public GuiConfirmOpenLink(GuiScreen par1GuiScreen, string par2Str, int par3) : base(par1GuiScreen, StringTranslate.GetInstance().TranslateKey("chat.link.confirm"), par2Str, par3) { StringTranslate stringtranslate = StringTranslate.GetInstance(); ButtonText1 = stringtranslate.TranslateKey("gui.yes"); ButtonText2 = stringtranslate.TranslateKey("gui.no"); Field_50053_b = stringtranslate.TranslateKey("chat.copy"); Field_50054_a = stringtranslate.TranslateKey("chat.link.warning"); }
public GuiYesNo(GuiScreen par1GuiScreen, string par2Str, string par3Str, int par4) { ParentScreen = par1GuiScreen; Message1 = par2Str; Message2 = par3Str; WorldNumber = par4; StringTranslate stringtranslate = StringTranslate.GetInstance(); ButtonText1 = stringtranslate.TranslateKey("gui.yes"); ButtonText2 = stringtranslate.TranslateKey("gui.no"); }
/// <summary> /// Draws the screen and all the components in it. /// </summary> public override void DrawScreen(int par1, int par2, float par3) { DrawBackground(0); StringTranslate stringtranslate = StringTranslate.GetInstance(); DrawCenteredString(FontRenderer, stringtranslate.TranslateKey("multiplayer.downloadingTerrain"), Width / 2, Height / 2 - 50, 0xffffff); base.DrawScreen(par1, par2, par3); }
/// <summary> /// Translates a Stat name /// </summary> public static string TranslateToLocal(string par0Str) { return(LocalizedName.TranslateKey(par0Str)); }