void OnTriggerEnter(Collider other) { if (other.tag == "WorldStatic") { opacitySpeed = maxOpacitySpeed; } if (other.tag == "Player") { opacitySpeed = maxOpacitySpeed; } RedEyesController rec = GameObject.Find("RedEyesController").GetComponent <RedEyesController> (); if (other.tag == "Player") { if (!other.GetComponent <PlayerScript> ().blocked) { if (rec.canMakeText()) { Debug.Log("Player blink!!"); other.GetComponent <PlayerScript>().Blink(4.0f); Vector3 newPos = other.gameObject.transform.position; newPos.y = newPos.y + 2.5f; GameObject newText; newText = (GameObject)Instantiate(thoughtTextPrefab, newPos, Quaternion.Euler(0, 0, 0)); string sss = stringBank.getNextStringId(); sss = stringBank.getNextString(); newText.GetComponent <TextMesh> ().text = stringBank.getNextString(); rec.textMade(); //letter.decLetter (); letter.decStep(); letter.decStep(); //letter.decStep(); //letter.decStep(); //letter.decStep(); //letter.decStep(); } } } }
void Start() { ros = GameObject.Find("Rosetta").GetComponent <Rosetta>(); cam = GameObject.Find("Main Camera").GetComponent <Camera> (); cam.farClipPlane = 300000; StringBank bank = stringBanks.bank[0]; bank.reset(); bank.rosetta = ros; for (int i = 0; i < 7; ++i) { string sId = bank.getNextString(); //texts [i].text = StringUtils.chopLines (sId, 35); texts[i].GetComponent <ThoughtText>().setText(StringUtils.chopLines(sId, 35)); } }
void OnTriggerEnter(Collider other) { if (state == WhirlwindState.dying) { return; } if (other.tag != "Player") { return; } else { parent.frozen = true; } // tell the player to spawn shadow. Will return bool value // if player.spawnShadow() returns true, continue spawning the shadow // otherwise, return doing nothing if (!other.gameObject.GetComponent <PlayerScript> ().spawnShadow()) { return; } string lvl = parent.level.locationName.Substring(0, 6); string key = lvl + "SpawnedShadows"; int nShadows = parent.level.retrieveIntValue(key); int control, strength; control = shadowSpawnController.getControl(); strength = shadowSpawnController.getStrength(); if (nShadows < 4) { shadowStringBank = shadowStringBanks.bank [nShadows]; redEyesStringBank = redEyesStringBanks.bank [nShadows]; GameObject newShadow; newShadow = (GameObject)Instantiate(shadowPrefab, other.gameObject.transform.position + new Vector3(0, 0.0f, 0), Quaternion.Euler(0, 0, 0)); // check spawn direction bool rightOK = false; bool leftOK = false; RaycastHit hit; rightOK = !Physics.Raycast(other.gameObject.transform.position, Vector3.right, 10.0f); leftOK = !Physics.Raycast(other.gameObject.transform.position, Vector3.left, 10.0f); if (leftOK && (!rightOK)) { newShadow.GetComponent <Shadow> ().spawnDirection = -1.0f; } shadowStringBank.rosetta = rosetta; placesStringBank.rosetta = rosetta; datesStringBank.rosetta = rosetta; string sssId = shadowStringBank.getNextStringId(); string sss = shadowStringBank.getNextString(); string pl = placesStringBank.getNextStringId(); pl = placesStringBank.getNextString(); string dt = datesStringBank.getNextStringId(); dt = datesStringBank.getNextString(); shadowSpawnController.phrase.setText(sss); shadowSpawnController.phrase.fadeIn(); shadowSpawnController.phrase.fadeOut(5.0f); shadowSpawnController.dates.setText(dt); shadowSpawnController.dates.fadeIn(); shadowSpawnController.dates.fadeOut(5.0f); shadowSpawnController.places.setText(pl); shadowSpawnController.places.fadeIn(); shadowSpawnController.places.fadeOut(5.0f); if (sssId.Contains("Familia")) { shadowSpawnController.iconAnimation [iconFamily].resetAnimation(); shadowSpawnController.iconFader[iconFamily].fadeIn(); shadowSpawnController.iconFader[iconFamily].fadeOut(5.0f); } if (sssId.Contains("Amigos")) { shadowSpawnController.iconAnimation [iconFriends].resetAnimation(); shadowSpawnController.iconFader[iconFriends].fadeIn(); shadowSpawnController.iconFader[iconFriends].fadeOut(5.0f); } if (sssId.Contains("Pareja")) { shadowSpawnController.iconAnimation [iconWork].resetAnimation(); shadowSpawnController.iconFader[iconCouple].fadeIn(); shadowSpawnController.iconFader[iconCouple].fadeOut(5.0f); } if (sssId.Contains("Trabajo")) { shadowSpawnController.iconAnimation [iconWork].resetAnimation(); shadowSpawnController.iconFader[iconWork].fadeIn(); shadowSpawnController.iconFader[iconWork].fadeOut(5.0f); } newShadow.GetComponent <Shadow> ().thoughtTextPrefab = thoughtTextPrefab; newShadow.GetComponent <Rigidbody> ().velocity = new Vector3(0, 0, 0); newShadow.GetComponent <Shadow> ().initialize(); newShadow.GetComponent <Shadow> ().eyesPrefab = redeyesPrefab; redEyesStringBank.rosetta = rosetta; newShadow.GetComponent <Shadow> ().id = nShadows; newShadow.GetComponent <Shadow> ().redEyesStringBank = redEyesStringBank; newShadow.GetComponent <Shadow> ().rosetta = rosetta; shadowSpawnController.addShadow(newShadow.GetComponent <Shadow> ()); parent.level.storeIntValue(key, ++nShadows); GameObject newCGaugeGO; GameObject newSGaugeGO; newCGaugeGO = (GameObject)Instantiate(shadowSpawnController.csGaugePrefab, other.gameObject.transform.position + new Vector3(-2.0f, 5.8f, 0), Quaternion.Euler(0, 0, 0)); newSGaugeGO = (GameObject)Instantiate(shadowSpawnController.csGaugePrefab, other.gameObject.transform.position + new Vector3(2.0f, 5.8f, 0), Quaternion.Euler(0, 0, 0)); ShadowPowerIndicator con = newCGaugeGO.GetComponent <ShadowPowerIndicator> (); ShadowPowerIndicator str = newSGaugeGO.GetComponent <ShadowPowerIndicator> (); con.initialize(true, control); str.initialize(false, strength); con.transform.SetParent(newShadow.transform); str.transform.SetParent(newShadow.transform); con.transform.localScale = new Vector3(2, 2, 2); str.transform.localScale = new Vector3(2, 2, 2); } this.state = WhirlwindState.dying; }
// Update is called once per frame void Update() { debuggg.text = "" + estado + " (" + state + ")"; //mcRef.loadLvl.allowSceneActivation = carga; if (estado == "logo") { elapsedTime += Time.deltaTime; if (elapsedTime > minTime) { if (Input.GetMouseButtonDown(0)) { elapsedTime = delayTime + 1.0f; } } if ((elapsedTime > delayTime) && state == 0) { //fader._wa_fadeOut (this); fRef.fadeOut(); state = 1; } if (!fRef.isFading && state == 1) { estado = "titulo"; grupoLogo.SetActive(false); fRef.fadeIn(); state = 0; } } if (estado == "titulo") { if (state == 0) { if (elapsedTimeTitle < 2.0f) { elapsedTimeTitle += Time.deltaTime; } else { ++state; } } if (state == 1) { heroGlow.glow(); tocaParaEmpezar.SetActive(true); loadingStringBank.rosetta = rosetta; loadingStringBank.reset(); loadingText.text = loadingStringBank.getNextString(); tocaParaEmpezar.GetComponent <TextMesh> ().text = loadingStringBank.getNextString(); //touchToStartText.text = loadingStringBank.getNextString (); // touchToStartText.transform.localScale = Vector3.zero; // touchToStartText.GetComponent<TouchToStart> ().reset (); // touchToStartText.GetComponent<Renderer> ().enabled = true; ++state; } ++count; if (count == 10) { //fRef = fadeRef.GetComponent<FaderScript> (); //fRef.setFadeValue (0.0f); //fRef.fadeIn (); } if (Input.GetMouseButtonDown(0) && !tocaParaEmpezar.GetComponent <TouchToStart>().wait) // if screen touched { fRef.fadeOut(); // start a fadeout beginTime = Time.time; mcRef.setVolume(0, 1.5f); } if ((beginTime > 0.0f) && (Time.time - beginTime) > 2.0) // wait for 2 seconds { vText.enabled = false; uiload.load(); //this.activityFinish (); estado = "cargando"; mcRef.LoadAsync(); contador = 2; } } if (estado == "cargando") { contador -= Time.deltaTime; if (contador <= 0) { this.activityFinish(); } } }
new void Update() { bool change = Utils.updateSoftVariable(ref sparkScale, sparkTargetScale, 30.0f); if (change) { spark1.transform.localScale = new Vector3(sparkScale, sparkScale, sparkScale); spark2.transform.localScale = new Vector3(sparkScale, sparkScale, sparkScale); spark3.transform.localScale = new Vector3(sparkScale, sparkScale, sparkScale); } if (state == QAControllerState.idle) { elapsedTime += Time.deltaTime; if (elapsedTime > initialDelay) { letterOutputSpeed = slowletterOutputSpeed; state = QAControllerState.idle2; } } if (state == QAControllerState.idle2) { /* extract question and answers */ ab = qa.getNextBank(); correctAnswer = qb.correntAnswer [currentQuestion]; ab.rosetta = rosetta; qb.rosetta = rosetta; ab.reset(); burn [currentQuestion].lightUp(); question = qb.getNextString(); state = QAControllerState.printingQuestion; questionLetterOutput = 0.0f; } if (state == QAControllerState.printingQuestion) { int letters = (int)questionLetterOutput; if (Input.GetMouseButtonDown(0)) { letterOutputSpeed = fastletterOutputSpeed; } if ((letters > 2) && (letters < question.Length - 2)) { questionText.text = "<color=" + color1 + ">" + question.Substring(0, letters) + "</color>" + "<color=" + color2 + ">" + question.Substring(letters, 1) + "</color>" + "<color=" + color3 + ">" + question.Substring(letters + 1, 1) + "</color>" + "<color=" + color4 + ">" + question.Substring(letters + 2, question.Length - 1 - letters - 2) + "</color>"; } if (letters == question.Length) { questionText.text = question; } questionLetterOutput += letterOutputSpeed * Time.deltaTime; if (letters > question.Length - 1) { letters = question.Length - 1; questionText.text = "" + question; state = QAControllerState.waitingForAnswer; for (int i = 0; i < maxAnswers; ++i) { answerGO [i] = null; } float yPos = YAdjust - (question.Length / QuestionLettersPerLine) * QuestionLineHeight; for (int i = 0; i < ab.nItems(); ++i) { GameObject