.svn\examples\java\android\LANBroadcastListener\LANBroadcastListener\ApplicationActivity.cs
                uu.JoinMulticastGroup(IPAddress.Parse("239.1.2.3"), nic);
                while (true)
                {
                    // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20151001/udppenpressure
                    // did we break async Continue ??
                    var x = await uu.ReceiveAsync(); // did we jump to ui thread?


                    // discard input?
                    if (ActivityPaused)
                        continue;

                    // while we have the signal turn on torch/.

                    #region await webcam feed
                    if (nogc == null)
                    {

                        // partial ?
                        var camera = android.hardware.Camera.open();
                        android.hardware.Camera.Parameters p = camera.getParameters();
                        p.setFlashMode(android.hardware.Camera.Parameters.FLASH_MODE_TORCH);
                        camera.setParameters(p);
                        camera.startPreview();

                        nogc = camera;
                    }
                    #endregion


                    //Console.WriteLine("ReceiveAsync done " + Encoding.UTF8.GetString(x.Buffer));
                    args.parallax = Encoding.UTF8.GetString(x.Buffer);

                    var xy = args.parallax.Split(':');

                    //Console.WriteLine(new { args.parallax });

                    //// or marshal memory?
                    //var xy = args.mouse.Split(':');

                    args.px = float.Parse(xy[1]);
                    args.py = float.Parse(xy[2]);
                    args.pz = float.Parse(xy[3]);

                    //args.mousey = int.Parse(xy[1]);

                    //// getchar?
                    //args.ad = int.Parse(xy[2]);
                    //args.ws = int.Parse(xy[3]);

                    //// https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704
                    //args.c = int.Parse(xy[4]);
                    //// https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704/mousedown
                    //args.mousebutton = int.Parse(xy[5]);
                    //args.mousewheel = int.Parse(xy[6]);
                }
            };
            #endregion

            #region fWASDC
            var fWASDCport = 41814;
            Action<IPAddress> fWASDC = async nic =>
             {
                 var uu = new UdpClient(fWASDCport);

                 args.mouse = "awaiting mouse and WASDC at " + nic + ":" + fWASDCport;

                 // X:\jsc.svn\examples\java\android\forms\FormsUDPJoinGroup\FormsUDPJoinGroup\ApplicationControl.cs
                 // X:\jsc.svn\examples\java\android\LANBroadcastListener\LANBroadcastListener\ApplicationActivity.cs
                 uu.JoinMulticastGroup(IPAddress.Parse("239.1.2.3"), nic);
                 while (true)
                 {
                     var x = await uu.ReceiveAsync(); // did we jump to ui thread?
                     //Console.WriteLine("ReceiveAsync done " + Encoding.UTF8.GetString(x.Buffer));
                     args.mouse = Encoding.UTF8.GetString(x.Buffer);

                     // or marshal memory?
                     var xy = args.mouse.Split(':');

                     args.mousex = int.Parse(xy[0]);
                     args.mousey = int.Parse(xy[1]);

                     // getchar?
                     args.ad = int.Parse(xy[2]);
                     args.ws = int.Parse(xy[3]);

                     // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704
                     args.c = int.Parse(xy[4]);
                     // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704/mousedown
                     args.mousebutton = int.Parse(xy[5]);
                     args.mousewheel = int.Parse(xy[6]);
                 }
             };
            #endregion



            #region fvertexTransform
            // X:\jsc.svn\examples\java\android\vr\OVRWindWheelNDK\OVRUDPMatrix\Program.cs
            Action<IPAddress> fvertexTransform = async nic =>
            {
                var uu = new UdpClient(40014);

                //args.mouse = "awaiting vertexTransform at " + nic + " :40014";

                // X:\jsc.svn\examples\java\android\forms\FormsUDPJoinGroup\FormsUDPJoinGroup\ApplicationControl.cs
                // X:\jsc.svn\examples\java\android\LANBroadcastListener\LANBroadcastListener\ApplicationActivity.cs
                uu.JoinMulticastGroup(IPAddress.Parse("239.1.2.3"), nic);
                while (true)
                {
                    var x = await uu.ReceiveAsync(); // did we jump to ui thread?
                    //Console.WriteLine("ReceiveAsync done " + Encoding.UTF8.GetString(x.Buffer));
                    args.vertexTransform = x.Buffer;


                }
            };
            #endregion


            NetworkInterface.GetAllNetworkInterfaces().WithEach(
                n =>
                {
                    // X:\jsc.svn\examples\java\android\forms\FormsUDPJoinGroup\FormsUDPJoinGroup\ApplicationControl.cs
                    // X:\jsc.svn\core\ScriptCoreLibJava\BCLImplementation\System\Net\NetworkInformation\NetworkInterface.cs

                    var IPProperties = n.GetIPProperties();
                    var PhysicalAddress = n.GetPhysicalAddress();



                    foreach (var ip in IPProperties.UnicastAddresses)
                    {
                        // ipv4
                        if (ip.Address.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
                        {
                            if (!IPAddress.IsLoopback(ip.Address))
                                if (n.SupportsMulticast)
                                {
                                    fUDPPressure(ip.Address);
                                    fWASDC(ip.Address);
                                    fParallax(ip.Address);
                                    fvertexTransform(ip.Address);
                                }
                        }
                    }




                }
            );
            #endregion


            var sw = Stopwatch.StartNew();

            //var args = new object();

            // can we draw on back?




            #region mDraw
            var mDraw = new DrawOnTop(this)
            {
                // yes it appears top left.

                //text = "GearVR HUD"
                // (out) VrApi.vrapi_GetVersionString()
                text = () =>
                {
                    // can we listen to udp?
                    // like X:\jsc.svn\examples\java\android\AndroidServiceUDPNotification\AndroidServiceUDPNotification\ApplicationActivity.cs
                    // in vr if the other service is running it can display vr notification

                    // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150630/udp
                    // lets run it, and see if we can see some vr notifications as we skip a video 



                    //if (args.total_allocated_space > 48 * 1024 * 1024)
                    //    this.recreate();


                    return
                        sw.ElapsedMilliseconds + "ms | " + args.total_allocated_space + " bytes \n"
                        + new { vertexTransform = args.vertexTransform.Length } + "\n"
                        + args.mouse + "\n"
                        + args.parallax + "\n"
                        + args.vertexTransform.Length + "bytes udp\n"
                        + new { args.pen } + "\n"
                        //+ new { args.mousex, args.mousey } + "\n"
                        + new
                        {
                            //args.mousex,

                            // left to right
                            //args.x,
                            //args.px,

                            args.px,
                            args.py,
                            args.pz,


                            // nod up +0.7 down -0.7
                            ox = args.tracking_HeadPose_Pose_Orientation_x,

                            // -0.7 right +0.7 left
                            oy = args.tracking_HeadPose_Pose_Orientation_y

                            // tilt right -0.7 tilt left + 0.7
                            //oz = args.tracking_HeadPose_Pose_Orientation_z

                            // ??
                            //ow = args.tracking_HeadPose_Pose_Orientation_w
                        }.ToString().Replace(",", "\n");
                }
            };

