예제 #1
0
 public Union_7(NtApiDotNet.Ndr.Marshal.NdrEnum16 Selector, Struct_8 Arm_0, Struct_8 Arm_2, Struct_9 Arm_1)
 {
     this.Selector = Selector;
     this.Arm_0    = Arm_0;
     this.Arm_2    = Arm_2;
     this.Arm_1    = Arm_1;
 }
예제 #2
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        public static Struct_8 CreateDefault()
        {
            Struct_8 ret = new Struct_8();

            ret.Member8 = new string('\0', 256);
            return(ret);
        }
 public Struct_6(
     int Member0,
     int Member4,
     int Member8,
     Struct_7 MemberC,
     Struct_8 Member10,
     System.Guid Member28,
     int Member38,
     System.Nullable <Struct_2> Member40,
     System.Guid Member48,
     long Member58,
     NtApiDotNet.Ndr.Marshal.NdrEnum16 Member60,
     NtApiDotNet.Ndr.Marshal.NdrUnsupported Member68,
     NtApiDotNet.Ndr.Marshal.NdrUnsupported Member70,
     NtApiDotNet.Ndr.Marshal.NdrUnsupported Member78,
     long Member80,
     System.Guid Member88)
 {
     this.Member0  = Member0;
     this.Member4  = Member4;
     this.Member8  = Member8;
     this.MemberC  = MemberC;
     this.Member10 = Member10;
     this.Member28 = Member28;
     this.Member38 = Member38;
     this.Member40 = Member40;
     this.Member48 = Member48;
     this.Member58 = Member58;
     this.Member60 = Member60;
     this.Member68 = Member68;
     this.Member70 = Member70;
     this.Member78 = Member78;
     this.Member80 = Member80;
     this.Member88 = Member88;
 }
예제 #4
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        public static Struct_8 CreateDefault()
        {
            Struct_8 ret = new Struct_8();

            ret.Member0 = new int[4];
            return(ret);
        }
 public Struct_10(sbyte Member0, Struct_6 Member8, Struct_6 Member20, Struct_8 Member38)
 {
     this.Member0  = Member0;
     this.Member8  = Member8;
     this.Member20 = Member20;
     this.Member38 = Member38;
 }
예제 #6
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        public static Struct_8 CreateDefault()
        {
            Struct_8 ret = new Struct_8();

            ret.Member8 = new Struct_0[0];
            return(ret);
        }
예제 #7
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        public int Srv_RegisterForPackageEnergyStateChangeNotifications(out Struct_8 p0)
        {
            _Marshal_Helper   m = new _Marshal_Helper();
            _Unmarshal_Helper u = SendReceive(6, m);

            p0 = u.Read_8();
            return(u.ReadInt32());
        }
예제 #8
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 public Struct_11(System.Guid Member0, System.Guid Member10, Struct_8 Member20, NtApiDotNet.Ndr.Marshal.NdrEnum16 Member28, Union_12 Member30)
 {
     this.Member0  = Member0;
     this.Member10 = Member10;
     this.Member20 = Member20;
     this.Member28 = Member28;
     this.Member30 = Member30;
 }
예제 #9
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 public Struct_7(System.Guid Member0, System.Guid Member10, string Member20, long Member220, Struct_8 Member228)
 {
     this.Member0   = Member0;
     this.Member10  = Member10;
     this.Member20  = Member20;
     this.Member220 = Member220;
     this.Member228 = Member228;
 }
예제 #10
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        public uint RBiPtSrvQuerySystemStateBroadcastChannels(out Struct_8 p0)
        {
            _Marshal_Helper   m = new _Marshal_Helper();
            _Unmarshal_Helper u = SendReceive(18, m);

            p0 = u.Read_7();
            return(u.ReadUInt32());
        }
 public Union_7(NtApiDotNet.Ndr.Marshal.NdrEnum16 Selector, Struct_8 Arm_0, Struct_8 Arm_2, Struct_9 Arm_3, Struct_10 Arm_4, NtApiDotNet.Ndr.Marshal.NdrEmpty Arm_Default)
 {
     this.Selector    = Selector;
     this.Arm_0       = Arm_0;
     this.Arm_2       = Arm_2;
     this.Arm_3       = Arm_3;
     this.Arm_4       = Arm_4;
     this.Arm_Default = Arm_Default;
 }
예제 #12
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 public Union_7(uint Selector, int Arm_0, long Arm_1, string Arm_2, Struct_8 Arm_3, double Arm_4)
 {
     this.Selector = Selector;
     this.Arm_0    = Arm_0;
     this.Arm_1    = Arm_1;
     this.Arm_2    = Arm_2;
     this.Arm_3    = Arm_3;
     this.Arm_4    = Arm_4;
 }
        public int ConnectionUpdateIfIndexTable(Struct_8 p0)
        {
            _Marshal_Helper m = new _Marshal_Helper();