newAnswer; newAnswer = Instantiate(QAnswerPrefab); newAnswer.transform.SetParent(answerPanel.transform); newAnswer.transform.localScale = Vector3.one; newAnswer.GetComponent <RectTransform>().sizeDelta = new Vector2(800, 45); newAnswer.GetComponent <RectTransform>().anchoredPosition = Vector2.zero; newAnswer.GetComponent <Text> ().alignment = TextAnchor.UpperCenter; newAnswer.GetComponent <QAAnswer> ().initialize(yPos); newAnswer.GetComponent <QAAnswer> ().answerNumber = i + 1; int nLines; newAnswer.GetComponent <QAAnswer> ().setText(StringUtils.chopLines(ab.getNextString(), 85, out nLines)); newAnswer.GetComponent <QAAnswer> ().setDelay(i * 0.3f); yPos -= (InterAnswerDistance + AnswerLineHeight * (nLines - 1)); answerGO [i] = newAnswer; } } } if (state == QAControllerState.waitingForAnswer) { bool waiting = true; for (int i = 0; i < ab.nItems(); i++) { if (answerGO [i].GetComponent <QAAnswer> ().state != QAAnswerState.idle) { waiting = false; } else { waiting = true; } } if (waiting) { for (int i = 0; i < ab.nItems(); i++) { answerGO [i].GetComponent <QAAnswer> ().state = QAAnswerState.ready; state = QAControllerState.waitingForAnswer2; } } } if (state == QAControllerState.waitingForAnswer2) { } if (state == QAControllerState.answered) { letterOutputSpeed = slowletterOutputSpeed; for (int i = 0; i < ab.nItems(); ++i) { if (answerGO [i].GetComponent <QAAnswer> ().answerNumber != selectedAnswer) { answerGO [i].GetComponent <QAAnswer> ().dispose(); } else { answerGO [i].GetComponent <QAAnswer> ().blink(selectedAnswer == correctAnswer); if (selectedAnswer == correctAnswer) { levelRef.playSound(hitSound); } else { levelRef.playSound(missSound); } } } elapsedTime = 0.0f; state = QAControllerState.preparingNextQuestion; } if (state == QAControllerState.preparingNextQuestion) { elapsedTime += Time.deltaTime; if (elapsedTime > postAnswerTimeOut) { elapsedTime = 0.0f; state = QAControllerState.preparingNextQuestion2; if (selectedAnswer == correctAnswer) { burn [currentQuestion].burstInFlames(); } else { ++nMisses; if (nMisses > 1) { fader._wa_fadeOut(this); keyChannel = -1; // mark this flame for resurrection, please string lvl = ds.retrieveStringValue("CurrentLevelFlame"); int FlameIndex = ds.retrieveIntValue("CurrentFlameIndex"); string FlameName = ds.retrieveStringValue("FlameResurrectionName" + lvl + FlameIndex); string FlameLocation = ds.retrieveStringValue("FlameResurrectionLocation" + lvl + FlameIndex); ds.storeIntValue("Flame" + (FlameIndex) + "Resurrect" + FlameLocation, 3); ds.storeStringValue("Flame" + (FlameIndex) + "Resurrect" + FlameLocation, FlameName); this.isWaitingForActionToComplete = true; state = QAControllerState.exitting3; } } if (currentQuestion == numQuestions - 1) { //fader._wa_fadeOut (this); //this.isWaitingForActionToComplete = true; /* do the flower thing */ flowerRenderQuad.GetComponent <GameObjectFader> ().fadeIn(); flowerAnim.SetBool("open", true); spark1Anim.SetBool("open", true); spark2Anim.SetBool("open", true); spark3Anim.SetBool("open", true); levelRef.dipMusic(4); levelRef.playSound(sparksSound); sparkTargetScale = 60.0f; elapsedTime = 0.0f; state = QAControllerState.exitting1; } } } if (state == QAControllerState.preparingNextQuestion2) { elapsedTime += Time.deltaTime; if (elapsedTime > postAnswerTimeOut) { questionText.text = ""; ++currentQuestion; state = QAControllerState.idle; } } if (state == QAControllerState.exitting1) { elapsedTime += Time.deltaTime; if (elapsedTime > 5.6f) { fader.setFadeColor(1, 1, 1); fader._wa_fadeOut(this); keyImageFader.fadeIn(); youGotAKeyTextFader.fadeIn(); this.isWaitingForActionToComplete = true; state = QAControllerState.exitting2; } } if (state == QAControllerState.exitting2) { if (!isWaitingForActionToComplete) { levelRef.playSound(winSound); elapsedTime = 0.0f; state = QAControllerState.exitting3; } } if (state == QAControllerState.exitting3) { elapsedTime += Time.deltaTime; if (elapsedTime > 2.0f) { secondFader.setFadeValue(1.0f); secondFader.setFadeColor(0, 0, 0); secondFader._wa_fadeOut(this); this.isWaitingForActionToComplete = true; state = QAControllerState.exitting4; } } if (state == QAControllerState.exitting4) { string rLoc = mcRef.getStorage().retrieveStringValue("ReturnLocation"); string lvl = rLoc.Substring(0, 6); if (isWaitingForActionToComplete) { } else { switch (keyChannel) { case 0: mcRef.getStorage().storeBoolValue("Has" + lvl + "RedKey", true); break; case 1: mcRef.getStorage().storeBoolValue("Has" + lvl + "OrangeKey", true); break; case 2: mcRef.getStorage().storeBoolValue("Has" + lvl + "BlueKey", true); break; case 3: mcRef.getStorage().storeBoolValue("Has" + lvl + "GreenKey", true); break; case 4: mcRef.getStorage().storeBoolValue("Has" + lvl + "YellowKey", true); break; case 5: mcRef.getStorage().storeBoolValue("Has" + lvl + "PurpleKey", true); break; case 6: mcRef.getStorage().storeBoolValue("Has" + lvl + "BrownKey", true); break; } mcRef.getStorage().storeBoolValue("IsHUDCracked", false); // return HUD crack to non-crcked // increment number of keys string curLev = mcRef.getStorage().retrieveStringValue("CurrentLevel"); int n = mcRef.getStorage().retrieveIntValue(curLev + "NumberOfKeys"); ++n; mcRef.getStorage().storeIntValue(curLev + "NumberOfKeys", n); SceneManager.LoadScene(rLoc); } } }