            //Task.Run(


            Func<string> safemode = () =>
            {
                return
                    sw.ElapsedMilliseconds + "ms \n"
                        + args.total_allocated_space + " bytes \n"
                    + "GC safe mode / malloc limit..";
            };




            //    canvas.drawText(text, x + 2560 / 2, y + i * 24, paint);
            mDraw.AtDraw = canvas =>
            {


                {
                    var paint = new android.graphics.Paint();


                    paint.setStrokeWidth(16);
                    paint.setStyle(android.graphics.Paint.Style.STROKE);

                    paint.setColor(android.graphics.Color.RED);

                    canvas.drawLine(0, 0, 400, 400, paint);

                    canvas.drawLine(2560 / 2, 0, 400 + 2560 / 2, 400, paint);


                    HUDStylus(canvas);
                }


                // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150717/replay
                // can w visually store tracking intel. like tvs do.
                {
                    // https://code.google.com/p/android/issues/detail?id=4086

                    var paint = new android.graphics.Paint();


                    paint.setStrokeWidth(0);
                    paint.setStyle(android.graphics.Paint.Style.FILL_AND_STROKE);

                    // lets have left to right recorder as a color block

                    //// nod up +0.7 down -0.7
                    // cannot see it.
                    var rgb_left_to_right = (int)(0xffffff * (args.tracking_HeadPose_Pose_Orientation_x + 0.7) / 1.4);



                    // I/System.Console( 8999): 2327:0001 AtDraw 16 0078af2e
                    // why wont our tracking correctly show?
                    //Console.WriteLine("AtDraw 16 " + rgb_left_to_right.ToString("x8"));

                    //paint.setColor(android.graphics.Color.YELLOW);
                    paint.setColor(
                        (int)(0xff000000 | rgb_left_to_right));


                    canvas.drawRect(16, 0, 32, 32, paint);
                }

                //       ox = args.tracking_HeadPose_Pose_Orientation_x,

                //       oy = args.tracking_HeadPose_Pose_Orientation_y

                {
                    // https://code.google.com/p/android/issues/detail?id=4086

                    var paint = new android.graphics.Paint();


                    paint.setStrokeWidth(0);
                    paint.setStyle(android.graphics.Paint.Style.FILL_AND_STROKE);
                    //paint.setColor(android.graphics.Color.RED);

                    // lets have left to right recorder as a color block

                    //       // -0.7 right +0.7 left
                    var rgb_left_to_right = (int)(0xffffff * (args.tracking_HeadPose_Pose_Orientation_y + 0.7) / 1.4);

                    //paint.setColor(android.graphics.Color.YELLOW);
                    paint.setColor(
                        (int)(0xff000000 | rgb_left_to_right));

                    canvas.drawRect(16 + 64, 0, 320, 32, paint);
                }
            };

            new Thread(
                delegate()
                {
                    // bg thread

                    while (true)
                    {
                        //Thread.Sleep(1000 / 15);
                        //Thread.Sleep(1000 / 30);

                        // fullspeed



                        GLES3JNILib.stringFromJNI(args);

                        // http://developer.android.com/reference/android/graphics/Color.html
                        if (args.total_allocated_space > GLES3JNILib.safemodeMemoryLimitMB * 1024 * 1024)
                        {
                            mDraw.color = android.graphics.Color.RED;
                            mDraw.alpha = 255;

                            mDraw.text = safemode;
                            // goto secondary activity?
                        }
                        else if (args.mousebutton != 0)
                        {
                            // go a head. lean left or up
                            mDraw.color = android.graphics.Color.YELLOW;
                            mDraw.alpha = 255;
                        }
                        else
                        {
                            mDraw.color = android.graphics.Color.GREEN;

                            // not leaning in?
                            if (args.pz < 0)
                            {
                                mDraw.color = android.graphics.Color.WHITE;
                            }

                            var BaseStationEdgeX = Math.Abs(args.px) > 0.3;
                            var BaseStationEdgeY = Math.Abs(args.py) > 0.3;

                            if (BaseStationEdgeX
                                || BaseStationEdgeY
                                )
                            {
                                // base station wont track ya for long..
                                // reorient?
                                // fade to black?
                                mDraw.color = android.graphics.Color.YELLOW;
                                mDraw.alpha = 255;

                            }
                        }

                        mDraw.postInvalidate();

                        Thread.Sleep(1000 / 60);

                        // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150716/ovrwindwheelactivity
                        //Thread.Sleep(1000 / 15);
                        //Thread.Sleep(1000 / 4);
                    }
                }
            ).Start();
            #endregion

            #region ondispatchTouchEvent
            this.ondispatchTouchEvent = @event =>
            {
                if (appThread == 0)
                    return;

                int action = @event.getAction();
                float x = @event.getRawX();
                float y = @event.getRawY();
                //if (action == MotionEvent.ACTION_UP)
                {
                    var halfx = 2560 / 2;
                    var halfy = 1440 / 2;

                    // touch sending int to offfset the cubes
                    this.args.x = (int)(halfx - x);
                    this.args.y = (int)(y - halfy);

                    mDraw.x = (int)(500 + halfx - x);
                    mDraw.y = (int)(600 + y - halfy);
                    //mDraw.text = () => sw.ElapsedMilliseconds + "ms \n" + new { x, y, action }.ToString();
                    //Console.WriteLine(" ::dispatchTouchEvent( " + action + ", " + x + ", " + y + " )");
                }
                GLES3JNILib.onTouchEvent(action, x, y);

                // can we move hud around and record it to gif or mp4?
            };
            #endregion

            #region ondispatchKeyEvent
            this.ondispatchKeyEvent = @event =>
            {
                if (appThread == 0)
                    return false;

                int keyCode = @event.getKeyCode();
                int action = @event.getAction();
                if (action != KeyEvent.ACTION_DOWN && action != KeyEvent.ACTION_UP)
                {
                    return base.dispatchKeyEvent(@event);
                }
                if (action == KeyEvent.ACTION_UP)
                {
                    // keycode 4
                    //mDraw.text = () => sw.ElapsedMilliseconds + "ms \n" + new { keyCode, action }.ToString();
                    //Log.v(TAG, "GLES3JNIActivity::dispatchKeyEvent( " + keyCode + ", " + action + " )");
                }
                GLES3JNILib.onKeyEvent(keyCode, action);

                return true;
            };
            #endregion


            AtPause = delegate
            {
                ActivityPaused = true;
                GLES3JNILib.onPause();


                // http://www.mkyong.com/android/how-to-turn-onoff-camera-ledflashlight-in-android/

                if (nogc != null)
                {
                    var camera = nogc;
                    var p = camera.getParameters();
                    p.setFlashMode(android.hardware.Camera.Parameters.FLASH_MODE_OFF);
                    camera.setParameters(p);
                    camera.stopPreview();

                    camera.release();
                    nogc = null;
                }
            };

            AtResume = delegate
            {
                //Console.WriteLine("enter onResume");
                ActivityPaused = false;

                // http://stackoverflow.com/questions/3527621/how-to-pause-and-resume-a-surfaceview-thread
                // http://stackoverflow.com/questions/10277694/resume-to-surfaceview-shows-black-screen
                //this.xSurfaceView.onres

                // You must ensure that the drawing thread only touches the underlying Surface while it is valid

                this.xSurfaceView = new SurfaceView(this);

                this.setContentView(xSurfaceView);
                this.addContentView(mDraw, new ViewGroup.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT));

                this.xSurfaceView.getHolder().addCallback(xCallback);

                GLES3JNILib.onResume();
            };

            // canw e add a camera too?

