/// <summary> /// Set the specified style for specified spinner. /// </summary> /// <param name="styleSpinner">Spinner style data.</param> /// <param name="style">Style data.</param> public virtual void SetStyle(StyleSpinner styleSpinner, Style style) { styleSpinner.InputText.ApplyTo(textComponent.gameObject, true); if (placeholder != null) { styleSpinner.InputPlaceholder.ApplyTo(placeholder.gameObject, true); } }
/// <summary> /// Set the specified style for specified spinner. /// </summary> /// <param name="styleSpinner">Spinner style data.</param> /// <param name="style">Style data.</param> public virtual void SetStyle(StyleSpinner styleSpinner, Style style) { InputField.SetStyle(styleSpinner, style); styleSpinner.Background.ApplyTo(transform.parent); styleSpinner.InputBackground.ApplyTo(GetComponent <Image>()); if (minusButton != null) { styleSpinner.ButtonMinus.ApplyTo(minusButton.gameObject); } if (plusButton != null) { styleSpinner.ButtonPlus.ApplyTo(plusButton.gameObject); } }