예제 #1
0
        void OnGUI()
        {
            s_DisplayElementGroups = EditorGUILayout.Foldout(s_DisplayElementGroups, "Element Groups");

            if (s_DisplayElementGroups)
            {
                foreach (var group in MeshSelection.elementSelection)
                {
                    GUILayout.Label(group.mesh.name);

                    foreach (var element in group.elementGroups)
                    {
                        Styles.BeginRow();
                        GUILayout.Label(element.indices.ToString(","));
                        Styles.EndRow();
                    }
                }
            }
        }