            m.Write_8(p0);
            _Unmarshal_Helper u = SendReceive(9, m);

            return(u.ReadInt32());
        }
예제 #14
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 public Struct_7(int Member0, int Member4, int Member8, Struct_8 MemberC, System.Guid Member10, int Member20, System.Nullable <Struct_9> Member28)
 {
     this.Member0  = Member0;
     this.Member4  = Member4;
     this.Member8  = Member8;
     this.MemberC  = MemberC;
     this.Member10 = Member10;
     this.Member20 = Member20;
     this.Member28 = Member28;
 }
 public Struct_17(sbyte Member0, Struct_0 Member8, Struct_8 Member10, Struct_4 Member18, Struct_4 Member20, Struct_13 Member28, int Member30)
 {
     this.Member0  = Member0;
     this.Member8  = Member8;
     this.Member10 = Member10;
     this.Member18 = Member18;
     this.Member20 = Member20;
     this.Member28 = Member28;
     this.Member30 = Member30;
 }
예제 #16
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 public Union_2(short Selector, Struct_3 Arm_2, Struct_5 Arm_3, Struct_6 Arm_4, Struct_7 Arm_5, Struct_8 Arm_6, Struct_9 Arm_7)
 {
     this.Selector = Selector;
     this.Arm_2    = Arm_2;
     this.Arm_3    = Arm_3;
     this.Arm_4    = Arm_4;
     this.Arm_5    = Arm_5;
     this.Arm_6    = Arm_6;
     this.Arm_7    = Arm_7;
 }
예제 #17
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        public int TetheringSvcAuthorize(System.Nullable <System.Guid> p0, Struct_8 p1)
        {
            _Marshal_Helper m = new _Marshal_Helper();

            m.WriteReferent(p0, new System.Action <System.Guid>(m.WriteGuid));
            m.Write_7(p1);
            _Unmarshal_Helper u = SendReceive(10, m);

            return(u.ReadInt32());
        }
 public Struct_1(Struct_2 Member0, Struct_3 MemberC, Struct_4 Member48, Struct_8 MemberD8, Struct_12 MemberE8, Struct_14 Member160, Struct_15 Member164)
 {
     this.Member0   = Member0;
     this.MemberC   = MemberC;
     this.Member48  = Member48;
     this.MemberD8  = MemberD8;
     this.MemberE8  = MemberE8;
     this.Member160 = Member160;
     this.Member164 = Member164;
 }
예제 #19
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 public Struct_7(Struct_4 Member0, Struct_4 Member10, Struct_4 Member20, Struct_8 Member30, Struct_9 Member40, Struct_9 Member50, int Member60)
 {
     this.Member0  = Member0;
     this.Member10 = Member10;
     this.Member20 = Member20;
     this.Member30 = Member30;
     this.Member40 = Member40;
     this.Member50 = Member50;
     this.Member60 = Member60;
 }
예제 #20
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 public Struct_1(Struct_2 Member0, Struct_3 MemberC, Struct_4 Member48, Struct_8 MemberE8, Struct_12 MemberF8, Struct_14 Member174, Struct_15 Member178)
 {
     this.Member0   = Member0;
     this.MemberC   = MemberC;
     this.Member48  = Member48;
     this.MemberE8  = MemberE8;
     this.MemberF8  = MemberF8;
     this.Member174 = Member174;
     this.Member178 = Member178;
 }
 public Struct_5(Struct_6 Member0, int MemberC, int Member10, int Member14, Struct_8 Member18, Struct_7 Member34, int Member3C, int Member40)
 {
     this.Member0  = Member0;
     this.MemberC  = MemberC;
     this.Member10 = Member10;
     this.Member14 = Member14;
     this.Member18 = Member18;
     this.Member34 = Member34;
     this.Member3C = Member3C;
     this.Member40 = Member40;
 }
예제 #22
0
        public int RpcDot11ExtSetVirtualStationAPProperties(long p0, long p1, Struct_8 p2)
        {
            _Marshal_Helper m = new _Marshal_Helper();

            m.WriteInt64(p0);
            m.WriteInt64(p1);
            m.Write_7(p2);
            _Unmarshal_Helper u = SendReceive(14, m);

            return(u.ReadInt32());
        }
        public int NetrBrowserStatisticsClear_8(string p0, int p1, ref Struct_8 p2)
        {
            _Marshal_Helper m = new _Marshal_Helper();

            m.WriteReferent(p0, new System.Action <string>(m.WriteTerminatedString));
            m.WriteInt32(p1);
            m.Write_8(p2);
            _Unmarshal_Helper u = SendReceive(8, m);

            p2 = u.Read_8();
            return(u.ReadInt32());
        }
        public int EfsRpcFileKeyInfoEx_19(string p0, System.Nullable <Struct_8> p1, Struct_8 p2, System.Nullable <Struct_10> p3)
        {
            _Marshal_Helper m = new _Marshal_Helper();