            //  stackoverflow.com/questions/20936480/how-to-make-surfaceview-transparent-background
            //this.setContentView(mDraw);
            //this.addContentView(xSurfaceView, new ViewGroup.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT));


            // sometimes system wants to try to black the screen it seems..
            getWindow().addFlags(WindowManager_LayoutParams.FLAG_KEEP_SCREEN_ON);

            appThread = com.oculus.gles3jni.GLES3JNILib.onCreate(this);

            Console.WriteLine("after OVRWindWheelActivity onCreate, attach the headset!");

        }
        protected override void onCreate(Bundle savedInstanceState)
        {
            base.onCreate(savedInstanceState);

            Console.WriteLine("enter OVRVrCubeWorldSurfaceViewX onCreate");




            #region xCallback
            // X:\jsc.svn\examples\java\android\synergy\OVRVrCubeWorldSurfaceView\OVRVrCubeWorldSurfaceView\ApplicationActivity.cs
            var xCallback = new xCallback
            {
                onsurfaceCreated = holder =>
                {
                    //Console.WriteLine("enter onsurfaceCreated " + new { appThread });
                    if (appThread == 0)
                        return;

                    appThread.onSurfaceCreated(holder.getSurface());
                    mSurfaceHolder = holder;

                    //Console.WriteLine("exit onsurfaceCreated " + new { appThread });
                },

                onsurfaceChanged = (SurfaceHolder holder, int format, int width, int height) =>
                {
                    if (appThread == 0)
                        return;

                    appThread.onSurfaceChanged(holder.getSurface());
                    mSurfaceHolder = holder;
                },

                onsurfaceDestroyed = holder =>
                {
                    if (appThread == 0)
                        return;

                    appThread.onSurfaceDestroyed();
                    mSurfaceHolder = null;
                }
            };
            #endregion




            mView = new SurfaceView(this);
            this.setContentView(mView);

            var sw = Stopwatch.StartNew();

            #region mDraw
            var mDraw = new DrawOnTop(this)
            {
                // yes it appears top left.

                //text = "GearVR HUD"
                // (out) VrApi.vrapi_GetVersionString()
                text = () => sw.ElapsedMilliseconds + "ms " + GLES3JNILib.stringFromJNI()
            };

            //Task.Run(

            new Thread(
                delegate()
                {
                    // bg thread

                    while (true)
                    {
                        //Thread.Sleep(1000 / 15);
                        Thread.Sleep(1000 / 30);


                        mDraw.postInvalidate();
                    }
                }
            ).Start();
            #endregion

            #region ondispatchTouchEvent
            this.ondispatchTouchEvent = @event =>
            {
                if (appThread == 0)
                    return;

                int action = @event.getAction();
                float x = @event.getRawX();
                float y = @event.getRawY();
                //if (action == MotionEvent.ACTION_UP)
                {
                    var halfx = 2560 / 2;
                    var halfy = 1440 / 2;

                    mDraw.x = (int)(500 + halfx - x);
                    mDraw.y = (int)(600 + y - halfy);
                    //mDraw.text = () => sw.ElapsedMilliseconds + "ms \n" + new { x, y, action }.ToString();
                    //Console.WriteLine(" ::dispatchTouchEvent( " + action + ", " + x + ", " + y + " )");
                }
                appThread.onTouchEvent(action, x, y);

                // can we move hud around and record it to gif or mp4?
            };
            #endregion

            #region ondispatchKeyEvent
            this.ondispatchKeyEvent = @event =>
            {
                if (appThread == 0)
                    return false;

                int keyCode = @event.getKeyCode();
                int action = @event.getAction();
                if (action != KeyEvent.ACTION_DOWN && action != KeyEvent.ACTION_UP)
                {
                    return base.dispatchKeyEvent(@event);
                }
                if (action == KeyEvent.ACTION_UP)
                {
                    // keycode 4
                    mDraw.text = () => sw.ElapsedMilliseconds + "ms \n" + new { keyCode, action }.ToString();
                    //Log.v(TAG, "GLES3JNIActivity::dispatchKeyEvent( " + keyCode + ", " + action + " )");
                }
                appThread.onKeyEvent(keyCode, action);

                return true;
            };
            #endregion


            addContentView(mDraw, new ViewGroup.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT));

            mView.getHolder().addCallback(xCallback);

            getWindow().addFlags(WindowManager_LayoutParams.FLAG_KEEP_SCREEN_ON);

            appThread = com.oculus.gles3jni.GLES3JNILib.onCreate(this);

            Console.WriteLine("after OVRVrCubeWorldSurfaceViewX onCreate, attach the headset!");

        }
예제 #22
0
        protected override void onCreate(Bundle savedInstanceState)
        {
            base.onCreate(savedInstanceState);

            Console.WriteLine("enter OVRMyCubeWorld onCreate");



            #region xCallback
            // X:\jsc.svn\examples\java\android\synergy\OVRVrCubeWorldSurfaceView\OVRVrCubeWorldSurfaceView\ApplicationActivity.cs
            var xCallback = new xSurfaceHolder_Callback
            {
                onsurfaceCreated = holder =>
                {
                    Console.WriteLine("enter onsurfaceCreated " + new { appThread });
                    if (appThread == 0)
                    {
                        return;
                    }

                    // did we use it for float window?
                    //holder.setFormat(android.graphics.PixelFormat.TRANSLUCENT);

                    GLES3JNILib.onSurfaceCreated(holder.getSurface());
                    xSurfaceHolder = holder;

                    //Console.WriteLine("exit onsurfaceCreated " + new { appThread });
                },

                onsurfaceChanged = (SurfaceHolder holder, int format, int width, int height) =>
                {
                    if (appThread == 0)
                    {
                        return;
                    }

                    GLES3JNILib.onSurfaceChanged(holder.getSurface());
                    xSurfaceHolder = holder;
                },

                onsurfaceDestroyed = holder =>
                {
                    //I/System.Console( 3549): 0ddd:0001 after OVRMyCubeWorld onCreate, attach the headset!
                    //I/System.Console( 3549): 0ddd:0001 enter onsurfaceDestroyed

                    //Console.WriteLine("enter onsurfaceDestroyed");


                    if (appThread == 0)
                    {
                        return;
                    }


                    // I/DEBUG   ( 2079):     #01 pc 0000672f  /data/app/OVRMyCubeWorld.Activities-1/lib/arm/libmain.so (Java_com_oculus_gles3jni_GLES3JNILib_onSurfaceDestroyed+46)
                    GLES3JNILib.onSurfaceDestroyed();
                    xSurfaceHolder = null;
                    //appThread = 0;

