void OnClickBegin(ButtonScript obj, object args, int param1, int param2) { int max = 0; GlobalValue.Get(Constant.C_LearnSkillMaxNum, out max); int level = prof.getSkilMaxLevel(skData_._Id); if (level == 0) { PopText.Instance.Show(LanguageManager.instance.GetValue("learnSkillJobNotMatch")); return; } else if (GamePlayer.Instance.GetIprop(PropertyType.PT_Level) < skData_._LearnLv) { PopText.Instance.Show(LanguageManager.instance.GetValue("skillLevel").Replace("{n}", skData_._LearnLv.ToString())); return; } else if (GamePlayer.Instance.Properties[(int)PropertyType.PT_Money] < skData_._LearnCoin) { PopText.Instance.Show(LanguageManager.instance.GetValue("EN_MoneyLess")); return; } else if (IsAlreadyLearnedSkills(SkpData._Id)) { PopText.Instance.Show(LanguageManager.instance.GetValue("learnSkillReplice")); return; } else if (skData_._LearnQuestID != 0 && !QuestSystem.IsComplate(skData_._LearnQuestID)) { QuestData qd = QuestData.GetData(skData_._LearnQuestID); if (qd != null) { if (QuestSystem.IsComplate(qd.id_)) { PopText.Instance.Show(LanguageManager.instance.GetValue("YouHadQuest")); return; } else if (QuestSystem.IsQuestDoing(qd.id_)) { PopText.Instance.Show(LanguageManager.instance.GetValue("YouHadComplateQuest")); return; } string msg = LanguageManager.instance.GetValue("YouNeedDoThisQuest") + StringTool.MakeNGUIStringInfoFmt(skData_._LearnQuestID.ToString(), qd.questName_); MessageBoxUI.ShowMe(msg, null, true, null, __TryGotoQuestNpc); } //PopText.Instance.Show("任务没有完成"); } else if (GetLearaSkillNum() >= max) { PopText.Instance.Show(LanguageManager.instance.GetValue("EN_SkillSoltFull")); return; } else { MessageBoxUI.ShowMe(LanguageManager.instance.GetValue("learSkill"), __NormalLearnSkill); } }