            m.WriteTerminatedString(NtApiDotNet.Win32.Rpc.RpcUtils.CheckNull(p0, "p0"));
            m.WriteReferent(p1, new System.Action <Struct_8>(m.Write_8));
            m.Write_8(p2);
            m.WriteReferent(p3, new System.Action <Struct_10>(m.Write_10));
            _Unmarshal_Helper u = SendReceive(19, m);

            return(u.ReadInt32());
        }
        public int DummyAddRefISCMActivator_2(Struct_0 p0, Struct_5 p1, out Struct_8 p2, out Struct_9 p3, int p4)
        {
            _Marshal_Helper m = new _Marshal_Helper();

            m.Write_0(p0);
            m.Write_4(p1);
            m.WriteInt32(p4);
            _Unmarshal_Helper u = SendReceive(2, m);

            p2 = u.Read_7();
            p3 = u.Read_8();
            return(u.ReadInt32());
        }
 public Union_3(uint Selector, int Arm_1, int Arm_2, int Arm_3, Struct_4 Arm_4, Struct_4 Arm_10, Struct_6 Arm_5, Struct_7 Arm_6, Struct_8 Arm_7, Struct_7 Arm_8)
 {
     this.Selector = Selector;
     this.Arm_1    = Arm_1;
     this.Arm_2    = Arm_2;
     this.Arm_3    = Arm_3;
     this.Arm_4    = Arm_4;
     this.Arm_10   = Arm_10;
     this.Arm_5    = Arm_5;
     this.Arm_6    = Arm_6;
     this.Arm_7    = Arm_7;
     this.Arm_8    = Arm_8;
 }
예제 #27
0
 public Union_2(uint Selector, NtApiDotNet.Ndr.Marshal.NdrEmpty Arm_1, NtApiDotNet.Ndr.Marshal.NdrEmpty Arm_2, System.Guid Arm_3, System.Guid Arm_4, Struct_4 Arm_5, Struct_4 Arm_6, NtApiDotNet.Ndr.Marshal.NdrEmpty Arm_7, NtApiDotNet.Ndr.Marshal.NdrEmpty Arm_8, System.Guid Arm_9, Struct_8 Arm_10)
 {
     this.Selector = Selector;
     this.Arm_1    = Arm_1;
     this.Arm_2    = Arm_2;
     this.Arm_3    = Arm_3;
     this.Arm_4    = Arm_4;
     this.Arm_5    = Arm_5;
     this.Arm_6    = Arm_6;
     this.Arm_7    = Arm_7;
     this.Arm_8    = Arm_8;
     this.Arm_9    = Arm_9;
     this.Arm_10   = Arm_10;
 }
        public int SCMActivatorGetClassObject(Struct_0 p0, Struct_5 p1, out Struct_8 p2, out Struct_9 p3, System.Nullable <Struct_15> p4, out System.Nullable <Struct_15> p5)
        {
            _Marshal_Helper m = new _Marshal_Helper();

            m.Write_0(p0);
            m.Write_4(p1);
            m.WriteReferent(p4, new System.Action <Struct_15>(m.Write_14));
            _Unmarshal_Helper u = SendReceive(3, m);

            p2 = u.Read_7();
            p3 = u.Read_8();
            p5 = u.ReadReferentValue <Struct_15>(new System.Func <Struct_15>(u.Read_14), false);
            return(u.ReadInt32());
        }
        public int RpcSrvQueryLeaseInfov6(string p0, Struct_0 p1, out Struct_8 p2, out Struct_4 p3, out Struct_4 p4, out Struct_13 p5, out int p6)
        {
            _Marshal_Helper m = new _Marshal_Helper();

            m.WriteReferent(p0, new System.Action <string>(m.WriteTerminatedString));
            m.Write_0(p1);
            _Unmarshal_Helper u = SendReceive(8, m);

            p2 = u.Read_8();
            p3 = u.Read_4();
            p4 = u.Read_4();
            p5 = u.Read_13();
            p6 = u.ReadInt32();
            return(u.ReadInt32());
        }
예제 #30
0
 public Union_4(int Selector, int Arm_0, sbyte Arm_1, int Arm_2, long Arm_3, string Arm_4, System.Nullable <System.Guid> Arm_5, Struct_6 Arm_6, Struct_7 Arm_7, Struct_8 Arm_8, Struct_9 Arm_9, Struct_10 Arm_10)
 {
     this.Selector = Selector;
     this.Arm_0    = Arm_0;
     this.Arm_1    = Arm_1;
     this.Arm_2    = Arm_2;
     this.Arm_3    = Arm_3;
     this.Arm_4    = Arm_4;
     this.Arm_5    = Arm_5;
     this.Arm_6    = Arm_6;
     this.Arm_7    = Arm_7;
     this.Arm_8    = Arm_8;
     this.Arm_9    = Arm_9;
     this.Arm_10   = Arm_10;
 }