                    // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704/pui_global_menu
                }
            };
            #endregion

            // https://github.com/dalinaum/TextureViewDemo
            //  TextureView semi-translucent by calling myView.setAlpha(0.5f).
            // !! should we use TextureView instead?
            // https://groups.google.com/forum/#!topic/android-developers/jYjvm7ItpXQ
            //this.xSurfaceView.setZOrderOnTop(true);    // necessary
            //this.xSurfaceView.getHolder().setFormat(android.graphics.PixelFormat.TRANSPARENT);

            #region ReceiveAsync
            Action <IPAddress> f = async nic =>
            {
                args.mouse = "awaiting at " + nic;

                // Z:\jsc.svn\examples\java\android\AndroidUDPClipboard\ApplicationActivity.cs
                // X:\jsc.svn\examples\java\android\forms\FormsUDPJoinGroup\FormsUDPJoinGroup\ApplicationControl.cs
                // X:\jsc.svn\examples\java\android\LANBroadcastListener\LANBroadcastListener\ApplicationActivity.cs
                var uu = new UdpClient(41814);
                uu.JoinMulticastGroup(IPAddress.Parse("239.1.2.3"), nic);
                while (true)
                {
                    var x = await uu.ReceiveAsync();  // did we jump to ui thread?

                    //Console.WriteLine("ReceiveAsync done " + Encoding.UTF8.GetString(x.Buffer));
                    args.mouse = Encoding.UTF8.GetString(x.Buffer);

                    // or marshal memory?
                    var xy = args.mouse.Split(':');

                    args.mousex = int.Parse(xy[0]);
                    args.mousey = int.Parse(xy[1]);

                    // getchar?
                    args.ad = int.Parse(xy[2]);
                    args.ws = int.Parse(xy[3]);

                    // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704
                    args.c = int.Parse(xy[4]);
                    // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150704/mousedown
                    args.mousebutton = int.Parse(xy[5]);
                    args.mousewheel  = int.Parse(xy[6]);
                }
            };

            NetworkInterface.GetAllNetworkInterfaces().WithEach(
                n =>
            {
                // X:\jsc.svn\examples\java\android\forms\FormsUDPJoinGroup\FormsUDPJoinGroup\ApplicationControl.cs
                // X:\jsc.svn\core\ScriptCoreLibJava\BCLImplementation\System\Net\NetworkInformation\NetworkInterface.cs

                var IPProperties    = n.GetIPProperties();
                var PhysicalAddress = n.GetPhysicalAddress();



                foreach (var ip in IPProperties.UnicastAddresses)
                {
                    // ipv4
                    if (ip.Address.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork)
                    {
                        if (!IPAddress.IsLoopback(ip.Address))
                        {
                            if (n.SupportsMulticast)
                            {
                                f(ip.Address);
                            }
                        }
                    }
                }
            }
                );
            #endregion


            var sw = Stopwatch.StartNew();

            //var args = new object();

            // can we draw on back?

            #region mDraw
            var mDraw = new DrawOnTop(this)
            {
                // yes it appears top left.

                //text = "GearVR HUD"
                // (out) VrApi.vrapi_GetVersionString()
                text = () =>
                {
                    // can we listen to udp?
                    // like X:\jsc.svn\examples\java\android\AndroidServiceUDPNotification\AndroidServiceUDPNotification\ApplicationActivity.cs
                    // in vr if the other service is running it can display vr notification

                    // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20150630/udp
                    // lets run it, and see if we can see some vr notifications as we skip a video

                    GLES3JNILib.stringFromJNI(args);



                    return(sw.ElapsedMilliseconds + "ms \n"
                           + args.mouse + "\n"
                           + new { args.mousex, args.mousey } +"\n"
                           + new
                    {
                        //args.mousex,

                        // left to right
                        args.x,


                        // nod up +0.7 down -0.7
                        //ox = args.tracking_HeadPose_Pose_Orientation_x

                        // -0.7 right +0.7 left
                        oy = args.tracking_HeadPose_Pose_Orientation_y

                             // tilt right -0.7 tilt left + 0.7
                             //oz = args.tracking_HeadPose_Pose_Orientation_z

                             // ??
                             //ow = args.tracking_HeadPose_Pose_Orientation_w
                    });
                }
            };

            //Task.Run(

            new Thread(
                delegate()
            {
                // bg thread

                while (true)
                {
                    //Thread.Sleep(1000 / 15);
                    //Thread.Sleep(1000 / 30);

                    // fullspeed

                    Thread.Sleep(1000 / 60);


                    if (args.mousebutton == 0)
                    {
                        mDraw.color = android.graphics.Color.GREEN;
                        mDraw.alpha = 80;
                    }
                    else
                    {
                        mDraw.color = android.graphics.Color.YELLOW;
                        mDraw.alpha = 255;
                    }

                    mDraw.postInvalidate();
                }
            }
                ).Start();
            #endregion

            #region ondispatchTouchEvent
            this.ondispatchTouchEvent = @event =>
            {
                if (appThread == 0)
                {
                    return;
                }

                int   action = @event.getAction();
                float x      = @event.getRawX();
                float y      = @event.getRawY();
                //if (action == MotionEvent.ACTION_UP)
                {
                    var halfx = 2560 / 2;
                    var halfy = 1440 / 2;

                    // touch sending int to offfset the cubes
                    this.args.x = (int)(halfx - x);
                    this.args.y = (int)(y - halfy);

                    mDraw.x = (int)(500 + halfx - x);
                    mDraw.y = (int)(600 + y - halfy);
                    //mDraw.text = () => sw.ElapsedMilliseconds + "ms \n" + new { x, y, action }.ToString();
                    //Console.WriteLine(" ::dispatchTouchEvent( " + action + ", " + x + ", " + y + " )");
                }
                GLES3JNILib.onTouchEvent(action, x, y);

                // can we move hud around and record it to gif or mp4?
            };
            #endregion

            #region ondispatchKeyEvent
            this.ondispatchKeyEvent = @event =>
            {
                if (appThread == 0)
                {
                    return(false);
                }

                int keyCode = @event.getKeyCode();
                int action  = @event.getAction();
                if (action != KeyEvent.ACTION_DOWN && action != KeyEvent.ACTION_UP)
                {
                    return(base.dispatchKeyEvent(@event));
                }
                if (action == KeyEvent.ACTION_UP)
                {
                    // keycode 4
                    //mDraw.text = () => sw.ElapsedMilliseconds + "ms \n" + new { keyCode, action }.ToString();
                    //Log.v(TAG, "GLES3JNIActivity::dispatchKeyEvent( " + keyCode + ", " + action + " )");
                }
                GLES3JNILib.onKeyEvent(keyCode, action);

                return(true);
            };
            #endregion



            AtResume = delegate
            {
                Console.WriteLine("enter onResume");


                // http://stackoverflow.com/questions/3527621/how-to-pause-and-resume-a-surfaceview-thread
                // http://stackoverflow.com/questions/10277694/resume-to-surfaceview-shows-black-screen
                //this.xSurfaceView.onres

                // You must ensure that the drawing thread only touches the underlying Surface while it is valid

                this.xSurfaceView = new SurfaceView(this);

                this.setContentView(xSurfaceView);
                this.addContentView(mDraw, new ViewGroup.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT));

                this.xSurfaceView.getHolder().addCallback(xCallback);

                GLES3JNILib.onResume();
            };

            // canw e add a camera too?

