void AddItem(string bundleName = "", SuffixEnum suffix = SuffixEnum.Prefab, string path = "") { count++; bundleNameList.Add(bundleName); suffixList.Add(suffix); pathList.Add(path); }
public static string EnumToString(SuffixEnum se) { switch (se) { case SuffixEnum.Prefab: return("*.prefab"); case SuffixEnum.Png: return("*.png"); case SuffixEnum.Csv: return("*.csv"); case SuffixEnum.Txt: return("*.txt"); case SuffixEnum.Mp3: return("*.mp3"); case SuffixEnum.Shader: return("*.shader"); case SuffixEnum.Wav: return("*.wav"); case SuffixEnum.Font: return("*.TTF"); default: return("null"); } }
public static string EnumToString(SuffixEnum se) { switch (se) { case SuffixEnum.Prefab: return("*.prefab"); case SuffixEnum.Png: return("*.png"); case SuffixEnum.Csv: return("*.csv"); case SuffixEnum.Txt: return("*.txt"); default: return("null"); } }