void Awake() { summoningManager = GameManager.instance.SummoningManager; if (instance) { Debug.Log("More than one instance of UIDragManager exists!", this); } else { instance = this; } }
void Awake() { instance = this; summoningManager = GameManager.instance.SummoningManager; }
void Awake() { summoningManager = GameManager.instance.SummoningManager; tooltip = GetComponent<Tooltip>(); }
void Awake() { summoningManager = GameManager.instance.SummoningManager; }