            //  stackoverflow.com/questions/20936480/how-to-make-surfaceview-transparent-background
            //this.setContentView(mDraw);
            //this.addContentView(xSurfaceView, new ViewGroup.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT));


            // sometimes system wants to try to black the screen it seems..
            getWindow().addFlags(WindowManager_LayoutParams.FLAG_KEEP_SCREEN_ON);

            appThread = com.oculus.gles3jni.GLES3JNILib.onCreate(this);

            Console.WriteLine("after OVRMyCubeWorld onCreate, attach the headset!");
        }
예제 #23
0
    //a working name
    //builds all the objects in a certain surface unit
    //or if it already exists, increase its wuCount
    public void CreateSurfaceObjects(SurfaceUnit su)
    {
        //creates an empty surface holder
        SurfaceHolder sh = null;

        //Debug.Log (su);
        //only make the objects in this unit if it has not already been generated
        //and add it to the list so it is not generated again
        if (!surfList.TryGetValue(su, out sh))
        {
            sh    = new SurfaceHolder();
            curSH = sh;            //connect class wide reference

            surfList.Add(su, sh);
            //instance a random number generator with seed based on the su position sent through a hash function
            //NOTE: the last 1 parameter is used as a kind of planet identifier, but this may not be needed
            //System.Random rand = new System.Random((int)WorldManager.hash.GetHash(su.u, su.v, (int)su.side, 1));
            System.Random rand = RandomHandler.surfaceRandom(su);

            //NOTE: all objects that are in the rect list are always in the radial list
            //create a list of radial collisions
            //(x,y,radius)
            List <RadialCol> radCols = new List <RadialCol>();
            //create a list of rectangular collisions
            //List<Vector4> rectCols = new List<Vector4>();
            //first add all roads, then buildings, then natural things

            //build all transportation segments and add them to the collision lists
            //buildTransport(su);

            //create a list of samples
            List <Sub> samples = new List <Sub>();
            for (int i = 0; i < numSamples; i++)
            {
                SurfacePos surfPos = new SurfacePos(su.side, su.u + (float)rand.NextDouble(), su.v + (float)rand.NextDouble());

                //convert the surface position to world position
                Vector3 worldPos = UnitConverter.getWP(surfPos, radius, sideLength);

                //TODO: make function to only retrieve the substance and not vox val
                float val;
                Sub   sub;
                planet.noise.getVoxData(worldPos, out val, out sub);

                //Debug.Log(sub);
                samples.Add(sub);
            }


            foreach (Blueprint bp in blueprints)
            {
                int amount = bp.getAmount(samples, new WorldPos(), rand.NextDouble());
                for (int i = 0; i < amount; i++)
                {
                    //possibly later method to build all object in this su within the blueprint class and return a list
                    //WorldObject wo = bp.buildObject(rand);
                    Mesh mesh = bp.buildObject(rand.Next());

                    //choose random x and y position within the su
                    float u = (float)rand.NextDouble();
                    float v = (float)rand.NextDouble();

                    //choose random rotation(will not be random for things like buildings later)
                    Quaternion surfRot = Quaternion.Euler((float)rand.NextDouble() * 360, (float)rand.NextDouble() * 360, (float)rand.NextDouble() * 360);
                    //the global surfaceposition of the object
                    SurfacePos surfPos = new SurfacePos(su.side, su.u + u, su.v + v);

                    //convert the surface position and rotation to world position and rotation
                    Vector3    worldPos = UnitConverter.getWP(surfPos, radius, sideLength);
                    Quaternion worldRot = getWorldRot(worldPos, surfRot, su.side);

                    //adjust from point on sphere to correct altitude
                    worldPos = planet.noise.altitudePos(worldPos);

                    //build(intantiate) the actual gameobject
                    MobileObjects wo = Build.buildObject <Rock>(worldPos, worldRot);
                    //wo.setReferences();
                    wo.Render();
                    wo.setMesh(mesh);
                    sh.objects.Add(wo);                    //add it to the surface holder list
                }
            }



            /*int count = rand.Next(30);
             *
             *
             * //	MyDebug.placeMarker(UnitConverter.getWP(new SurfacePos(su.side, su.u, su.v), radius, sideLength));
             * for(int i = 0; i<count; i++)
             * {
             *      //Vector3 pos = new Vector3(
             *      //choose random x and y position within the su
             *      //Vector2 surfPos = new Vector2((float)rand.NextDouble(), (float)rand.NextDouble());
             *      float u = (float)rand.NextDouble();
             *      float v = (float)rand.NextDouble();
             *
             *      //choose random rotation(will not be random for things like buildings later)
             *      Quaternion surfRot = Quaternion.Euler(0, (float)rand.NextDouble()*360, 0);
             *      //Debug.Log(surfRot.eulerAngles);
             *      //temp radius of tree used for testing
             *      float wuRadius = 2;
             *      //radius in world units/length of a surface unit = radius in surface units(less than 1)
             *      float suRadius = wuRadius/suLength;
             *      //Debug.Log("suRadius is " + suRadius);
             *
             *  bool isColliding = false;
             *      foreach(RadialCol oth in radCols)
             *      {
             *              //distance formula(move to struct later)
             *              //if the distance between the two centers - their radii is less than zero, they are colliding
             *              if(Mathf.Sqrt((oth.u-u)*(oth.u-u)+(oth.v-v)*(oth.v-v))-suRadius-oth.radius<0)
             *              {
             *                      isColliding = true;
             *                      //Debug.Log("samwell");
             *                      break;
             *              }
             *      }
             *      //for the time being, if something is colliding, just discard it
             *      //later it may be moved slightly or completely repositioned
             *      if(isColliding)
             *      {
             *              continue;
             *      }
             *
             *      //add this obect to the radial collision list
             *      //later, create the RadialCol object initially(replace x y and suRadius)
             *      radCols.Add(new RadialCol(u,v,suRadius));
             *
             *      //surfacepos of the tree
             *      SurfacePos treeSurf = new SurfacePos(su.side, su.u + u, su.v + v);
             *      //Debug.Log (u + " " + v + " " + su.u + " " + su.v);
             *      //convert to world unit and rotation
             *      Vector3 worldPos = UnitConverter.getWP(treeSurf, radius, sideLength);
             *      Quaternion worldRot = getWorldRot(worldPos, surfRot, su.side);
             *      //Debug.Log (treeSurf+ " " + worldPos + " " + surfRot.eulerAngles + " " + worldRot);
             *
             *      //adjust the pos to the correct altitude, later move to function
             *      //worldPos = worldPos.normalized*planet.noise.getAltitude(worldPos);
             *      worldPos = planet.noise.altitudePos(worldPos);
             *
             *      //GameObject.Instantiate(tree, treeWorld, Quaternion.identity);
             *      //build the tree object(adds it to builtobjects list and maybe eventually add it to the render list
             *      //buildObject<TestTree>(worldPos, worldRot, sh).init();
             *
             *      //build(intantiate) the object
             *      WorldObject wo = Build.buildObject<TestTree>(worldPos, worldRot);
             *      wo.Render();
             *      sh.objects.Add(wo);//add it to the surface holder list
             *      //wo.init();//initailize it (normally has parameters)
             *
             * }*/

