public void equals_failure_possible() { string puzzle = "004300209005009001070060043006002087190007400050083000600000105003508690042910300"; SudokuGrid grid1 = new SudokuGrid(puzzle); SudokuGrid grid2 = new SudokuGrid(puzzle); grid1._grid_cells[1, 1]._possible_values = new List <int> { 1, 2, 3 }; grid1._grid_cells[2, 2]._possible_values = new List <int> { 2 }; grid1._grid_cells[3, 3]._possible_values = new List <int> { 1, 3 }; grid1._grid_cells[4, 4]._possible_values = new List <int> { 1, 2, 3 }; grid1._grid_cells[1, 1]._possible_values = new List <int> { 1, 2, 3, 4 }; grid1._grid_cells[2, 2]._possible_values = new List <int> { 2 }; grid1._grid_cells[3, 3]._possible_values = new List <int> { 1, 3 }; grid1._grid_cells[4, 4]._possible_values = new List <int> { 1, 2, 3 }; Assert.False(grid1.Equals(grid2), "Grids same puzzles, but different possible values should not be equal"); }
public void equals_success_possible() { string puzzle = "004300209005009001070060043006002087190007400050083000600000105003508690042910300"; SudokuGrid grid1 = new SudokuGrid(puzzle); SudokuGrid grid2 = new SudokuGrid(puzzle); grid1._grid_cells[1, 1]._possible_values = new List <int> { 1, 2, 3 }; grid1._grid_cells[2, 2]._possible_values = new List <int> { 2 }; grid1._grid_cells[3, 3]._possible_values = new List <int> { 1, 3 }; grid1._grid_cells[4, 4]._possible_values = new List <int> { 1, 2, 3 }; grid2._grid_cells[1, 1]._possible_values = new List <int> { 1, 2, 3 }; grid2._grid_cells[2, 2]._possible_values = new List <int> { 2 }; grid2._grid_cells[3, 3]._possible_values = new List <int> { 1, 3 }; grid2._grid_cells[4, 4]._possible_values = new List <int> { 1, 2, 3 }; Assert.True(grid1.Equals(grid2), "Grids created with the same puzzles should be equal"); }
public void equals_failure_basic() { SudokuGrid grid1 = new SudokuGrid("004300209005009001070060043006002087190007400050083000600000105003508690042910300"); SudokuGrid grid2 = new SudokuGrid("004300209005009001070060043006002087190007400050083000600000105003508690042910301"); Assert.False(grid1.Equals(grid2), "Grids created with the different puzzles should not be equal"); }
public void equals_success_basic() { string puzzle = "004300209005009001070060043006002087190007400050083000600000105003508690042910300"; SudokuGrid grid1 = new SudokuGrid(puzzle); SudokuGrid grid2 = new SudokuGrid(puzzle); Assert.True(grid1.Equals(grid2), "Grids created with the same puzzles should be equal"); }
public void clone_test() { string puzzle = "140060800085010040907400250030070400209000307008900060000740010601305090700002600"; SudokuGrid grid = new SudokuGrid(puzzle); grid.set_possible_values_of_all_cells(); SudokuGrid grid2 = (SudokuGrid)grid.Clone(); // the cloned grid is equal to the first Assert.True(grid2.Equals(grid)); grid2._grid_cells[2, 1]._possible_values.Add(4); Assert.False(grid2.Equals(grid), "changing a possible value in one grid should not also reflect on the other grid"); grid2 = (SudokuGrid)grid.Clone(); Assert.True(grid2.Equals(grid), "setting the grid back to a fresh clone should make them equal again"); }
public void TestSudokuGridCopy() { SudokuGrid myGrid1 = new SudokuGrid(); myGrid1[0, 0].solve(1); SudokuGrid myGrid2 = new SudokuGrid(); myGrid2[0, 0].solve(1); Assert.IsTrue(myGrid1.Equals(myGrid2)); }
public void remove_value_from_permitted_values_in_cells_test_true(SudokuGrid grid_in, int value_to_remove, CoordinateList affected_cells, SudokuGrid grid_out, string message) { grid_in._grid_cells = SudokuGrid.remove_value_from_permitted_values_in_cells(grid_in._grid_cells, value_to_remove, affected_cells); Assert.True(grid_in.Equals(grid_out), message); }