new void Update() { float relX; //, relY; relX = chipCurrentPos.x / Screen.width; //relY = chipCurrentPos.y / Screen.height; string currentCard; currentCard = chip.GetComponent <ChipTrigger>().SayName(); if (currentCard == "WhiteCard") { whiteHalo.GetComponent <Glower> ().glow(); chipOnWhite = true; } else { whiteHalo.GetComponent <Glower> ().reglow(); chipOnWhite = false; } if (currentCard == "BlackCard") { blackHalo.GetComponent <Glower> ().glow(); chipOnBlack = true; } else { blackHalo.GetComponent <Glower> ().reglow(); chipOnBlack = false; } /*if ((relX > 0.89f) && (relX <= 0.965f) &&!chipInserted) { * whiteHalo.color = new Color (1, 1, 1, 1); * chipOnWhite = true; * } else { * whiteHalo.color = new Color (1, 1, 1, 0); * chipOnWhite = false; * } * * if ((relX > 0.04f) && (relX <= 0.10f) &&!chipInserted) { * blackHalo.color = new Color (1, 1, 1, 1); * chipOnBlack = true; * } else { * blackHalo.color = new Color (1, 1, 1, 0); * chipOnBlack = false; * }*/ if (chipPicked) { chip.transform.position = chipCurrentPos = chipRelaxPos + (Input.mousePosition - chipCapturePos); } else { if (chipCurrentPos != chipRelaxPos) { Vector3 dir = chipRelaxPos - chipCurrentPos; dir.Normalize(); dir *= 36.0f; chipCurrentPos += dir; // check if we overpast the target Vector3 checkDir = chipRelaxPos - chipCurrentPos; if (Vector3.Dot(checkDir, dir) < 0.0f) { chipCurrentPos = chipRelaxPos; } chip.transform.position = chipCurrentPos; } } if (chipInserted) { chipScale -= 6.0f * Time.deltaTime; if (chipScale < 0.0f) { chipScale = 0.0f; } chip.transform.localScale = new Vector3(chipScale, chipScale, chipScale); } /* wait for touch */ if (state == 0) { elapsedTime += Time.deltaTime; if (elapsedTime > smallDelay) { ++state; string id = mc.getStorage().retrieveStringValue("TVFerfuflosId"); nTimes = mc.getStorage().retrieveIntValue("TVFerfuflosTimes" + id); mc.getStorage().storeIntValue("TVFerfuflosTimes" + id, nTimes + 1); } //if (Input.GetMouseButtonDown (0)) // ++state; } if (state == 1) { int testStatus = 0; rollController.reset(); do { diceResult = Random.Range(3, 18 + 1); sabiaOIgnorante = Random.Range(0, 2); if (sabiaOIgnorante == 0) { sabiaOIgnorante--; } if (sabiaOIgnorante == 1) { cual = Random.Range(0, sabias [diceResult - 3].nItems()); } else { cual = Random.Range(0, ignorantes [diceResult - 3].nItems()); } if (sabiaOIgnorante == 1) { testStatus = mc.getStorage().retrieveIntValue("Ferfuflo" + diceResult + "+1" + cual); } else { testStatus = mc.getStorage().retrieveIntValue("Ferfuflo" + diceResult + "-1" + cual); } } while(testStatus != 0); //thisBatchVariables.Add ("Ferfuflo" + diceResult + "" + sabiaOIgnorante + "" + cual); if (sabiaOIgnorante == 1) { thisBatchVariables.Add("Ferfuflo" + diceResult + "+1" + cual); } else { thisBatchVariables.Add("Ferfuflo" + diceResult + "-1" + cual); } rollController.play(diceResult); ++state; } if (state == 2) { if (rollController.resultReady) { ++state; transmission.text = transmissionBank.getString(rollController.rollResult); string sss = propositionBank.getString(rollController.rollResult); assertion.text = StringUtils.chopLines(sss, 30); if (sabiaOIgnorante == 1) { lameAnswers = sabias [rollController.rollResult - 3]; } else { lameAnswers = ignorantes [rollController.rollResult - 3]; } lameAnswers.rosetta = rosetta; lameAnswers.reset(); //answer.text = StringUtils.chopLines(lameAnswers.getNextString (), 25); answer.GetComponent <Renderer> ().material.SetColor("_Tint", new Color(1, 1, 1, 0)); curtainOpenLeft(); adsAnim.SetBool("whiteNoise", true); elapsedTime = 0.0f; //ads.transform.position = new Vector3 (0, 0, 10); // ACTIVAR LAS ??? Y EL OFFSET DE LA IMAGEN TVCRACKED TV.GetComponent <TVController>().ShowParticles(); } } if (state == 3) { if (elapsedTime <= 0.35f) { elapsedTime += Time.deltaTime; if (elapsedTime >= 0.35f) { ads.transform.position = new Vector3(0, -20, 10); } } if (currentCurtainPosition == targetCurtainPosition) { ++state; } } if (state == 4) { if (Input.GetMouseButtonDown(0)) { opacity = 1.0f; ++state; } } if (state == 5) { opacity -= opacitySpeed * Time.deltaTime; if (opacity < 0.0f) { opacity = 0.0f; answer.text = StringUtils.chopLines(lameAnswers.getNextString(), 