            /*GameObject go = Resources.Load("Test things/rottest") as GameObject;
             * Vector3 pos = UnitConverter.getWP(new SurfacePos(su.side, su.u+0.5f, su.v+0.5f), radius, sideLength);
             * Quaternion rot = getWorldRot(pos, Quaternion.identity, su.side);
             *
             * GameObject.Instantiate(go, pos, rot);*/

            curSH = null;            //disconnect reference to avoid possible confusion later/catch errors
        }


        //increase the worldunit count of the surface holder
        sh.wuCount++;
    }
 public void surfaceCreated(SurfaceHolder value)
 {
     yield_surfaceCreated();
 }
        protected override void onCreate(Bundle savedInstanceState)
        {
            base.onCreate(savedInstanceState);

            #region xCallback
            // X:\jsc.svn\examples\java\android\synergy\OVRVrCubeWorldSurfaceView\OVRVrCubeWorldSurfaceView\ApplicationActivity.cs
            var xCallback = new xCallback
            {
                onsurfaceCreated = holder =>
                {
                    if (mNativeHandle != 0)
                    {
                        GLES3JNILib.onSurfaceCreated(mNativeHandle, holder.getSurface());
                        mSurfaceHolder = holder;
                    }
                },

                onsurfaceChanged = (SurfaceHolder holder, int format, int width, int height) =>
                {
                    if (mNativeHandle != 0)
                    {
                        GLES3JNILib.onSurfaceChanged(mNativeHandle, holder.getSurface());
                        mSurfaceHolder = holder;
                    }
                },

                onsurfaceDestroyed = holder =>
                {
                    if (mNativeHandle != 0)
                    {
                        GLES3JNILib.onSurfaceDestroyed(mNativeHandle);
                        mSurfaceHolder = null;
                    }
                }
            };
            #endregion



            mView = new SurfaceView(this);
            this.setContentView(mView);



            //            E/AndroidRuntime(22718): Caused by: java.lang.NullPointerException: Attempt to invoke virtual method 'android.view.ViewParent android.view.View.getParent()' on a null object reference
            //E/AndroidRuntime(22718):        at android.view.ViewGroup.addViewInner(ViewGroup.java:4216)
            //E/AndroidRuntime(22718):        at android.view.ViewGroup.addView(ViewGroup.java:4070)
            //E/AndroidRuntime(22718):        at android.view.ViewGroup.addView(ViewGroup.java:4046)
            //E/AndroidRuntime(22718):        at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:478)
            //E/AndroidRuntime(22718):        at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:459)
            //E/AndroidRuntime(22718):        at android.app.Activity.setContentView(Activity.java:2298)

            var sw = Stopwatch.StartNew();

            #region mDraw
            var mDraw = new DrawOnTop(this)
            {
                // yes it appears top left.

                //text = "GearVR HUD"
                text = () => sw.ElapsedMilliseconds + "ms !"
            };

            //Task.Run(

            new Thread(
                delegate()
            {
                // bg thread

                while (true)
                {
                    //Thread.Sleep(1000 / 15);
                    Thread.Sleep(1000 / 30);


                    mDraw.postInvalidate();
                }
            }
                ).Start();
            #endregion


            this.ondispatchTouchEvent = @event =>
            {
                if (mNativeHandle == 0)
                {
                    return;
                }

                int   action = @event.getAction();
                float x      = @event.getRawX();
                float y      = @event.getRawY();
                //if (action == MotionEvent.ACTION_UP)
                {
                    var halfx = 2560 / 2;
                    var halfy = 1440 / 2;

                    mDraw.x    = (int)(500 + halfx - x);
                    mDraw.y    = (int)(600 + y - halfy);
                    mDraw.text = () => sw.ElapsedMilliseconds + "ms \n" + new { x, y, action }.ToString();
                    //Console.WriteLine(" ::dispatchTouchEvent( " + action + ", " + x + ", " + y + " )");
                }
                GLES3JNILib.onTouchEvent(mNativeHandle, action, x, y);

                // can we move hud around and record it to gif or mp4?
            };

            this.ondispatchKeyEvent = @event =>
            {
                if (mNativeHandle == 0)
                {
                    return(false);
                }

                int keyCode = @event.getKeyCode();
                int action  = @event.getAction();
                if (action != KeyEvent.ACTION_DOWN && action != KeyEvent.ACTION_UP)
                {
                    return(base.dispatchKeyEvent(@event));
                }
                if (action == KeyEvent.ACTION_UP)
                {
                    // keycode 4
                    mDraw.text = () => sw.ElapsedMilliseconds + "ms \n" + new { keyCode, action }.ToString();
                    //Log.v(TAG, "GLES3JNIActivity::dispatchKeyEvent( " + keyCode + ", " + action + " )");
                }
                GLES3JNILib.onKeyEvent(mNativeHandle, keyCode, action);

                return(true);
            };

            // X:\jsc.svn\examples\java\android\synergy\OVRVrCubeWorldSurfaceView\OVRVrCubeWorldSurfaceView\ApplicationActivity.cs
            // X:\jsc.svn\examples\java\android\AndroidLacasCameraServerActivity\AndroidLacasCameraServerActivity\ApplicationActivity.cs
            addContentView(mDraw, new ViewGroup.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT));

            mView.getHolder().addCallback(xCallback);

            // Force the screen to stay on, rather than letting it dim and shut off
            // while the user is watching a movie.

            // does this disable the face sensor?
            getWindow().addFlags(WindowManager_LayoutParams.FLAG_KEEP_SCREEN_ON);

            // Force screen brightness to stay at maximum
            //WindowManager_LayoutParams _params = getWindow().getAttributes();
            //_params.screenBrightness = 1.0f;
            //getWindow().setAttributes(_params);

            mNativeHandle = com.oculus.gles3jni.GLES3JNILib.onCreate(this);

            // can we now overlay something on top of the surface?
        }
예제 #26
0
 public void surfaceChanged(SurfaceHolder arg0, int format, int width, int height)
 {
     onsurfaceChanged(arg0, format, width, height);
 }
 public void surfaceCreated(SurfaceHolder value)
 {
     System.Console.WriteLine("surfaceCreated");
     yield_surfaceCreated();
 }
예제 #28
0
 public void surfaceDestroyed(SurfaceHolder value)
 {
     onsurfaceDestroyed(value);
 }
 public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3)
 {
 }
예제 #30
0
 public void setPreviewDisplay(SurfaceHolder holder)
 {
 }
 public void surfaceDestroyed(SurfaceHolder value)
 {
 }
 public void surfaceDestroyed(SurfaceHolder holder)
 {
     camera.stopPreview();
     camera.release();
     camera = null;
 }
예제 #33
0
 public void surfaceCreated(SurfaceHolder value)
 {
     onsurfaceCreated(value);
 }
예제 #34
0
        protected override void onCreate(android.os.Bundle savedInstanceState)
        {
            // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20160102/x360videos
            // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20151006
            base.onCreate(savedInstanceState);


            nativeOnCreate(this);

