public readonly long ComputeElementIndex(LongIndex3D index) => Stride3D.ComputeElementIndex(this, index);
public readonly int ComputeElementIndex(Index3D index) => Stride3D.ComputeElementIndex(this, index);
public readonly long ComputeElementIndex(LongIndex3D index) => Stride3D.ComputeElementIndex(this, index);
public readonly int ComputeElementIndex(Index3D index) => Stride3D.ComputeElementIndex(this, index);