예제 #1
0
 private void EditSlave()
 {
     subject = SubjectBeingEdited.Slave;
     paintBrush.raycastTarget = skinMap.slave;
     SceneView.RepaintAll();
 }
예제 #2
0
 private void EditMaster()
 {
     subject = SubjectBeingEdited.Master;
     paintBrush.raycastTarget = masterMesh;
     SceneView.RepaintAll();
 }