            //setCurrentLanguage(Locale.getDefault().getLanguage());

            // Create the SoundPool
            soundPool = new SoundPool(3 /* voices */, AudioManager.STREAM_MUSIC, 100);
            soundPoolSoundIds = new java.util.ArrayList<int>();
            soundPoolSoundNames = new java.util.ArrayList<string>();

            AudioManager audioMgr;
            audioMgr = (AudioManager)getSystemService(Context.AUDIO_SERVICE);
            var rate = audioMgr.getProperty(AudioManager.PROPERTY_OUTPUT_SAMPLE_RATE);
            var size = audioMgr.getProperty(AudioManager.PROPERTY_OUTPUT_FRAMES_PER_BUFFER);
            System.Console.WriteLine("rate = " + rate);
            System.Console.WriteLine("size = " + size);

            // Check preferences
            SharedPreferences prefs = getApplicationContext().getSharedPreferences("oculusvr", MODE_PRIVATE);
            var username = prefs.getString("username", "guest");
            System.Console.WriteLine("username = "******"action:" + intent.getAction());
            System.Console.WriteLine("type:" + intent.getType());
            System.Console.WriteLine("fromPackageName:" + fromPackageNameString);
            System.Console.WriteLine("command:" + commandString);
            System.Console.WriteLine("uri:" + uriString);

            SurfaceView sv = new SurfaceView(this);
            setContentView(sv);


            #region xCallback
            // X:\jsc.svn\examples\java\android\synergy\OVRVrCubeWorldSurfaceView\OVRVrCubeWorldSurfaceView\ApplicationActivity.cs
            var xCallback = new xCallback
            {
                onsurfaceCreated = holder =>
                {
                    if (appPtr == 0)
                        return;

                    nativeSurfaceCreated(appPtr, holder.getSurface());
                    mSurfaceHolder = holder;
                },

                onsurfaceChanged = (SurfaceHolder holder, int format, int width, int height) =>
                {
                    if (appPtr == 0)
                        return;

                    nativeSurfaceChanged(appPtr, holder.getSurface());
                    mSurfaceHolder = holder;
                },

                onsurfaceDestroyed = holder =>
                {
                    if (appPtr == 0)
                        return;

                    nativeSurfaceDestroyed(appPtr);
                    mSurfaceHolder = holder;
                }
            };
            #endregion

            sv.getHolder().addCallback(xCallback);

            // Force the screen to stay on, rather than letting it dim and shut off
            // while the user is watching a movie.
            //getWindow().addFlags( WindowManager_LayoutParams.FLAG_KEEP_SCREEN_ON );

            //// Force screen brightness to stay at maximum
            //WindowManager.LayoutParams params = getWindow().getAttributes();
            //params.screenBrightness = 1.0f;
            //getWindow().setAttributes( params );

            this.ondispatchTouchEvent += (e) =>
            {
                int action = e.getAction();
                float x = e.getRawX();
                float y = e.getRawY();
                Log.d(TAG, "onTouch dev:" + e.getDeviceId() + " act:" + action + " ind:" + e.getActionIndex() + " @ " + x + "," + y);
                nativeTouch(appPtr, action, x, y);
                return true;
            };

            this.ondispatchKeyEvent = (e) =>
            {
                bool down;
                int keyCode = e.getKeyCode();
                int deviceId = e.getDeviceId();

                if (e.getAction() == KeyEvent.ACTION_DOWN)
                {
                    down = true;
                }
                else if (e.getAction() == KeyEvent.ACTION_UP)
                {
                    down = false;
                }
                else
                {
                    Log.d(TAG,
                            "source " + e.getSource() + " action "
                                    + e.getAction() + " keyCode " + keyCode);

                    return base.dispatchKeyEvent(e);
                }

                Log.d(TAG, "source " + e.getSource() + " keyCode " + keyCode + " down " + down + " repeatCount " + e.getRepeatCount());

                if (keyCode == KeyEvent.KEYCODE_VOLUME_UP)
                {
                    if (down)
                    {
                        adjustVolume(1);
                    }
                    return true;
                }

                if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN)
                {
                    if (down)
                    {
                        adjustVolume(-1);
                    }
                    return true;
                }


                // Joypads will register as keyboards, but keyboards won't
                // register as position classes
                // || event.getSource() != 16777232)
                // Volume buttons are source 257
                if (e.getSource() == 1281)
                {
                    // do we have one we can test with?

                    //keyCode |= JoyEvent.BUTTON_JOYPAD_FLAG;
                }
                return buttonEvent(deviceId, keyCode, down, e.getRepeatCount());
            };
        }
예제 #35
0
        protected override void onCreate(android.os.Bundle savedInstanceState)
        {
            // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20160102/x360videos
            // https://sites.google.com/a/jsc-solutions.net/work/knowledge-base/15-dualvr/20151006
            base.onCreate(savedInstanceState);


            nativeOnCreate(this);

            //setCurrentLanguage(Locale.getDefault().getLanguage());

            // Create the SoundPool
            soundPool           = new SoundPool(3 /* voices */, AudioManager.STREAM_MUSIC, 100);
            soundPoolSoundIds   = new java.util.ArrayList <int>();
            soundPoolSoundNames = new java.util.ArrayList <string>();

            AudioManager audioMgr;

            audioMgr = (AudioManager)getSystemService(Context.AUDIO_SERVICE);
            var rate = audioMgr.getProperty(AudioManager.PROPERTY_OUTPUT_SAMPLE_RATE);
            var size = audioMgr.getProperty(AudioManager.PROPERTY_OUTPUT_FRAMES_PER_BUFFER);

            System.Console.WriteLine("rate = " + rate);
            System.Console.WriteLine("size = " + size);

            // Check preferences
            SharedPreferences prefs = getApplicationContext().getSharedPreferences("oculusvr", MODE_PRIVATE);
            var username            = prefs.getString("username", "guest");

            System.Console.WriteLine("username = "******"action:" + intent.getAction());
            System.Console.WriteLine("type:" + intent.getType());
            System.Console.WriteLine("fromPackageName:" + fromPackageNameString);
            System.Console.WriteLine("command:" + commandString);
            System.Console.WriteLine("uri:" + uriString);

            SurfaceView sv = new SurfaceView(this);

            setContentView(sv);


