public static void NotifyObjectDestroyed(ICharacter character, IStaticWorldObject worldObject)
 {
     Api.SafeInvoke(() => StructureDestroyed?.Invoke(character, worldObject));
 }
 public static void NotifyObjectDestroyed(IStaticWorldObject structure)
 {
     Api.SafeInvoke(() => StructureDestroyed?.Invoke(structure));
 }