예제 #1
0
 // Use this for initialization
 void Start()
 {
     ritual            = this;
     waitForPopUp      = new WaitForSeconds(popUpDuration);
     controller        = GetComponent <FirstPersonController>();
     menus             = Singleton.Get <MenuManager>();
     pauseMenu         = menus.GetMenu <PauseMenu>();
     sunMenu           = menus.GetMenu <SunMenu>();
     levelCompleteMenu = menus.GetMenu <LevelCompleteMenu>();
 }
예제 #2
0
 public void Trigger(SunRitual ritual)
 {
     if ((isTriggered == false) && (Collection != null))
     {
         graphics.SetActive(false);
         //fireworks.Play();
         Collection.RemoveCoin(this);
         isTriggered = true;
         sound.Play();
         ritual.OnCoinCollectionChanged(Collection);
     }
 }