            #region xCallback
            // X:\jsc.svn\examples\java\android\synergy\OVRVrCubeWorldSurfaceView\OVRVrCubeWorldSurfaceView\ApplicationActivity.cs
            var xCallback = new xCallback
            {
                onsurfaceCreated = holder =>
                {
                    if (appPtr == 0)
                    {
                        return;
                    }

                    nativeSurfaceCreated(appPtr, holder.getSurface());
                    mSurfaceHolder = holder;
                },

                onsurfaceChanged = (SurfaceHolder holder, int format, int width, int height) =>
                {
                    if (appPtr == 0)
                    {
                        return;
                    }

                    nativeSurfaceChanged(appPtr, holder.getSurface());
                    mSurfaceHolder = holder;
                },

                onsurfaceDestroyed = holder =>
                {
                    if (appPtr == 0)
                    {
                        return;
                    }

                    nativeSurfaceDestroyed(appPtr);
                    mSurfaceHolder = holder;
                }
            };
            #endregion

            sv.getHolder().addCallback(xCallback);

            // Force the screen to stay on, rather than letting it dim and shut off
            // while the user is watching a movie.
            //getWindow().addFlags( WindowManager_LayoutParams.FLAG_KEEP_SCREEN_ON );

            //// Force screen brightness to stay at maximum
            //WindowManager.LayoutParams params = getWindow().getAttributes();
            //params.screenBrightness = 1.0f;
            //getWindow().setAttributes( params );

            this.ondispatchTouchEvent += (e) =>
            {
                int   action = e.getAction();
                float x      = e.getRawX();
                float y      = e.getRawY();
                Log.d(TAG, "onTouch dev:" + e.getDeviceId() + " act:" + action + " ind:" + e.getActionIndex() + " @ " + x + "," + y);
                nativeTouch(appPtr, action, x, y);
                return(true);
            };

            this.ondispatchKeyEvent = (e) =>
            {
                bool down;
                int  keyCode  = e.getKeyCode();
                int  deviceId = e.getDeviceId();

                if (e.getAction() == KeyEvent.ACTION_DOWN)
                {
                    down = true;
                }
                else if (e.getAction() == KeyEvent.ACTION_UP)
                {
                    down = false;
                }
                else
                {
                    Log.d(TAG,
                          "source " + e.getSource() + " action "
                          + e.getAction() + " keyCode " + keyCode);

                    return(base.dispatchKeyEvent(e));
                }

                Log.d(TAG, "source " + e.getSource() + " keyCode " + keyCode + " down " + down + " repeatCount " + e.getRepeatCount());

                if (keyCode == KeyEvent.KEYCODE_VOLUME_UP)
                {
                    if (down)
                    {
                        adjustVolume(1);
                    }
                    return(true);
                }

                if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN)
                {
                    if (down)
                    {
                        adjustVolume(-1);
                    }
                    return(true);
                }


                // Joypads will register as keyboards, but keyboards won't
                // register as position classes
                // || event.getSource() != 16777232)
                // Volume buttons are source 257
                if (e.getSource() == 1281)
                {
                    // do we have one we can test with?

                    //keyCode |= JoyEvent.BUTTON_JOYPAD_FLAG;
                }
                return(buttonEvent(deviceId, keyCode, down, e.getRepeatCount()));
            };
        }
예제 #36
0
        protected override void onCreate(Bundle savedInstanceState)
        {
            base.onCreate(savedInstanceState);

            Console.WriteLine("enter OVRVrCubeWorldSurfaceViewX onCreate");



            #region xCallback
            // X:\jsc.svn\examples\java\android\synergy\OVRVrCubeWorldSurfaceView\OVRVrCubeWorldSurfaceView\ApplicationActivity.cs
            var xCallback = new xCallback
            {
                onsurfaceCreated = holder =>
                {
                    //Console.WriteLine("enter onsurfaceCreated " + new { appThread });
                    if (appThread == 0)
                    {
                        return;
                    }

                    appThread.onSurfaceCreated(holder.getSurface());
                    mSurfaceHolder = holder;

                    //Console.WriteLine("exit onsurfaceCreated " + new { appThread });
                },

                onsurfaceChanged = (SurfaceHolder holder, int format, int width, int height) =>
                {
                    if (appThread == 0)
                    {
                        return;
                    }

                    appThread.onSurfaceChanged(holder.getSurface());
                    mSurfaceHolder = holder;
                },

                onsurfaceDestroyed = holder =>
                {
                    if (appThread == 0)
                    {
                        return;
                    }

                    appThread.onSurfaceDestroyed();
                    mSurfaceHolder = null;
                }
            };
            #endregion



            mView = new SurfaceView(this);
            this.setContentView(mView);

            var sw = Stopwatch.StartNew();

            #region mDraw
            var mDraw = new DrawOnTop(this)
            {
                // yes it appears top left.

                //text = "GearVR HUD"
                // (out) VrApi.vrapi_GetVersionString()
                text = () => sw.ElapsedMilliseconds + "ms " + GLES3JNILib.stringFromJNI()
            };

            //Task.Run(

            new Thread(
                delegate()
            {
                // bg thread

                while (true)
                {
                    //Thread.Sleep(1000 / 15);
                    Thread.Sleep(1000 / 30);


                    mDraw.postInvalidate();
                }
            }
                ).Start();
            #endregion

            #region ondispatchTouchEvent
            this.ondispatchTouchEvent = @event =>
            {
                if (appThread == 0)
                {
                    return;
                }

                int   action = @event.getAction();
                float x      = @event.getRawX();
                float y      = @event.getRawY();
                //if (action == MotionEvent.ACTION_UP)
                {
                    var halfx = 2560 / 2;
                    var halfy = 1440 / 2;

                    mDraw.x = (int)(500 + halfx - x);
                    mDraw.y = (int)(600 + y - halfy);
                    //mDraw.text = () => sw.ElapsedMilliseconds + "ms \n" + new { x, y, action }.ToString();
                    //Console.WriteLine(" ::dispatchTouchEvent( " + action + ", " + x + ", " + y + " )");
                }
                appThread.onTouchEvent(action, x, y);

                // can we move hud around and record it to gif or mp4?
            };
            #endregion

            #region ondispatchKeyEvent
            this.ondispatchKeyEvent = @event =>
            {
                if (appThread == 0)
                {
                    return(false);
                }

                int keyCode = @event.getKeyCode();
                int action  = @event.getAction();
                if (action != KeyEvent.ACTION_DOWN && action != KeyEvent.ACTION_UP)
                {
                    return(base.dispatchKeyEvent(@event));
                }
                if (action == KeyEvent.ACTION_UP)
                {
                    // keycode 4
                    mDraw.text = () => sw.ElapsedMilliseconds + "ms \n" + new { keyCode, action }.ToString();
                    //Log.v(TAG, "GLES3JNIActivity::dispatchKeyEvent( " + keyCode + ", " + action + " )");
                }
                appThread.onKeyEvent(keyCode, action);

                return(true);
            };
            #endregion


            addContentView(mDraw, new ViewGroup.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT));

            mView.getHolder().addCallback(xCallback);

            getWindow().addFlags(WindowManager_LayoutParams.FLAG_KEEP_SCREEN_ON);

            appThread = com.oculus.gles3jni.GLES3JNILib.onCreate(this);

            Console.WriteLine("after OVRVrCubeWorldSurfaceViewX onCreate, attach the headset!");
        }