internal static void FOnLoad() { if (Player.Spells.FirstOrDefault(o => o.SData.Name.Contains("SummonerFlash")) != null) { SummMenu.AddGroupLabel("Flash Settings"); SummMenu.Add("extend", new CheckBox("Extend Flash to Max Range")); SummMenu.Add("wall", new CheckBox("Block If will hit wall")); SummMenu.AddSeparator(); F = new Spell.Skillshot(Player.Instance.GetSpellSlotFromName("SummonerFlash"), 450, SkillShotType.Circular); Spellbook.OnCastSpell += Spellbook_OnCastSpell; } }
internal static void FOnLoad() { if (Player.Spells.FirstOrDefault(o => o.SData.Name.Contains("SummonerFlash")) != null) { SummMenu.AddGroupLabel("闪现设置"); SummMenu.Add("extend", new CheckBox("延长闪现距离至最远")); SummMenu.Add("wall", new CheckBox("屏蔽闪现如果会撞墙")); SummMenu.AddSeparator(); F = new Spell.Skillshot(Player.Instance.GetSpellSlotFromName("SummonerFlash"), 450, SkillShotType.Circular); Spellbook.OnCastSpell += Spellbook_OnCastSpell; } }
internal static void FOnLoad() { if (Player.Spells.FirstOrDefault(o => o.SData.Name.Contains("SummonerFlash")) != null) { SummMenu.AddGroupLabel("Flash Ayarları"); SummMenu.Add("extend", new CheckBox("Gelişmiş flash maks mesafe")); SummMenu.Add("wall", new CheckBox("Duvara vuracaksa atma(duvardan atlayamıyacaksa diyor")); SummMenu.AddSeparator(); F = new Spell.Skillshot(Player.Instance.GetSpellSlotFromName("SummonerFlash"), 450, SkillShotType.Circular); Spellbook.OnCastSpell += Spellbook_OnCastSpell; } }