25); assertion.text = ""; transmission.text = ""; TV.GetComponent <TVController> ().ChangeTexture(); ++state; } assertion.GetComponent <Renderer> ().material.SetColor("_Tint", new Color(1, 1, 1, opacity)); transmission.GetComponent <Renderer> ().material.SetColor("_Tint", new Color(1, 1, 1, opacity)); } if (state == 6) { opacity += opacitySpeed * Time.deltaTime; if (opacity >= 1.0f) { opacity = 1.0f; elapsedTime = 0.0f; answer.GetComponent <Renderer> ().material.SetColor("_Tint", new Color(1, 1, 1, opacity)); //opacity = 0.0f; //if (opacity >= 1.0f) { QUIZAS SEA MEJOR OPCION if (Input.GetMouseButtonDown(0)) { opacity = 0.0f; ++state; } } else { answer.GetComponent <Renderer> ().material.SetColor("_Tint", new Color(1, 1, 1, opacity)); } } if (state == 7) { opacity += 6.0f * Time.deltaTime; if (opacity > 1.0f) { opacity = 1.0f; ++state; } whiteCard.GetComponent <Image>().color = new Color(1, 1, 1, opacity); blackCard.GetComponent <Image> ().color = new Color(1, 1, 1, opacity); chip.GetComponent <Image> ().color = new Color(1, 1, 1, opacity); } if (state == 9) { if (amountRequired == (nTimes + 1)) // exit! trance { state = 10; } else { state = 12; // nos quedamos } } if (state == 10) { elapsedTime += Time.deltaTime; if (elapsedTime > 3.0f) { if (batchCorrect()) { mc.getStorage().storeIntValue("TVBatchResult", 1); } else { resetBatchFerfuflosAnswers(); mc.getStorage().storeIntValue("TVBatchResult", -1); } fader._wa_fadeOut(this); this.isWaitingForActionToComplete = true; ++state; } } if (state == 11) { if (isWaitingForActionToComplete) { return; } countFerfuflosAnswers(); string returnLoc = mc.getStorage().retrieveStringValue("ReturnLocation"); UnityEngine.SceneManagement.SceneManager.LoadScene(returnLoc); } if (state == 12) { opacity -= 6.0f * Time.deltaTime; if (opacity <= 0.0f) { opacity = 0.0f; ++state; rollController.resetAnimation(); } answer.GetComponent <Renderer> ().material.SetColor("_Tint", new Color(1, 1, 1, opacity)); whiteCard.GetComponent <Image>().color = new Color(1, 1, 1, opacity); blackCard.GetComponent <Image> ().color = new Color(1, 1, 1, opacity); chip.GetComponent <Image> ().color = new Color(1, 1, 1, opacity); } if (state == 13) // loop back { reset(); state = 0; elapsedTime = 0; } if (currentCurtainPosition < targetCurtainPosition) { currentCurtainPosition += curtainSpeed * Time.deltaTime; if (currentCurtainPosition > targetCurtainPosition) { currentCurtainPosition = targetCurtainPosition; } currentAlphaCurtain.transform.position = new Vector3(currentCurtainPosition, currentAlphaCurtain.transform.position.y, currentAlphaCurtain.transform.position.z); } if (currentCurtainPosition > targetCurtainPosition) { currentCurtainPosition -= curtainSpeed * Time.deltaTime; if (currentCurtainPosition < targetCurtainPosition) { currentCurtainPosition = targetCurtainPosition; } currentAlphaCurtain.transform.position = new Vector3(currentCurtainPosition, currentAlphaCurtain.transform.position.y, currentAlphaCurtain.transform.position.z); } }
new void Update() { if (state == WordFightControllerState.delay0 && substate == -5) { cam._wa_warpToMarker(this, 4); substate = -4; } if (state == WordFightControllerState.delay0 && substate == -4) // everything black { elapsedTime += Time.deltaTime; if (elapsedTime > 2.6f) { elapsedTime = 0.0f; substate = -3; shadow.faded = false; hero.faded = false; // characters appear } } if (state == WordFightControllerState.delay0 && substate == -3) // characters separate { elapsedTime += Time.deltaTime; if (elapsedTime > 1.6f) { elapsedTime = 0.0f; substate = -2; shadow.displaced = false; hero.displaced = false; cam._wa_moveToMarker(this, 3); } } if (state == WordFightControllerState.delay0 && substate == -2) { elapsedTime += Time.deltaTime; if (elapsedTime > 1.6f) { elapsedTime = 0.0f; substate = -1; shadow.setAnimation(0); hero.setAnimation(0); } } if (state == WordFightControllerState.delay0 && substate == -1) { elapsedTime += Time.deltaTime; if (elapsedTime > 1.2f) { elapsedTime = 0.0f; substate = 0; shadow.setAnimation(1); hero.setAnimation(1); } } if (state == WordFightControllerState.delay0 && substate == 0) { elapsedTime += Time.deltaTime; if (elapsedTime > 0.4f) { if (tutorialMode) { chispAlert._wa_alert(this, chispaStuff.getString(AHORAAPRENDERAS)); this.isWaitingForActionToComplete = true; } //shadow.setAnimation (0); //hero.setAnimation (0); ++substate; elapsedTime = 0.0f; } } if (state == WordFightControllerState.delay0 && substate == 1) { elapsedTime += Time.deltaTime; if (elapsedTime > 0.2f) { substate = 0; state = WordFightControllerState.delay; //cam.lerpSpeed = 1.6f; // CAMBIAR TIEMPO DEL ITWEEN ? //shadow.setAnimation (1); //hero.setAnimation (1); } } if (state == WordFightControllerState.delay) { if (isWaitingForActionToComplete) { return; } chispAlert.close(); elapsedTime += Time.deltaTime; if (elapsedTime > 0.5f) { state = WordFightControllerState.zoomToPlayer0; heroFan.open(); cam._wa_moveToMarker(this, 1); } } if (state == WordFightControllerState.zoomToPlayer0) { if (isWaitingForActionToComplete) { return; } // else { string currentLvl = ds.retrieveStringValue("CurrentLevel").Substring(0, 6); int nHeroes = 0; if (ds.retrieveBoolValue("Has" + currentLvl + "Warrior")) { ++nHeroes; } if (ds.retrieveBoolValue("Has" + currentLvl + "Master")) { ++nHeroes; } if (ds.retrieveBoolValue("Has" + currentLvl + "Philosopher")) { ++nHeroes; } if (ds.retrieveBoolValue("Has" + currentLvl + "Explorer")) { ++nHeroes; } if (ds.retrieveBoolValue("Has" + currentLvl + "Sage")) { ++nHeroes; } if (ds.retrieveBoolValue("Has" + currentLvl + "Wizard")) { ++nHeroes; } if (ds.retrieveBoolValue("Has" + currentLvl + "Yogi")) { ++nHeroes; } if (nHeroes == 0) { chispAlert._wa_alert(this, chispaStuff.getString(NOTIENESNINGUN)); substate = 0; this.isWaitingForActionToComplete = true; state = WordFightControllerState.loseFromTheBeginning; } else if (tutorialMode) { chispAlert._wa_alert(this, chispaStuff.getString(DEBESELEGIR)); this.isWaitingForActionToComplete = true; state = WordFightControllerState.zoomToPlayer1; substate = 0; } else { state = WordFightControllerState.zoomToPlayer; } } if (state == WordFightControllerState.zoomToPlayer1 && substate == 0) { if (isWaitingForActionToComplete) { return; } if (tutorialMode) { chispAlert._wa_alert(this, chispaStuff.getString(JUZGALOS)); } substate = 1; } if (state == WordFightControllerState.zoomToPlayer1 && substate == 1) { if (isWaitingForActionToComplete) { return; } if (tutorialMode) { chispAlert._wa_alert(this, chispaStuff.getString(CONQUEHEROE)); } state = WordFightControllerState.zoomToPlayer2; } if (state == WordFightControllerState.zoomToPlayer2) { if (tutorialMode) { if (isWaitingForActionToComplete) { return; } chispAlert.close(); } state = WordFightControllerState.zoomToPlayer; } if (state == WordFightControllerState.zoomToPlayer) { if (Input.GetMouseButtonDown(0)) { RaycastHit hit; Ray ray = cam.gameObject.GetComponent <Camera>().ScreenPointToRay(Input.mousePosition); if (Physics.Raycast(ray, out hit)) { GameObject objectHit = hit.transform.gameObject; if (objectHit.tag == "Hero") { WordFightHero h = objectHit.GetComponent <WordFightHero> (); chosenHero = h.wisdom; heroFan.keep(h.wisdom); //heroFan.close (); state = WordFightControllerState.delay2; substate = -2; elapsedTime = 0.0f; } } } } if (state == WordFightControllerState.loseFromTheBeginning && substate == 0) { if (Input.GetMouseButtonDown(0)) { chispAlert.close(); fader._wa_fadeOut(this); this.isWaitingForActionToComplete = true; substate = 1; } } if (state == WordFightControllerState.loseFromTheBeginning && substate == 1) { if (!isWaitingForActionToComplete) { ds.storeIntValue("AlphabetReward", -Reward * 6); string ret = ds.retrieveStringValue("ReturnLocation"); SceneManager.LoadScene(ret); } } if (state == WordFightControllerState.delay2 && substate == -2) { elapsedTime += Time.deltaTime; if (elapsedTime > 0.5f) { ++substate; heroFan.closeSlowly(); } } if (state == WordFightControllerState.delay2 && substate == -1) { elapsedTime += Time.deltaTime; if (elapsedTime > 1.5f) { ++substate; heroGlow.glow(); //heroFan.closeSlowly (); } } if (state == WordFightControllerState.delay2 && substate == 0) { elapsedTime += Time.deltaTime; if (elapsedTime > 3.5f) { elapsedTime = 0.0f; //cam._wa_moveToMarker (this, 3); cam._wm_moveToMarker(3); ++substate; if (!chosenHero.Equals(requiredWisdom)) { state = WordFightControllerState.loseFromTheBeginning; substate = 0; chispAlert._wa_alert(this, chispaStuff.getString(NOHASELEGIDO)); fader.setFadeColor(0, 0, 0); //fader.fadeOut (); } else if (tutorialMode) { chispAlert._wa_alert(this, chispaStuff.getString(HASELEGIDOSABIA)); ++substate; } } } if (state == WordFightControllerState.delay2 && substate == 1) { ++substate; } if (state == WordFightControllerState.delay2 && substate == 2) { if (tutorialMode) { if (isWaitingForActionToComplete) { return; } chispAlert.close(); } ++substate; } if (state == WordFightControllerState.delay2 && substate == 3) { elapsedTime += Time.deltaTime; if (elapsedTime > 0.75f) { elapsedTime = 0.0f; shadowBar.grow(); playerBar._wa_grow(this); //hero.fighting = true; //shadow.fighting = true; hero.showHalo(); shadow.showHalo(); //yingYang._wa_grow (this); timeToNextBlob = FloatRandom.floatRandomRange(minTimeToNextBlob / difficulty, maxTimeToNextBlob / difficulty); ++substate; // Cambiar esto para jugar en serio shadowEnergy = 0.1f; playerEnergy = 1.0f; } } if (state == WordFightControllerState.delay2 && substate == 4) { if (isWaitingForActionToComplete) { return; } if (tutorialMode) { chispAlert._wa_alert(this, chispaStuff.getString(TANTOTUSOMBRA)); } ++substate; } if (state == WordFightControllerState.delay2 && substate == 5) { if (tutorialMode) { if (isWaitingForActionToComplete) { return; } } if (tutorialMode) { chispAlert._wa_alert(this, chispaStuff.getString(TUAURAESLUM)); } ++substate; } if (state == WordFightControllerState.delay2 && substate == 6) { if (tutorialMode) { if (isWaitingForActionToComplete) { return; } chispAlert.close(); } yinYang._wa_grow(this); ++substate; } if (state == WordFightControllerState.delay2 && substate == 7) { if (isWaitingForActionToComplete) { return; } hero.fighting = true; shadow.fighting = true; elapsedTime = 0.0f; if (tutorialMode) { ++substate; } else { state = WordFightControllerState.fightStart; } } if (state == WordFightControllerState.delay2 && substate == 8) { elapsedTime += Time.deltaTime; if (elapsedTime > 1.5f) { if (tutorialMode) { chispAlert._wa_alert(this, chispaStuff.getString(QUETIENESQUEHACER)); } ++substate; } } if (state == WordFightControllerState.delay2 && substate == 9) { if (tutorialMode) { if (isWaitingForActionToComplete) { return; } } if (tutorialMode) { chispAlert._wa_alert(this, chispaStuff.getString(CADAPALABRASERA)); } ++substate; } if (state == WordFightControllerState.delay2 && substate == 10) { if (tutorialMode) { if (isWaitingForActionToComplete) { return; } chispAlert._wa_alert(this, chispaStuff.getString(DEBESTOCARLOS)); } elapsedTime = 0.0f; ++substate; } if (state == WordFightControllerState.delay2 && substate == 11) { if (tutorialMode) { if (isWaitingForActionToComplete) { return; } chispAlert.close(); } elapsedTime = 0.0f; ++substate; } if (state == WordFightControllerState.delay2 && substate == 12) { elapsedTime += Time.deltaTime; if (elapsedTime > 1.0f) { yinYang.emitBlob(GenericGoodStuffBank.getNextString(), true); elapsedTime = 0.0f; ++substate; } } if (state == WordFightControllerState.delay2 && substate == 13) { elapsedTime += Time.deltaTime; if (elapsedTime > 1.0f) { emittedBlob = GameObject.Find("WFBlob").GetComponent <WordFightWordBlob> (); emittedBlob.pause(); chispAlert._wa_alert(this, chispaStuff.getString(YINYANGEMITIDOBUENO)); ++substate; } } if (state == WordFightControllerState.delay2 && substate == 14) { if (isWaitingForActionToComplete) { return; } chispAlert.close(); emittedBlob.unpause(); shadowBar.queryClear(); ++substate; } /* wait until player drags word onto yingyang */ if (state == WordFightControllerState.delay2 && substate == 15) { checkMouseClick(); if (shadowBar.queryEvent("HealthBarEvent")) { substate = 17; chispAlert._wa_alert(this, chispaStuff.getString(HASILUMINADO)); } if (emittedBlob == null && shadowBar.targetBarFraction == 1) { yinYang.emitBlob(GenericGoodStuffBank.getNextString(), true); ++substate; } } if (state == WordFightControllerState.delay2 && substate == 16) { GameObject g = GameObject.Find("WFBlob"); if (g != null) { emittedBlob = g.GetComponent <WordFightWordBlob> (); substate = 15; } } if (state == WordFightControllerState.delay2 && substate == 17) { if (isWaitingForActionToComplete) { return; } chispAlert.close(); ++substate; elapsedTime = 0.0f; } if (state == WordFightControllerState.delay2 && substate == 18) { elapsedTime += Time.deltaTime; if (elapsedTime > 1.0f) { yinYang.emitBlob(GenericNaughtyStuffBank.getNextString(), false); elapsedTime = 0.0f; ++substate; } } if (state == WordFightControllerState.delay2 && substate == 19) { elapsedTime += Time.deltaTime; if (elapsedTime > 1.0f) { emittedBlob = GameObject.Find("WFBlob").GetComponent <WordFightWordBlob> (); emittedBlob.pause(); chispAlert._wa_alert(this, chispaStuff.getString(YINYANGEMITIDOMALO)); ++substate; } } if (state == WordFightControllerState.delay2 && substate == 20) { if (isWaitingForActionToComplete) { return; } chispAlert.close(); elapsedTime = 0.0f; ++substate; } if (state == WordFightControllerState.delay2 && substate == 21) { elapsedTime += Time.deltaTime; if (elapsedTime > 1.0f) { emittedBlob.unpause(); ++substate; } } /* wait until naughtyWord has gone away */ if (state == WordFightControllerState.delay2 && substate == 22) { checkMouseClick(); /* blob has hit player. Emit another */ if (emittedBlob == null && playerBar.queryEvent("HealthBarEvent")) { yinYang.emitBlob(GenericNaughtyStuffBank.getNextString(), false); ++substate; return; } if (playerBar.targetBarFraction < 0.5f) { playerBar.targetBarFraction = 0.9f; } /* blob has flown away. To next substate */ if (emittedBlob == null && !playerBar.queryEvent("HealthBarEvent")) { substate = 24; } } if (state == WordFightControllerState.delay2 && substate == 23) { /* spawn new blob */ GameObject g = GameObject.Find("WFBlob"); if (g != null) { emittedBlob = g.GetComponent <WordFightWordBlob> (); substate = 22; } } if (state == WordFightControllerState.delay2 && substate == 24) { chispAlert._wa_alert(this, chispaStuff.getString(CONTINUALABATALLA)); ++substate; } if (state == WordFightControllerState.delay2 && substate == 25) { if (isWaitingForActionToComplete) { return; } chispAlert.close(); state = WordFightControllerState.fightStart; } if (state == WordFightControllerState.fightEndWin && substate == 0) { cam.moveToMarker(2, 5); yinYang.home(); elapsedTime = 0.0f; ++substate; ds.storeIntValue("AlphabetReward", Reward); int defeated = ds.retrieveIntValue("DefeatedShadows"); ++defeated; ds.storeIntValue("DefeatedShadows", defeated); ds.storeBoolValue("WordFightTutorialDone", true); } if (state == WordFightControllerState.fightEndWin && substate == 1) { if (yinYang.isFinishedHoming()) { // yinYang.GetComponent<Renderer> ().enabled = false; // justYin.GetComponent<Renderer> ().enabled = true; // justYang.GetComponent<Renderer> ().enabled = true; //blackSquare.GetComponent<Renderer> ().enabled = true; ++substate; elapsedTime = 0.0f; } } if (state == WordFightControllerState.fightEndWin && substate == 2) { elapsedTime += Time.deltaTime; // Vector3 pos; // pos = justYin.transform.localPosition; // pos.x += Time.deltaTime; // justYin.transform.position = pos; // pos = justYang.transform.localPosition; // pos.x -= Time.deltaTime; // justYang.transform.position = pos; // pos = blackSquare.transform.localScale; // pos.x -= Time.deltaTime; // blackSquare.transform.localScale = pos; if (!faderWhite.GetComponent <FaderItween>().action) { faderWhite.GetComponent <FaderItween> ().action = true; } if (elapsedTime > faderWhite.GetComponent <FaderItween> ().timeTo) { string levelName = ds.retrieveStringValue("CurrentLevel").Substring(0, 6); int nWave = ds.retrieveIntValue(levelName + "ShadowWaveNumber"); ++nWave; ds.storeIntValue(levelName + "ShadowWaveNumber", nWave); // increment wave number //Handheld.PlayFullScreenMovie ("4.mp4", Color.black, FullScreenMovieControlMode.CancelOnInput); if (Version.versionType == VersionType.demo) { string returnLocation = ds.retrieveStringValue("ReturnLocation"); SceneManager.LoadScene(returnLocation); } else { //string currentHero = ds.retrieveStringValue (); int numHero = ds.retrieveIntValue("Has" + requiredWisdom); //ds.storeStringValue ("TheaterFolder", requiredWisdom + numHero); //SceneManager.LoadScene ("Scenes/Theater"); int wins = ds.retrieveIntValue("WordFightWins"); ds.storeIntValue("WordFightWins", ++wins); ds.storeBoolValue("JustWonFight", true); ds.storeBoolValue("FadeWhite", true); string returnLocation = ds.retrieveStringValue("ReturnLocation"); SceneManager.LoadScene(returnLocation); } } } if (state == WordFightControllerState.fightEndLose && substate == 0) { chispAlert._wa_alert(this, chispaStuff.getString(HASPERDIDOLABATALLA)); fader.setFadeColor(0, 0, 0); this.isWaitingForActionToComplete = true; ++substate; } if (state == WordFightControllerState.fightEndLose && substate == 1) { if (isWaitingForActionToComplete) { return; } chispAlert.close(); fader._wa_fadeOut(this); this.isWaitingForActionToComplete = true; ++substate; } if (state == WordFightControllerState.fightEndLose && substate == 2) { if (isWaitingForActionToComplete) { return; } this.isWaitingForActionToComplete = true; ++substate; } if (state == WordFightControllerState.fightEndLose && substate == 3) { if (!this.isWaitingForActionToComplete) { string ret = ds.retrieveStringValue("ReturnLocation"); ds.storeIntValue("AlphabetReward", -Reward); SceneManager.LoadScene(ret); } } if (state == WordFightControllerState.fightStart) { elapsedTime += Time.deltaTime; if (elapsedTime > timeToNextBlob) { elapsedTime = 0.0f; timeToNextBlob = FloatRandom.floatRandomRange(minTimeToNextBlob / difficulty, maxTimeToNextBlob / difficulty); float chance = FloatRandom.floatRandomRange(0.0f, 1.0f); if (chance < 0.5f) { string ns = GenericGoodStuffBank.getNextString(); int a = ns.Length; yinYang.emitBlob(ns, true); } else { string ns = GenericNaughtyStuffBank.getNextString(); int hhh = ns.Length; yinYang.emitBlob(ns, false); } } if (Input.GetMouseButtonDown(0)) { RaycastHit[] hits; Ray ray = cam.gameObject.GetComponent <Camera>().ScreenPointToRay(Input.mousePosition); hits = Physics.RaycastAll(ray); for (int i = 0; i < hits.Length; ++i) { GameObject objectHit = hits[i].transform.gameObject; if (objectHit.tag == "TextBlob") { WordFightWordBlob theBlob = objectHit.GetComponent <WordFightWordBlob> (); //theBlob.tab = tab; theBlob.pickUp(hits[i].point); //Destroy (objectHit); } else if (objectHit.tag == "RayCastBillboard") { Vector3 worldCoords = hits[i].point; } } } } }